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Lempereur1
27 Jun 08, 01:54
Attached is a bone for you guys!

Tsarina
27 Jun 08, 09:30
Thank you, Monsieur l'Empreur!
I can make out signal flags on the ship in the foreground - good detail there.
The smoke from the ships on the horizon against the night sky looks quite impressive, too! Can't tell too much else about the game itself from this shot -- anyone else care to offer some opinions?
(One can only hope this recent flurry of teases, bones and sneak peeks means the Jutland ship is about to slide down the ... oh, what do they call that thing they launch new ships on? the gangway?)

Fairweather
27 Jun 08, 09:38
I think you're looking for the word "slipway"!

Slider6
27 Jun 08, 09:39
Attached is a bone for you guys!


Whimper. Any update on when?

Enforcer
27 Jun 08, 12:16
looks very good, given the fact that most of these preview screenshots are poor quality. Can't wait to see that on my own pc with all detail options set to maximum :bite:

Tophat
28 Jun 08, 00:40
More! More!............torpedoes launching? Shell hits?

PepsiCan
28 Jun 08, 04:19
The RN had a mixture of oil burning and coal burning BBs when the war started. Will there be a difference in the amount of smoke coming from the stacks for these two types?

Bullethead
28 Jun 08, 14:12
The RN had a mixture of oil burning and coal burning BBs when the war started. Will there be a difference in the amount of smoke coming from the stacks for these two types?

Yes.

It wasn't just Brit BBs, either. Most DDs on both sides, as well as many Brit CLs, were also oil-burners. You can see some oil-burning German DDs in the background of the pic above, and can tell that their smoke is much thinner than that of the coal-burners. NOTE, however, that right now the appearance of oil smoke is NOT finalized, so it will probably look rather different in the release than it does here.

It's kinda cool that you can tell Chester from Birkenhead at a distance because one burned oil and the other coal ;).

Rhetor
28 Jun 08, 16:05
It's kinda cool that you can tell Chester from Birkenhead at a distance because one burned oil and the other coal ;).

does it mean that in Jutland we will finally have some toil with identifying enemy vessels, as opposed to the criticized Distant Guns practice of automatically identyfing each spotted ship? :D:D:D

Firestorm
28 Jun 08, 17:54
does it mean that in Jutland we will finally have some toil with identifying enemy vessels, as opposed to the criticized Distant Guns practice of automatically identyfing each spotted ship? :D:D:D

I'm hoping for more Fog of War as well. Like CL's chasing some DD's into a fog bank or rain squall and then emerging from it right into a battleline of BC's or BB's. :surprise:

Yang
28 Jun 08, 21:31
IŽd go even further and would appreciate an element of uncertainty. For example it would be nice that the unidentified vessels (which initiated the battlescreen) turn out to be your own scouting fleet that lost contact. Or falsly identified vessles turning out to be a bigger/lesser threat than first anticipated. That would greatly enhance the immersion of the game since it makes gameplay less static.

But still a nice Screenshot. :bite: ;)

Bullethead
28 Jun 08, 23:50
I'm hoping for more Fog of War as well. Like CL's chasing some DD's into a fog bank or rain squall and then emerging from it right into a battleline of BC's or BB's. :surprise:

Haven't you had this sort of thing happen to you in the RJW game? I lost Askold that way one evening. I had slowed way down so I could pound a crippled Maru from 1500m when Togo's lads emerged from the gloom at 2500m :eek:

Firestorm
29 Jun 08, 13:15
Haven't you had this sort of thing happen to you in the RJW game? I lost Askold that way one evening. I had slowed way down so I could pound a crippled Maru from 1500m when Togo's lads emerged from the gloom at 2500m :eek:

Nope the closest I've had to anything like that happen was when I had my Vlad Cruiser Force out raiding merchants and were finishing off a maru. The Yakumo and Adzuma must have been following me because they appeared at 3500m in dark but quickly turned about and fled after only firing a few shots at Bogatyr.

JebUSMC
02 Jul 08, 03:10
I had the misfortune of attacking Dewa with my battleships, giving the greyhounds a pretty good pounding too, only to have Mikasa appear out of the murky night at 2500m heading right at me on my starboard side. That battle didn't end too well for my battleships and the battered greyhounds got away!