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Felix
12 May 04, 01:13
G'day,

OK, a real newbie question this one. When you have an event that is triggered by the activation of another, what do you put in the 'delay' box. The number of turns before the second activates, or the turn it will activate? For instance;

Event 21 is triggered by Event 10. Event 10 happens on turn 80, and you want Event 21 to happen on turn 92. Should the number in the delay box be set to 12, or to 92?

Basic question I know, but I thought a bit of advice now from those who know, would save me a bit of work later if I guessed it wrong.

Cheers.

JAMiAM
12 May 04, 02:34
Set it to the number of turns after the event is to occur.

Usually, you don't know in advance, when a particular event is triggered, unless you set it to occur on a particular turn.

So, if you want something to happen on turn 92, then set the event to activate on that turn. If you want something to happen x turns after some other occurrence, set the event to activate x turns after the trigger event is activated.

jlbetin
12 May 04, 04:53
Hi,

As designer myself, I used a very good article made by people of www.tdg.nu (http://www.tdg.nu)
This articel is called the evil editor, version 1.1

read it carefully, better learn it by heart, it will avoid stupid mistakes. It is a must have article about scenario design

Der WanderScenarioMaker