View Full Version : Turn 7, 1st real turn.
Bdr.Mallette
21 Jul 04, 16:12
Hello,
Okay, got my turn today and I have decided to continue with my plan, seeing as how he did not move or attack as much as I thought he would, or I would. Maybe he feels guilty by punishing the others so rapidly he is being kind to me.
No matter, I shall not withhold any punches, till they are crippled and limping back to Germany.
If you look at my situation, There have been some advances made and we are in a relatively good situation outside of the pocket, but, I am rather weak around the pocket and to the direct west of the pocket.
What I am going to do, is try to advance steadily and strongly against the Italians so as to even out my lines and avoid any bulges. I am also going to try and pressure the South East a little more, possibly divert any forces he has in reserve to close up those lines.
In the pocket, west is in shambles as in the east and south east, soooo… I will hold the lines in those areas and try to push down from the north with as much force as I can muster. He seems rather weak in some areas, from which I can see, in the pocket. I will try to hit those areas hard. The first combat rounds should be used for diggin’ em out as well as moving them back, hopefully. It may take several turns before I start to see results, depends on my successes, but once results start coming in, in my experience so far, the retreat is rapid and steady and continuous. Be patient.
If you look at the pics, I have given a few examples of how I have reorganized my ARTY and it is relatively similar all along the lines except in the North West and South East.
More barrels the better. I shall make small limited attacks on all units they have in the pocket, just to direct my Arty at them. It should be interesting to see the results of the first attacks of the newly deployed units.
Little Saturn has been ordered and is in effect this turn. I hope a shock level increase will help in scrounging combat turns.
Any advice or weaknesses you see, please advise and I will make necessary changes.
Bdr.Mallette.
Bdr.Mallette
22 Jul 04, 23:06
This round was MUCH better.
Got 5 combat rounds off, made some advances in the pocket from the north and my units in the far south are advancing rather quickly(3-4 hexes that round).
The italian forces are taking heavy losses and moving back.
Several german units evaporated, about four of them in the pocket, others elsewhere.
my airforce is in total reorg., had 4 available for orders, set to Airsuperiority. Will keep all air on superiority till things change for them.
Arty performed well. Advances all over map due to them, I feel.
Will continue to pressure the north forces in the pocket and will continue to move south from the west.
Western front did well, center not so great, Pocket faired well but took heavy losses for the 4 or 5 advances. The southern front is proceeding well, still very weak down there though.
overall, a very good turn.
Made about 220-250 total attacks, maybe more during that whole round.
Gonna bleed him to death!!!
Bdr.Mallette
laszlo.nemedi
23 Jul 04, 04:06
Nice situation most of the line, I see many possibility to breakthrough. Good work!
Personally I would put more effort and units into the sealing the "pocket". As I saw he did not save his HQ units from the pocket so nothing lost there, but the supply is streaming into the pocket, which is bad, of course.
Bdr.Mallette
23 Jul 04, 09:30
yeah, I know.
But no real strength at the points I need or would like to attack him at.
I moved a few units closer to closing off the gap(1 hex).
I just need a few more good rounds like that to pressure him to move forces around. The damn major river hexes are a problem as well. If I attack from them or into them, they will eat up a lot of my combat rounds, which I need elsewhere to move him around. I will spend one turn focusing on the neck of the gap but not yet, I want to see him move units first, then i will. His forces are too well dug in which makes me wonder what my predecessor was doing, was he even attacking?!
I have undug most of his northern front in the pocket which should make things easier next turn, i hope!!!lol
I hope he is surprised by the offensive that was conducted.
Bomber
laszlo.nemedi
23 Jul 04, 13:12
Come on, forward, comrade! :D
Bdr.Mallette
23 Jul 04, 14:25
no worries,
everything is set for the next 4 or 5 turns.
I will continue attacks but I am waiting for his next move.
The pocket is slow going and costly, to a few regiments and Battalions, but there is enough strength to push through.
Still lotsa turns left.
whats up with the Don front units T.O.
Can I use that or not? and if so, is it advisable?
Bdr.Mallette
Panzerpelle
23 Jul 04, 16:24
no worries,
everything is set for the next 4 or 5 turns.
I will continue attacks but I am waiting for his next move.
The pocket is slow going and costly, to a few regiments and Battalions, but there is enough strength to push through.
