Drakken
29 Oct 07, 22:39
http://img156.imageshack.us/img156/5655/rrdrakvselmer10bit0.jpg
Elmer playing Allies, me Axis to practice after the slaughter against murphstein.
This is the second part of Turn 10, me playing Axis. I've just received my last reinforcement units, but since I play in second I could just End the turn and get the overwhelming victory. :devious: :smoke: :laugh: :D
Comments :
a) I destroyed the bridge south of Montecchio way too soon, stucking my well-furnished Axis line south of the Foglia river. It is almost a gambit, since blowing the bridge was a matter of expediency (see below). While it meant that these units were sacrificed to the Allied lions, it had also the advantage of distracting many of the Allied center into trying to push them away instead of either trying to bridge an assault on Montecchio or supporting either the West or East attacks. I could at least retreat several of my units eastward toward the Pesaro front of defence.
b) I've been able to maintain a stable, controlled defensive line south of Pesaro with my divided infantry units. It was never really threatened throughout the game. I could even send them some Stug reinforcements from the Pesaro garnison.
c) The Allies rushed the Montecalvo bridge and displaced my defence stand by Turn 3, before I could even blow up the bridge. :(
d) It is really necessary to keep an infantry line along the Gothic line west of Montecalvo. If not, the Allies can rush there and exploit the hole for a flank attack. Delaying them there can allow reinforcement to furnish the Gothic line at necessity.
e) Turn 5 is when the Axis can begin to shine, when reinforcements that can withstand the Allies juggernaut easier come almost every turn. The main strategy is thus to delay the Allies enough that both the Allies lose their airpower (and their Interdiction capability) and the Axis reinforcements arrive.
f) Control your retreat. If you feel you cannot hold a line, go back a few hexes toward your bridges and dig-in again.
g) Never allow a hole in your lines. Even a single armored brigade passing behind your lines can wreck your defence. I had to blow the bridge of Montecchio sooner than expected because of a Allied tank brigade breakthrough...
Feel free to add your comments and/or questions.
Elmer playing Allies, me Axis to practice after the slaughter against murphstein.
This is the second part of Turn 10, me playing Axis. I've just received my last reinforcement units, but since I play in second I could just End the turn and get the overwhelming victory. :devious: :smoke: :laugh: :D
Comments :
a) I destroyed the bridge south of Montecchio way too soon, stucking my well-furnished Axis line south of the Foglia river. It is almost a gambit, since blowing the bridge was a matter of expediency (see below). While it meant that these units were sacrificed to the Allied lions, it had also the advantage of distracting many of the Allied center into trying to push them away instead of either trying to bridge an assault on Montecchio or supporting either the West or East attacks. I could at least retreat several of my units eastward toward the Pesaro front of defence.
b) I've been able to maintain a stable, controlled defensive line south of Pesaro with my divided infantry units. It was never really threatened throughout the game. I could even send them some Stug reinforcements from the Pesaro garnison.
c) The Allies rushed the Montecalvo bridge and displaced my defence stand by Turn 3, before I could even blow up the bridge. :(
d) It is really necessary to keep an infantry line along the Gothic line west of Montecalvo. If not, the Allies can rush there and exploit the hole for a flank attack. Delaying them there can allow reinforcement to furnish the Gothic line at necessity.
e) Turn 5 is when the Axis can begin to shine, when reinforcements that can withstand the Allies juggernaut easier come almost every turn. The main strategy is thus to delay the Allies enough that both the Allies lose their airpower (and their Interdiction capability) and the Axis reinforcements arrive.
f) Control your retreat. If you feel you cannot hold a line, go back a few hexes toward your bridges and dig-in again.
g) Never allow a hole in your lines. Even a single armored brigade passing behind your lines can wreck your defence. I had to blow the bridge of Montecchio sooner than expected because of a Allied tank brigade breakthrough...
Feel free to add your comments and/or questions.