PDA

View Full Version : Upgrading your ship


Don Maddox
02 Mar 08, 15:44
I have had enough success on various missions to have accumulated a few new items that can be used to upgrade my ship. The problem is I don't have the necessary skills to do it, although I do have some "books" I picked up that allow me to train.

Is there a way to pay to have these upgrades done or do I have to wait until I have the skill to do it myself? And while we're on the subject, what is the quickest way to develop skills? It seems like it takes forever to make any progress here.

Scott Tortorice
02 Mar 08, 18:45
The quickest way to skill-up is to purchase the skill in question. I have found that most, but not all, purchased skills are usually trainable in an hour or so.

As for ship upgrades, again, purchase the skills you need to quickly master them so you can upgrade your ship.

All this talk about EVE is going to make me jump in again. Ironically, once I signed up for a three month subscription I stopped playing it for some reason.
:nuts:

Don Maddox
02 Mar 08, 20:35
Where do you buy skills at?

Scott Tortorice
02 Mar 08, 20:49
Galactic market.

JD Sullivan
02 Mar 08, 23:25
Some skills are offered by the training agents as mission rewards, but the vast majority of skills have to purchased. In many cases, training to level V is not necessary, but for some specialized skills (I'll use drones and hybrids as examples, Don because you and I are Gallente) going to V is required to open up more advanced skills. I'm training my Scout Drone skill to V as we speak so I can begin to use Tech 2 Hammerhead Drones. Their use also requires the Gallente Drone specialization to level 2.

Hybrids are also the same. I'm in a cruiser and I want to use tech 2 blasters so I need: the list is this long and I have far to go (http://www.eve-online.com/itemdatabase/EN/skills/gunnery/12211.asp).

Your training rate is set by your attribute point levels which can be raised by learning the 11 learning skills-2 for each of the 5 attributes and one global learning skill. Attributes can also be raised through the use of implants but they are quite expensive. I think my character has 4 +2 implants and they each cost over 2 million.

As you begin to accumulate skills, remember to keep your clone updated. If you happen to get pod killed, skill points in excess of your clone's rating get lost and must be retrained. Clones are quite cheap relative to the time you spend training. Implants, however, are one-time use and are lost when you get pod killed or when you remove them from your head.

LT COL KILGORE
03 Mar 08, 21:17
I have had enough success on various missions to have accumulated a few new items that can be used to upgrade my ship. The problem is I don't have the necessary skills to do it, although I do have some "books" I picked up that allow me to train.

Is there a way to pay to have these upgrades done or do I have to wait until I have the skill to do it myself? And while we're on the subject, what is the quickest way to develop skills? It seems like it takes forever to make any progress here.

Maddox,
For new players a great Corporation is, "Eve University" it is set up to help new players with classes and very helpful veterans. Here is a link to their forums, http://www.eve-ivy.com/index.php

The Corporation has classes and very helpful members, also all skillbooks below 1 million ISK are free to University members. If you need some help look me up in game, my Character is "DETURK".

Good Luck this is a Great Game.

Don Maddox
05 Mar 08, 12:00
I have a couple of empty slots on my ship and I have an extra Miner I that I would like to install, but every time I try to fit it I get a message saying I have insufficient CPU power. How do you increase the CPU output?

JD Sullivan
05 Mar 08, 12:34
Train the following skills and/or use the following equipment:
Electronics (http://www.eve-online.com/itemdatabase/EN/skills/electronics/3426.asp)

Electronics Upgrades (http://www.eve-online.com/itemdatabase/EN/skills/electronics/3432.asp) once trained, will allow the use of CPU Upgrades. (http://www.eve-online.com/itemdatabase/EN/shipequipment/electronicsandsensorupgrades/cpuupgrades/default.asp)

JD Sullivan
05 Mar 08, 14:14
Don, these are the core ship skills upon which all the rest are based.

