View Full Version : Tactic Red/ Tactics Blue...Looking for a few good playtesters
CyberGeneral
05 Aug 04, 17:09
I just posted on the TOAW Scenarios page (WarfareHQ) these 2 scenarios..........I have thoroughly rechecked the scenarios for flaws but would now like to challenge anyone to playtest these out for balance & entertainment..........I believe these to be must see/must play scenarios...........CyberGeneral
cgeneral@tampabay.rr.com
I´ve just downloaded it, Can be it played vs AI?
CyberGeneral
06 Aug 04, 17:02
It can be played against AI but the AI has little if any chance to win........To keep the units from being able to break down into sub units, the formations were maxed out with all 32 spaces filled......In programing that many units in one formation, they'll end up tripping over each other to reach their objective.........
CyberGeneral
07 Aug 04, 17:10
Still looking for anyone else who downloaded the scenarios and wants to try your hand against a worthy opponent.......If you want to try RED or BLUE scenario, play out 1st move & send the file to me........
cgeneral@tampabay.rr.com
I placed the Zipped files in this message for those who have not found the scenarios download link.........
CyberG,
I downloaded it yesterday and had the opportunity to play it hotseat (solitaire) twice (haven't finished the second run through) and one against the Blue AI, that I know was against your wishes - a red para drop on the blue capital ended it quickly in T6.
Since I only re-installed 1.04 (I dropped off TOAW after the 1.06 bug) this weekend I do not believe that I am up for a pbem yet...YET.
The scenario is fun for this re-newbie, especially since I still have my copy of Tactics up in my attic.
CyberGeneral
08 Aug 04, 09:00
I would imagine, playing against the AI, that simply waiting till the AI left the Capitol (as all intelligent AI's would do) to drop airborne units for the AVictory would be the way to win every time.......(as for designing the scenarios) I thought about filling up the 32 slots in the formations with 3/4% dummy units so as to better program the AI, but even in that, I believe the AI would still not stand a chance due to the way the game was set up........Glad to hear your back with the TOAW ladder.....I'd have to say it's the best......BTW, my box game of Tactics is not only dusty, but getting moldy as well............
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