What's your impression? I read the book 'House to House' about that battle (though US Army unit) so this game looked interesting.
Difficult to give any sort of definitive answer after one playing. The system beat me quite convincingly. Some nice tactical nuances, Cobra gunships, airstrikes, UAV recces, snipers, IEDs Abrams tanks. Holy sites, Iraqi army units.
As the USMC player you move forward and as you clear and move adjacent to buildings you place suspect 'counters' that may be nothing, IED/Sniper, Martyr unit or Guerilla unit of a randomly determined strength.
Crossing a road is risky, firing at suspect units may generate return fire. Using 'flooding' tactics for clearing buildings is included as is leaving security elements when you enter a building.
Points are scored for eliminating guerilla units, you get nothing for martyrs. Plus you need to clear the board (60+ buildings) in 16 turns. Losing friendlies is heavily penalised as you would expect.
Rules are a little jumbled and for the first few turns I was constantly referring to the book, even after reading it 4 or 5 times before I started.
Took around 4 hours over several sessions to complete.
If you have read a book on the subject you will probably find it worth picking a copy up. 'Nuts!' are relatively small publisher so i doubt there will ever be a re-print once stocks run out.
map is functional, clearly taken from a aerial photo but blown up to such an extebt that the images are blurred. I thought that may be a problem but it wasn't. Counters are very nice indeed.
Cheers
Paul