hongkongwargamer
Forum Guru
You mean like a bridge over that dang river? The French won’t agree to the project dude! So hard to please ...Get your engineers cracking Kwan. First build the roads and THEN set a DC on them.
You mean like a bridge over that dang river? The French won’t agree to the project dude! So hard to please ...Get your engineers cracking Kwan. First build the roads and THEN set a DC on them.
I infer it was an AMR32. Otherwise ESB would be NA.French tanks did well including a non-platoon task check, mechanically reliability task check and then a crucial ESB (+3 with red MP's!) to tie up a squad poised to put residual fire on the approaches to the river bridge.
OuiYou mean like a bridge over that dang river? The French won’t agree to the project dude! So hard to please ...
D'accord, c'est ce que c'est ..
Played this one as the French too. Won by controlling the needed VC buildings. German reinforcements couldn´t deploy out of the stream, while the French tanks worked very well with firing HE on the Germans and passing every needed brake-from plt move TC . Also, the 9-2 stacked with three squads, the MMG and one LMG in the stone building on the "French" side of the river proved to be to strong for the Germans.... Time will tell, but this scenario seems to favor the French. Nevertheless a good and fun Scenario...Played La Riposte Vaine [RPT136] yesterday and won as the French. It plays quickly and was quite interesting, especially the way the Evan crafted the victory conditions to mimic the actual results of the battle. These conditions require a careful reading and understanding. The long and short of it was that once I captured one building and ran the requisite VP's into the building, I began a slow (normal assault move) and rapid (broken and ran like hell) withdrawal across the river. I thought I could take more than this one building for the primary victory condition but the German reinforcements were just too tough for the French to hold the buildings. French tanks did well including a non-platoon task check, mechanically reliability task check and then a crucial ESB (+3 with red MP's!) to tie up a squad poised to put residual fire on the approaches to the river bridge. It caught my opponent off guard and allowed my French Infantry to cross unscathed rather than risk a 2-2 in the residual FP.
Did the Germans split their forces north and south of the stream? Of course, not many options for them in this scenario. Maybe the reinforcements start too far back though the orchards generally allow a safe path forward.Played this one as the French too. Won by controlling the needed VC buildings. German reinforcements couldn´t deploy out of the stream, while the French tanks worked very well with firing HE on the Germans and passing every needed brake-from plt move TC . Also, the 9-2 stacked with three squads, the MMG and one LMG in the stone building on the "French" side of the river proved to be to strong for the Germans.... Time will tell, but this scenario seems to favor the French. Nevertheless a good and fun Scenario...
I was the opponent.Did the Germans split their forces north and south of the stream? Of course, not many options for them in this scenario. Maybe the reinforcements start too far back though the orchards generally allow a safe path forward.
Thanks. My opponent also failed to kill any AFV's rolling the x number on his first shot! I personally like defensive challenges and will probably try this against the French. Any novices available?I was the opponent.
In other words and in answer to your question:
No Germans of the initial onboard force were set up south of the river.
von Marwitz
Sorry to hear of your brother's passing. My sincere condolences.My VASLeague game with Jay Dragonetti could not have gone worse. Self inflicted, naturally.
You can also see the results of my second playing of Dien Bien Phu: The Final Gamble.
Both located at my blog https://cardboardwarrior.blog/
Thanks for reading.
Thank you CarlSorry to hear of your brother's passing. My sincere condolences.
Thus providing an advantage to those of us whose attacks are naturally uncoordinated piecemeal messes.The SSR requiring a pre-movement NTC for the majority American squad type virtually ensured that my attack would be an uncoordinated, piece meal mess for the duration of the game.
The last sentence seems contraindicated in light of the prior three.However the luck of the dice certainly played a large role in the outcome. (losing my M4/105 Sherman on the first German TH shot of The game didn't help my cause either). [snip] Also, I underestimated my opponent's willingness to fire Panzerfausts and 'schrecks from within buildings. Pretty bold moves and his dice spared his panzerjagers from adverse desperation/backblast results.
I honestly have no idea as to how the American player can win this scenario without incredibly good luck or an incompetent German set up.
But there is no way getting around this emotion. Sorry to hear it.I didn't enjoy this one in the slightest.
Rule #1 : allow yourself one day of cooling off before posting an AARToday we played J156 Mageret Mixer, and I was defeated as the American. TBH, I thought my attack plan was pretty solid, however the luck of the dice certainly played a large role in the outcome. (losing my M4/105 Sherman on the first German TH shot of The game didn't help my cause either). The SSR requiring a pre-movement NTC for the majority American squad type virtually ensured that my attack would be an uncoordinated, piece meal mess for the duration of the game. Also, I underestimated my opponent's willingness to fire Panzerfausts and 'schrecks from within buildings. Pretty bold moves and his dice spared his panzerjagers from adverse desperation/backblast results.
I honestly have no idea as to how the American player can win this scenario without incredibly good luck or an incompetent German set up.
I didn't enjoy this one in the slightest.
Hey! I resemble that remark!Thus providing an advantage to those of us whose attacks are naturally uncoordinated piecemeal messes.
So, what in real life would be an example of an FCM36 trying to ESB? Going from 5 mph to 6 mph? Throws a track trying to keep up with the infantry?French get 10 lumbering FCM36s .......... get up the hill on an ESB