shirlfactor
Member
I remember reading an article somewhere on what to do with a 6+1 leader and I can't rememeber where I saw it. Does anyone remember the article?
knowing my luck, the MGs would malf.Wait you don't name them after your ex-wife and run them towards the 10-3 directed killstack while FFNAM/FFMO, too?
Weird.
I remember in a recent game a Finnish 8+1 who passes his MC, then the squad stacked with him breaks thanks to his +1...following turn, same stuff, squad breaks again owing to defaitist vibes of 8+1. Squad surrenders, then Mr.8+1 is told to pick up the SW lying in the hex, rolls 6...then he leaves the hex, is attacked, and rolls 12 on his MC DR! What a loser :facepalm:I would generally not have a 6+1 stacked in a hex where I am going to be attacked either, although since the SMC rolls first there is a high chance he will either break or pin and so won't affect the rest of the stack.
JR
A 6+1 leader is mostly harmless. An 8+1 leader should be committed as a danger to others (EXC: 8+1 commissar, where it's a tossup).I remember in a recent game a Finnish 8+1 who passes his MC, then the squad stacked with him breaks thanks to his +1...following turn, same stuff, squad breaks again owing to defaitist vibes of 8+1. Squad surrenders, then Mr.8+1 is told to pick up the SW lying in the hex, rolls 6...then he leaves the hex, is attacked, and rolls 12 on his MC DR! What a loser :facepalm:
I agree in principle, but it's situation-dependent, as always. My oppo could not have imagined how unhelpful this guy could be.A 6+1 leader is mostly harmless. An 8+1 leader should be committed as a danger to others (EXC: 8+1 commissar, where it's a tossup).
JR
I would be reluctant to give such an valuable asset to a 6ML unit, especially with the -1 DRM vs FT. OTOH, roasting your opponent with a 6+1 sure gives style points and an edge in psychological warfare.Personally I like the idea of giving one a FT (or a DC) then letting my opponent sweat out how much firepower to allocate.
I believe only the MMC that set the DC (or one of its deployed halfsquads) may use the set DC.Making him a plunger dude for Set DC's is an option if the Set DC detonation timing isn't absolutely critical, As jrv has said, some of the best uses were discussed in those forum threads IIRC.
I am wrong: any infantry unit may set a DC by rolling a dr (potentially modified by another leader) < its US#. Only the unit that set the DC and not the assisting leader may detonate the DC. I guess the reason I have never seen a leader do it is because it would have to make a modified dr < 1. A 6+1 would be doubly-bad, because it would later have to pass a NTC with its Morale Level of 6 to detonate the weapon.I believe only the MMC that set the DC (or one of its deployed halfsquads) may use the set DC.
I blame A25.7 for this. Finns shouldn't surrender to Russian via the RtPh method, at least not during the Winter War.I remember in a recent game a Finnish 8+1 who passes his MC, then the squad stacked with him breaks thanks to his +1...following turn, same stuff, squad breaks again owing to defaitist vibes of 8+1. Squad surrenders, then Mr.8+1 is told to pick up the SW lying in the hex, rolls 6...then he leaves the hex, is attacked, and rolls 12 on his MC DR! What a loser :facepalm: