KG_Jag
KG Vice Kommandir
In a post tonight Steve tells us a bit about what will be in the game(s):
Some quick comments, though you guys have to understand that I've got to keep some stuff vague for now since we never want to say something is "in" until we are sure there are no last minute hiccups. Things that I can say for sure are in:
1. Bridges. They go hand in hand with water, which is also in.
2. Air to ground, ground to air. This means we will have flak guns and what not. No 3D aircraft. It's too much work to make it look good (i.e. flight paths). So we're planning on the CMx1 shadow system.
3. By the time all the Modules for the first game are out, pretty much everything up until the change of seasons (i.e. Fall) should be present. That does me, however, that some things won't be available right out of the box. Subsequent Modules will focus on one major theme, but we are planning on being flexible as to what else we include. You will definitely not have all US units in the first game, just a BIG chunk of them.
4. CMx2 is 1:1 now and forever. The game system isn't even capable of doing abstract representations like CMx1 for the most part, especially not soldiers.
Steve
See post #42 here:
http://www.battlefront.com/community/showthread.php?t=84850&page=5
Some quick comments, though you guys have to understand that I've got to keep some stuff vague for now since we never want to say something is "in" until we are sure there are no last minute hiccups. Things that I can say for sure are in:
1. Bridges. They go hand in hand with water, which is also in.
2. Air to ground, ground to air. This means we will have flak guns and what not. No 3D aircraft. It's too much work to make it look good (i.e. flight paths). So we're planning on the CMx1 shadow system.
3. By the time all the Modules for the first game are out, pretty much everything up until the change of seasons (i.e. Fall) should be present. That does me, however, that some things won't be available right out of the box. Subsequent Modules will focus on one major theme, but we are planning on being flexible as to what else we include. You will definitely not have all US units in the first game, just a BIG chunk of them.
4. CMx2 is 1:1 now and forever. The game system isn't even capable of doing abstract representations like CMx1 for the most part, especially not soldiers.
Steve
See post #42 here:
http://www.battlefront.com/community/showthread.php?t=84850&page=5