DaveK
Member
To begin-- really enjoying this one.
That said, I've got questions (BTW, all apologies, this is a repost from an earlier but buried thread... figured it'd get more attention here!).
1. Formations: any way to edit them? I admit to being spoiled by the old easy Harpoon way of making formations... in Midway, it looks like we're stuck micromanaging the position of each ship (ugh!).
2. Related: once a ship is detached, how do you reattach them? I accidentally hit single-ship maneuver on the Saratoga in one scenario, and the whole fleet left me behind. I couldn't figure out how to create it whole again without micromanaging.
3. When planes land, how can I tell how long they'll take to refuel/rearm? I landed a couple of Wildcats after they finished a patrol, but it looked like they were ready to turn around and relaunch immediately... this can't be right.
4. Aircraft waypoints? Right now, it seems like the only way to do this is by kluge-- create a "Location" on the map and steer the planes there, holding them until a (hopefully) nearby enemy fleet is spotted. Is there a more direct way of doing this?
5. Aircraft remaining fuel? I launch a mission, planes fly awhile, I divert them a couple of times for targets of opportunity... how do I tell how much range/fuel/time remaining I have left before I order them back to base/deck?
BTW, I read the manual pretty closely, it looks as if a lot of this stuff is answered in the Parameters file, but if I can vote for some game engine modifications to make this stuff more apparent "at a glance" (e.g. progress bars/percentage counts for aircraft and/or mission package spotting/refueling/rearm would be HUGELY welcome), I'd vote for it!
That said, I've got questions (BTW, all apologies, this is a repost from an earlier but buried thread... figured it'd get more attention here!).
1. Formations: any way to edit them? I admit to being spoiled by the old easy Harpoon way of making formations... in Midway, it looks like we're stuck micromanaging the position of each ship (ugh!).
2. Related: once a ship is detached, how do you reattach them? I accidentally hit single-ship maneuver on the Saratoga in one scenario, and the whole fleet left me behind. I couldn't figure out how to create it whole again without micromanaging.
3. When planes land, how can I tell how long they'll take to refuel/rearm? I landed a couple of Wildcats after they finished a patrol, but it looked like they were ready to turn around and relaunch immediately... this can't be right.
4. Aircraft waypoints? Right now, it seems like the only way to do this is by kluge-- create a "Location" on the map and steer the planes there, holding them until a (hopefully) nearby enemy fleet is spotted. Is there a more direct way of doing this?
5. Aircraft remaining fuel? I launch a mission, planes fly awhile, I divert them a couple of times for targets of opportunity... how do I tell how much range/fuel/time remaining I have left before I order them back to base/deck?
BTW, I read the manual pretty closely, it looks as if a lot of this stuff is answered in the Parameters file, but if I can vote for some game engine modifications to make this stuff more apparent "at a glance" (e.g. progress bars/percentage counts for aircraft and/or mission package spotting/refueling/rearm would be HUGELY welcome), I'd vote for it!