Still lotsa turns left.
whats up with the Don front units T.O.
Can I use that or not? and if so, is it advisable?
Bdr.Mallette
You cannot use any of the TOs that are left. The only To available to the Soviet player after turn one is the OP Littel Staurn. Read the updated scenario briefing at www.tdg.nu.
Bdr.Mallette
11 Aug 04, 21:13
okay,
just received turn 8.
It's been nearly 3 weeks since last turn so I will try to make it a good one.
How are all the rest of the matches going?
Are the Russkies winning others?
laszlo.nemedi
12 Aug 04, 02:10
okay,
just received turn 8.
It's been nearly 3 weeks since last turn so I will try to make it a good one.
How are all the rest of the matches going?
Are the Russkies winning others?
The scenario seems balanced. Any mistake any side would mean loosing the battle, so concentrate early on the victory locations.
Bdr.Mallette
16 Aug 04, 00:14
After 13 combat rounds, little was accomplished.
I pushed him out of Stalingrad but was unable to move into it.
He also lost about 4-5 units in the northern part of the pocket and I made a wee bit'o'ground there.
Italians were pushed back a little but the bulk of the Tactical operations were in the pocket.
I suffered heavy losses but so did he. I suffered more.
C'MON reinforcements!!!!!
My air units were all organizing except 2 air superiority groups.
He lost 40 Aircraft to my 25.
:)
CyberRanger
16 Aug 04, 10:51
After 13 combat rounds, little was accomplished.
Enjoy "Little Saturn" while it lasts ... then it's back to two rounds a turn!
If you are clearing out Stalingrad already, I'd say you are headed to victory!
laszlo.nemedi
16 Aug 04, 15:05
test...
laszlo.nemedi
16 Aug 04, 15:30
tteesstt
CyberRanger
16 Aug 04, 15:50
tteessttquit teasing us and post!
:D
laszlo.nemedi
16 Aug 04, 15:58
quit teasing us and post!
:D
OK!
Today, I would like to speak about the TEST...
laszlo.nemedi
16 Aug 04, 16:00
After 13 combat rounds, little was accomplished.
I pushed him out of Stalingrad but was unable to move into it.
He also lost about 4-5 units in the northern part of the pocket and I made a wee bit'o'ground there.
Italians were pushed back a little but the bulk of the Tactical operations were in the pocket.
I suffered heavy losses but so did he. I suffered more.
C'MON reinforcements!!!!!
My air units were all organizing except 2 air superiority groups.
He lost 40 Aircraft to my 25.
:)
Go, go, go... we need you at the victory parade...
Bdr.Mallette
20 Aug 04, 18:17
received a quick reply for turn 9.
Shall enter Stalingrad this turn.
thinking of pulling some forces from the west to help deal with the forces in and around Stalingrad.
shall be interesting.
Bdr.Mallette
21 Aug 04, 15:53
after 7 combat turns, Stalingrad still remains in enemy hands.
No real losses during those attacks! hmmmm?
He lost several units north of Stalingrad and my units are pushing through. All I see is AAA and HQ's in front of me.
He will be forced to either withdraw entirely or bring forces in from around the outskirts of the pocket. I rather hope he does the latter, maybe I can force it closed once again, if he weakens the bottle neck. Italians were pushed back several hexes and pose no threat although the Pzr groups accompanying them are fighting hard. There should be more RR lines around the front, I have no use of them now anywhere else! that sucks. I lost 35 Aircraft to his 28.
Battle going well, thus far.
Bdr.Mallette reporting.
Bdr.Mallette
03 Sep 04, 23:28
Turn 10.
Emptied StalinGrad but cannot advance into hex.
He lost several units in the north of the pocket and has been reduced to a 3 hex width defense of the eastern part of the pocket. the west is another story.
Italian force in chaos as well as accompanying German units.
My Russian force pushed through here in good force as well as in the center. Will cause havoc amid his rear echelons.
He lost nearly 3-1 aircraft to mine.
CyberRanger
05 Sep 04, 00:09
Sounds excellent. Did you save the turn 10 end? Please post here if you did!
Bdr.Mallette
05 Sep 04, 16:16
oh yeah, sorry.
If you see the lines in the pocket, he was forced to abandon his outer defenses and now I have to attack the original lines, I think. Stalingrad is empty.
it's still his move to either reinforce the pocket or pull out of it entirely and direct his attacks elsewhere.
