TBR
30 May 08, 17:39
What I have wondered about since playing Fighting steel is wether any game designer or counselor has knowledge about the venerable real life NATO tactical signals and maneuvering book, which dates back at least to the second world war. In there are all the formations, course change orders etc. you would like to be able to give as a gamer, already in structured form for flag, light or tactical voice signals.
FYI, as the title and rough content of the manual is unclassified and released on the internet, for instance here on the swiss army site: http://www.vtg.admin.ch/internet/vtg/de/home/themen/peace/partnerschaft0/interoperabilit.parsys.0015.downloadList.00151.Dow nloadFile.tmp/mti.pdf
I'm not revealing anything classified here, there is also a releasable NATO PfP version of the document.
STANAG 1174 (ATP- 1C Vol.II) – Allied Maritime Tactical Signal and Maneuvering Book
PCP-1(A) - Partnership for Peace Naval and Maritime Air Communications Instructions Naval and Maritime Air Communications Instructions.
As a grognard I'd like to be able to use correct signals procedures to order my ships about, with correct TacNav procedures used by the individual ships AI to assume new formation positions but perhaps this is asking a bit to much... :)
Though if you could program that, even simple cartwheeling ("fleet ballet") would be fun :D and your game could be used by naval cadets and signaller strikers for training...
A realistic approach would be to use the abbreviated "shorthand" fast attack craft signals.
FYI, as the title and rough content of the manual is unclassified and released on the internet, for instance here on the swiss army site: http://www.vtg.admin.ch/internet/vtg/de/home/themen/peace/partnerschaft0/interoperabilit.parsys.0015.downloadList.00151.Dow nloadFile.tmp/mti.pdf
I'm not revealing anything classified here, there is also a releasable NATO PfP version of the document.
STANAG 1174 (ATP- 1C Vol.II) – Allied Maritime Tactical Signal and Maneuvering Book
PCP-1(A) - Partnership for Peace Naval and Maritime Air Communications Instructions Naval and Maritime Air Communications Instructions.
As a grognard I'd like to be able to use correct signals procedures to order my ships about, with correct TacNav procedures used by the individual ships AI to assume new formation positions but perhaps this is asking a bit to much... :)
Though if you could program that, even simple cartwheeling ("fleet ballet") would be fun :D and your game could be used by naval cadets and signaller strikers for training...
A realistic approach would be to use the abbreviated "shorthand" fast attack craft signals.