Engineering 5: to maximize the power core.
Electronics 5: to maximize the CPU.
Energy Management 5: to maximize the capacitor capacity.
Energy Systems Operation 5: to maximize the rate at which the capacitor recharges.
Mechanic 5: To maximize hull strength.
Shield Management 5: to maximize shield capacity.
Shield Operation 5: to maximize the rate at which the shield recharges.
Hull Upgrade 5: To maximize armor strength.
Navigation 5: To maximize your speed.

Don Maddox
05 Mar 08, 16:07
Okay, thanks. As soon as I finish up with my current skill I'll switch over to training those.

Don Maddox
06 Mar 08, 17:59
Can someone explain the difference between the power core, CPU, and capcitor? Thanks.

Uedel2000
14 Mar 08, 04:42
Well it is simply:

Power Core: The Electrical Power of the Ship for Fitting Modules
CPU: Computer Power to Handle the Modules
Capacipator: The Ammount of Energy for Modules using Energy when Activated.

Example:

U wish to Install a Small Schield Booster I, u need 2 Units of Powergrid/Powercore and 25tf CPU Power to put the Module in your Ship and in a Working Ready status.
Then when u fly out there and in need for more Shield, you activate your Shield Booster to push up your Shield, for this u use 20 Units of Capacipator every 2 Seconds, if your Capacipator of the Ship is empty (more consuming of Cap vs Reload of Cap) your Modules get deactivatet and stop working.

Chaim628
24 May 08, 06:43
Started the 14 day trial
I had the same issue : you want to upgrade, then you need a skill, which you buy but it takes time (I see days, not hours), one at the time. And then it's not over, you do not have enough CPU, you need to install, but you need skills for that,.... and so one :-( I wonder how many days I will have to stay docked to get even one step further. Is it going to be like this forever ?...

Uedel2000
25 May 08, 05:08
Well in the Beginning everything is hard as hell.
Special to find a fitting for a ship that u can use and makes some sense.

My Tip for u is just these:
Start with a Frigatte, look at the Fitting sheme (Number of low-slots, med-slots)
if number of low slots is higher then med then u have usaual a Armour Tanking Ship
if number of med slots is higher then u usual have a shield tanking ship
3 look at the description (info) of the ship and look on the bonuses the ship has.

Then try to get your skills as fast as possible to a good TII Fitting for that ship, once u are there u can switch to the next class (destroyers --> cruiser --> Battleships--> Carrier/Dreadnoughts etc) it will take very much longer to get a decent TII Fitting for a Battleship then for a frigatte.

If u search for suggestions for a specific ship to fit, search for www.Battleclinic.com there u find thousends of good fittings for allmost every eve ship.

also very usefull is EVE Fitting Tool (search in EVE-online forums for it) and EVEmon (also at Battleclinic) the last one helps u to optimize your way to the Ship u need (skilllwise).

Chaim628
25 May 08, 08:19
Thanks, seems to be interesting but again ages to go through
Managed to fit a larger gun and a shield on a Frigate I got for a mission but CPU increase is still taking ages. I see now that increasing willpower would be easier than memory... didn't think a soldier needed that much memory, nor am I particulary interested to be capable of installing CPU. I would just ask someone, pay and that's it...:rolleyes:

Uedel2000
25 May 08, 13:39
u dont gain massive CPU or Powergrid amounts out of skills, its just often a slight edge u need to have, but for every module there are often various Types, and they have different fitting needs of powergrid and CPU.

Anyway if u plan for playing longer u should go ahead with learning skills and as soon you can afford buy some implants to raise your perception memory willpower etc, this makes u train other skills much faster.

If u have specific question of fitting just ask me, i can take a look at it.

Ingame u find me as Uedel or Uedell

Chaim628
26 May 08, 02:41
Thanks for the offer for support, appreciate it.
Bought a new frigate only to have it blown up in its first mission and I forgot insurance, well 195 ISK down the drain but back at 400 already, selling stuff from pirate wrecks. Only the skills upgrade speed does not improve, still around 10h each:cheeky:
As for the implants, it is much cheaper to increase perception or willpower than intelligence or memory. Makes sense, but I just wanted to be a soldier...