I can make no headway on the bottleneck, too many forces opposing me but will grind it down with my Arty. See what happens. Would love to pull forces from the west to help out but no raillines available and by the time they got there, they may not be needed or it'll be too late.
Going well so far.
Bdr.Mallette
Bdr.Mallette
12 Sep 04, 01:04
not much action.
made some advances, he lost some units but Stalingrad is held by the Germans.
He suffered 3-1 losses in Aircraft.
plutonico
13 Sep 04, 04:50
we can´t open it :mad:
Bdr.Mallette
13 Sep 04, 12:22
sorry, I forget to save the file, used to just going to next turn thingie then sending.
I will remember next tiem. I put a huge sticky on my monitor, i can't even see what i'm doing, it's so big.
Bdr.Mallette
16 Sep 04, 20:53
here is turn 12.
He is attempting to push out and expand the gap even larger.
I have pulled forces from the west to help deal with this.
He lost several units in and around Stalingrad. 4 combat rounds.
56 aircraft to my 16.
Bdr.Mallette
19 Sep 04, 01:48
here is turn 13.
He's squeezing out the sides of the pocket.
I need more fingers.
Bdr.Mallette
21 Sep 04, 07:44
turn 14.
not much.
Stalingrad still holds, barely.
Advancing slowly elsewhere.
CyberRanger
21 Sep 04, 09:17
turn 14.
not much.
Stalingrad still holds, barely.
Advancing slowly elsewhere.
Don't get too wrapped up in taking Stalingrad. There are a lot of turns for that. Do as much damage as possible on his north-west flank. Better to make progress there now than to worry about Stalingrad. Tough battle ahead, comrade! Good Luck!!!
Bdr.Mallette
21 Sep 04, 10:07
I have reinforced the North west flank and have begun pushing again. I want StalinGrad. I have emptied it 3 times now but can never move in. Next turn, it will fall. I am not obsessed with it, just a want to take it. It will not be the beginning of the end, nor will it be the end but perhaps it will be the end of the beginning. Isn't there shock efeects or others if StalinGrad falls?
CyberRanger
21 Sep 04, 10:14
Isn't there shock efeects or others if StalinGrad falls?
No, you get the vp points and don't have to worry about the Axis getting bonus pts for holding it past turn 30. Otherwise, it's just another hex. (But I understand ... I couldn't resist taking it as soon as possible either!)
You will win (or lose) in the north-west not around the kessel.
Bdr.Mallette
23 Sep 04, 11:20
finally,
Stalingrad is mine. Now to carry on with the assault.
his forces are squeezing out the sides of the pocket now.
must shift the line. move like water, move like water.
Bdr.Mallette
25 Sep 04, 00:38
hello,
turn 16.
He has made his move.
He has given up defending Stalingrad, for now, and he is now trying to squeeze out the sides and cut off my southern forces.
I need more units.
Bdr.Mallette
01 Oct 04, 14:36
hello,
I have been looking at some of the AARs posted here and have compared their results and progress to my situation at present.
I have seen some that were finished very quickly, for the Axis and Allies and also some with totally different results than what may occur in my present battle.
Am I doing something wrong or is Dagger5 thinking he's good or sumthin? lol, jk.
I am wondering about my progress.
Please reply if ya can with any advice.
What with my reinforcements not arriving now, i may need some help. i will be starting turn 17 tonight.
Bdr.Mallette
02 Oct 04, 11:19
things going well.
He is going to strike hard on my most southerly forces and probably try to sweep up north. we'll see. No real progress made. Hurt his forces badly though. next turn should allow for more movement, i hope. Had 5 combat turns this time. woohoo.
CyberRanger
02 Oct 04, 11:28
... Had 5 combat turns this time. woohoo.
Excellent, uncommon at this point in the scenario to get that many rounds! Don't expect it again. :D
Bdr.Mallette
04 Oct 04, 00:21
hey,
turn 18.
Only 2 combat rounds.
Forgot to save it.
He is still squeezing out the north side but my reinforcements arrived right on top of him, should be okay.
Have advanced another hex all over. The south will be hard to contain with limited units but will fight for a draw there, so far. Other than that, battle carries on. :smoke:
Bdr.Mallette
07 Oct 04, 02:24
turn 19 was eventful.
