View Full Version : Any good Sicily/Market Garden scenarios for TOAW?
Alexander Seil
17 Aug 04, 15:10
Well, are there? What I am looking for are scenarios on a scale of 2.5-5km, preferably day-long turns or less and with realistic depiction of terrain in question (not tank country), some semblance of an event system and detailed OOBs. Oh, and no house rules to make any of that work :D
Erik Nygaard
18 Aug 04, 08:27
I've got a 2.5km company level Market-Garden scenario with 6-hour turns.
There are some house rules regarding the Allied drops, but you can of course ignore them (the PO sure does).
The scenario has plenty of events and Theatre Options and is pretty detailed regarding research.
Send me an email at erik.nygaard@broadpark.no if you're interested.
Secadegas
18 Aug 04, 12:48
Well, are there? What I am looking for are scenarios on a scale of 2.5-5km, preferably day-long turns or less and with realistic depiction of terrain in question (not tank country), some semblance of an event system and detailed OOBs. Oh, and no house rules to make any of that work :D
I would recommend West Wall Campaign-21st British Army Group by Trey Marshall which includes Market Garden operation.
2.5Km/day long turns scale and detailed OOB's as you ask. No house rules as far as i remember.
Play only on head to head or PBEM as PO will not give much fight (as usual)
Alexander Seil
18 Aug 04, 13:45
I actually have a variant of that scenario, modified somewhat. Isn't the map at least a bit unrepresentative of the actual terrain, however? I was under the impression that the area was mostly impassable for motorized traffic except on roads, being marshy and criscrossed with streams and canals? :crosseye:
Give Erik's scenario a peek - it's a lot of fun as the German defender to pound the Allied relief spearheads - it gets even better if you blow every bridge allowed :thumup:
Alexander Seil
18 Aug 04, 14:10
Emailed him and waiting for a reply :)
EDIT: Actually, found it in a depot just now :)
Erik Nygaard
19 Aug 04, 04:16
Emailed him and waiting for a reply :)
EDIT: Actually, found it in a depot just now :)
If you wait a day or two I'll send you an updated version.
Erik
Secadegas
19 Aug 04, 08:35
I actually have a variant of that scenario, modified somewhat. Isn't the map at least a bit unrepresentative of the actual terrain, however? I was under the impression that the area was mostly impassable for motorized traffic except on roads, being marshy and criscrossed with streams and canals? :crosseye:
I played it some time ago so i really don't remember the terrain that much but i got a fine idea of that scenario.
Erik's scenario is the most recent work on that operation and looks good.
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