hongkongwargamer
Forum Guru
Hmmm? The eyes are the windows to the soul. What else do you look at?OMG !! that is like going out with 2 ten's and just admiring their eyes.
Talk about missing out !
Hmmm? The eyes are the windows to the soul. What else do you look at?OMG !! that is like going out with 2 ten's and just admiring their eyes.
Talk about missing out !
Yep WC dr, my crowd doesn't even bother with it. Whatever the weather starts at, it stays at when we play....
Perhaps the number one is the WC dr that takes all your smoke and drifts it in the wrong direction. So many counters on the board that you can't figure out where anything is. Stacks everywhere, falling over.
Roll the dice and if you get anything but a snake eyes or a 1,2, you missed!didn't cover the simple case of firing in the DFPh while under a motion counter.
A turreted tank firing on a ffmo/ffnam infantry unit hits on a four. It hits on some fives.Roll the dice and if you get anything but a snake eyes or a 1,2, you missed!
Yeah, I agree that the OBA rules are not explained well. I don't think I would have been able to understand the OBA rules without a tutorial that I had found and the flowchart.Chapter C:
- OBA (Thank gawd, there's the flowchart...)
Motion fire is covered in C5.35. C5.35 refers back to previous C5.3 rules, which then also includes case B [C5.2]. Short summary of C5.3 et. al.: +4 turreted, +5 non-turreted & double the lower dr if not currently stopped. The summary does not cover Gyro-stabilized vehicles or limited aim.I had a lot of trouble understanding C5.3 - Bounding Firer. To me, it's terribly confusing and circular, and didn't cover the simple case of firing in the DFPh while under a motion counter.
A Motion tank firing at a non-moving (C.8) target vehicle that expends a start MP hits on a four and some fives.Roll the dice and if you get anything but a snake eyes or a 1,2, you missed!
When I cited section C5.3 as a poorly written section, I was actually including all of its subordinate sections, including C5.35.I had a lot of trouble understanding C5.3 - Bounding Firer. To me, it's terribly confusing and circular, and didn't cover the simple case of firing in the DFPh while under a motion counter.
Section C5.35 specifically refers to motion fire in the MPh, but doesn't say anything about the DFPh. Other sections in C5.3 refer specifically to the MPh and AFPh, but motion firing in the DFPh is not mentioned. Since the MPh and the AFPh were specifically called out, it wasn't clear how to handle motion fire in the DFPh. Maybe it's obvious to the experienced player, but when I was trying to learn the game, it caused me lots of problems. I eventually found an errata for section C5.35 that removed the specific reference to the MPh and somewhat clarified this, but section C5.3 (and its subordinate sections) still could have been written a lot clearer.Motion fire is covered in C5.35. C5.35 refers back to previous C5.3 rules, which then also includes case B [C5.2]. Short summary of C5.3 et. al.: +4 turreted, +5 non-turreted & double the lower dr if not currently stopped. The summary does not cover Gyro-stabilized vehicles or limited aim.
play more Japanese / PTO.Human Wave i guess.
It's been so long since I've done one or seen one done at me that I don't remember a thing about 'em.
wow, good tank hits on 14s or higher!!! (a four and some 5s) Where'd they get those optics, off an M1A1 Abrams?A Motion tank firing at a non-moving (C.8) target vehicle that expends a start MP hits on a four and some fives.
JR
I pusblished a Weather effects chart in Tactiques.WC DR. Weather/EC in general could have been handled more gracefully.
Nothing wrong with baked rice IMHO. Can be tasty...WC DR. Weather/EC in general could have been handled more gracefully.
For pure WTF were they thinking - Rice Paddies. Seems entirely over baked IMHO.
Actually if you use ASL GAP program it works really well...Nothing is worse than battlefield integrity. Come on, hands up! Who uses them little numbers on the turn track inside the parentheses?
Isn't that a DOS 5.1 program?Actually if you use ASL GAP program it works really well...