He really pushed hard in the north west of the kessel.
I retreated my center line to nulify his pocket push.
This is somewhat beneficial however still a loss of ground.
I didn't like how that line was setup since I have taken on this game. The line has shortened a bit and now my Armoured units have infantry support for counter attacking. He had moved a lot of new units into that area for an attack and my line was too weak to withstand it so the the retreat was necessary after all.
Made gains in the west as well as in the kessel. He lost 3 more 6th pzr armee units but I decided to not advance and leave him the opportunity to stretch his forces there.
Not a great turn but I salvaged what could have been a turning point in his favour. We shall see. Having greater success overall. His units are weakening, finally.
Bdr.Mallette
10 Oct 04, 02:20
Reinforcements have arrived!
in the form of rockets, hundreds of them, woohoo.
Support for the big push.
Will place appropriately.
He lost a lot of ground around Stalingrad, if you count losing 5 units and 3 hexes, ground. My southern forces are way too weak to perform any actions, west is looking good, slow grind but always advancing. He has moved up forces to the south and central parts of the theatre, i am unsure how much more he has to place. Overall, battle going well, just a matter of time I think.
CyberRanger
10 Oct 04, 07:46
Reinforcements have arrived!
in the form of rockets, hundreds of them, woohoo.
Support for the big push.
Will place appropriately.
He lost a lot of ground around Stalingrad, if you count losing 5 units and 3 hexes, ground. My southern forces are way too weak to perform any actions, west is looking good, slow grind but always advancing. He has moved up forces to the south and central parts of the theatre, i am unsure how much more he has to place. Overall, battle going well, just a matter of time I think.
Sounds good. Can you post a save file?
Bdr.Mallette
10 Oct 04, 12:37
here is saved file.
top secret, do not let pass into enemy hands...
got 6 combat turns. Mostly by ML attacks but also by selecting only those units which had more MP % than the combat turn % which turned out to be mostly Infantry units. they attacked with a higher loss percentage and total equipment lost going to the germans. Made some significant(important) progrees around Stalingrad. I am sure he will be moving out of there entirely if he can. He is going to push hard just south of Stalingrad and just west of the Kessel as well, I believe. I am moving up forces to counter any advance. All units were dug-in during last combat phase turn.(20% remaining)
Bdr.Mallette
16 Oct 04, 00:42
Turn 21 sent off.
Not a lot of action, but some advancement on soviet part.
Germans are pressing hard to get through my lines.
Bdr.Mallette
21 Oct 04, 19:07
Turn 22 has been sent to Dagger.
I have made good progress since turn 21.
He really pushed hard in the center and disrupted my line, it hurt but I have begun to repair it and reinforce it with alot of rockets and tanks. Will probably begin my push once they arrive.
Massive amounts of newly arrived arty and rocket arty along with some AT units and armoured units have begun engaging the enemy. Good results so far.
It's still pretty slow going but his NE forces are beginning to show signs of collapse.
here is turn 21.
Bdr.Mallette
23 Oct 04, 12:28
turn 23 sent.
the new arty is having very good effects.
The 6th will be punished for their actions in Stalingrad.
still advancing 1 hex per turn in northern areas.
Bdr.Mallette
26 Oct 04, 21:18
Holy cow.
All this pounding is finally taking it's toll on the enemy.
making good progress out of stalingrad and have got the enemy on his heels, a little. Making a big push the next few turns, hopefully with excellent results.
This turn was very good.
down below is the previous turn, turn 23.
CyberRanger
26 Oct 04, 22:49
thx for the updates!
Bdr.Mallette
29 Oct 04, 19:37
I have received 44th Army elements in the south.
May i move them or are there restrictions from before I took over as C.O.?
Emergency contact please.
CyberRanger
30 Oct 04, 00:00
I have received 44th Army elements in the south.
May i move them or are there restrictions from before I took over as C.O.?
Emergency contact please.
Do with them as you will! Good Luck ... get Rostov if you can!
Bdr.Mallette
31 Oct 04, 00:06
here is turn 24.
my new forces, 44th army, will attack during turn 26. woohoo.
things looking good.
:D
Bdr.Mallette
04 Nov 04, 21:11
turn 26 sent off.
attached is turn 25.
Bdr.Mallette
07 Nov 04, 17:29
sent turn 27,
launched massive assault across entire front.