Uedel2000
26 May 08, 03:15
Well in Eve you be never just a Soldier, u are Commander of a War ship, just imagine u control a Ship with a lot of Personal who's carrying out your Orders and soon u understand that u got to know a lot about Astrophysics Mechanic and Engineering to Understand and use you Ship Modules in the right way.

What is your Race what Frigate did u Fly?

as for the money, well my Last Ship i Lost was about 220 Mio ISK and that was not the most expansive i ever lost.

As for Skills, they take Time, it is hard in the Beginning but get longer and longer, my Last Skill i finished Yesterday is Wing Command 5 and it took me 36 Days to Complete.

Did u take a look on for Evemon? There u can see how much faster your skills get with 1-2-3-4-5-6-7-8-9-10 more points of Perception, Willpower,Memory,Intelligence and Charisma. U also can look at the property's of the Skill what of these attributes are the ground ruler for the Skill.

Example a Skill needs Perception and Willpower to Train up, when u Rise Intelligence, the Skilltime does not change because this attribute is not used for this skill, on other Skills the needed attributes are different. But in General it pays out a lot to Train the learning skills in the beginning, because it saves you a lot of Time.

Chaim628
27 May 08, 03:44
I choose Gallente (hey I'm a libertarian)
Well strange, I got my Incursus back, although I only insured the Atron :hmmm: Maybe because it's just the trial ? Anyway the 125mm gun + Antimatter charges are a blast, 2-3 hits and the pirate is gone, will not last I guess... Finished the agent trials and will now start with a real agent
Improved learning skills (took some time to get an answer on how to improve Memory - any other advice is welcome) and learning is going faster, some skills indeed in just a few hours and even one in 25mins :D
Up to 500K ISK and looking for a Tech 2 Frigate in the near future, or should I try something like the Tristan first ?
Any recommendation on Corporation to join ? I took a military career.
Is this Just4Gold ligit ? They're spamming the rookie chat channels but a few M could come handy.

Uedel2000
27 May 08, 04:48
Well TII Frigates are not worth if u don't have the Supporting Skills in Engineering, Electronics etc.

well for Corps i cant tell you really what englishspeaking Corps are good, my self speaks German and i am in a German only Corporation and my Alliance is KIA they dont take "Newbies" as it is a high Class mercenary Alliance with Characters from 20 mio Skillpoints up.

But Look Arround you will find sure soon a Corp for your needs, it is not that hard.
There are Communistic Corps where everything u earn gets into the Corp (Tax Rate 100% ) but everything u need u get also from the Corp, there are also other Corporations where u got to buy your stuff your self (Tax Rates between 5-20% ).

Well about just4gold it is not ligit it is evil, these are ISK Farmers that corrupting EVE, and it breaks the EULA with EVE, if u buy there Money and CCP recognizes it (they monitoring and searching actively) CCP takes then away your ISK (even if your account goes into negative then) or even chancel your account.

The only legal way of buying ISK for real money is by selling EVE Time Cards over the Eveonline forum and there only over the described "secure way" using the CCP Account system, u can read it on the forums on how to make it. But a simple tip, dont buy isk it ruins your gameplay and your gameexpierence, or how you will get a thrill of loosing a ship in Player vs Player combat by simple buying some extra millions of isk by spending 15$ and then buy a new ship.

So my gues for your near future is:

Train
Gunnery Skills
Shield and Armour Tanking Skills
Navigation Skills
Engineering
Electronics
and as often as your can
Learning and Advanced learning Skills
for the start, if u have some decent skills
in gunnery etc slowly go up for better and bigger ships, but don't hassle
a well flown/skilled and Fitted small ship is more deadly then a bad skilled/fitted big ship

Chaim628
28 May 08, 03:21
Mmm, yes it seems I will have to train a lot before I can get to a new type of ship.
Well, got another bunch of prices taking out mercenaries although they have become more lethal as expected (freaking missiles do a lot of damage) but the shield boosters and on-board repair are great. I'm not so sure what my drones are doing beside flying around...
I think I'll also do some mining in between agent missions since I read that's a good income too.