Holes are opening up.
:nuts:
It's hard to tell by the jpg attached, but I have made a lot of Progress, sort of?
plutonico
16 Nov 04, 06:38
because he has almost the most important cities. have risk and dont mind to loose force (he is in OV now). but yes you have a excellent progress
plutonico
CyberRanger
18 Nov 04, 05:47
because he has almost the most important cities. have risk and dont mind to loose force (he is in OV now). but yes you have a excellent progress
plutonico
Excellent progress on the bulge, yet like Plutonico has said, the bulge contains few points. Try to consolidate your attacks so you grab a couple of the key vp hexes. Good Luck!
Bdr.Mallette
18 Nov 04, 20:51
I am making a little headway.
With his units severely weakening, a substantial breakthrough is imminent. Pressing on with thousands of guns and rocket launchers at the ready. Will press on through with utmost speed.
:D
Bdr.Mallette
27 Nov 04, 19:20
turn 30 sent off.
cant seem to breakthrough.
draw is best i can achieve. still lotsa work for that even.
anybody wanna try next turn?
:D
Bdr.Mallette
04 Dec 04, 07:57
Hello,
okay, I have been having trouble advancing in this scenario now.
Dagger is putting up a great defense. Can you try and break through somewhere significant? I am playing this turn now but I would like some 2nd opinions. Just try it and see if I can't break through because I SUCK! It's just on the verge of breaking through in a couple places, but nothing substantial.
:D
Russian PW is vest
Bdr.Mallette
04 Dec 04, 21:21
geeeez, cant break through.
:cry:
Bdr.Mallette
05 Dec 04, 10:05
nearing a draw
CyberRanger
06 Dec 04, 15:14
nearing a draw
hey ... better than a loss!
Bdr.Mallette
11 Dec 04, 23:55
I don't know anymore.
Very stubborn defense set-up.
Plus he still attacks in force.
Hmmmmm, I'm afraid I am going to let the Russians down.
:(
Bdr.Mallette
14 Dec 04, 21:23
Outlook bleak!
Will not be able achieve a draw!
Cannot advance quickly enough before time is up, even with possible extension.
Orders?
:o :salute:
plutonico
21 Dec 04, 05:53
no .sal file.
go go. hope is the last that we lost.
Bdr.Mallette
28 Dec 04, 15:50
turn 35 has been sent off.
Still a bugger for hexes.
I'm hoping for extra turns.
CyberRanger
28 Dec 04, 22:58
Good Luck! Keep pounding away.
Bdr.Mallette
05 Jan 05, 19:33
Well,
what can I say?
I guess All I can say is "May I have a cigarette before you shoot me?"
Turn 37.... have weakened 2 sections of the front and can make ground soon.(lol, haven't I been saying that since turn 8 or 9?)
There is nothing I can do.
Dagger is definitely an adept strategist for defense, or I really, really suck. I can't break through and even when I do, it's not in force and I usually lose units. I tried stretching his forces by expanding the front, I collapsed a section to strengthen my position, I bombarded him with thousands of guns in some instances, and he still held or quickly reinforced the weakened sections.
My losses around Rostov were at their acme, my losses down south were catastrophic, my losses in the center were less but strategically more significant. All in all, Dagger whooped my ass. I shall humbly request to be removed of command and given a chance to see my family, before anything else occurs.
I will say in my defense, I started this scenario at turn 6 and while I was also playing 2 WWI scenarios. Tannenberg and Mons 1914. I guess my mind set at the time was forming a long front and slowly pushing along the whole front. Stupid! I also went on to try and see how many combat phases I could get in one turn (13), which wasted about 5 turns due to only using units with certain MP values. Not till I played Kharkov 42 did I change my tactics for the Russians.
I did learn a lot from Dagger and it is possibly the reason I am doing better in this new Tourney.
I will continue fighting, but as you will see by the attachment, it's a lost cost except for maybe capturing 10 vp, near the real end. I seem to have commanders which love to continue attacking over and over which totally burns my turns up. For the last 10-12 turns now, I have only been having 2 combat phases which really sucks when you are trying to assault well fortified positions or advancing.
I don't know what to say.
I tried.
:smoke:
Russian password is 'vest'
I have attached the original turn 6 that I received also, so you could see how much movement there was and how much I lost.
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