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Double Deuce
07 May 04, 00:33
Here are the current OP2 OOB's and Unit locations.

ZONE A

4th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

5th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

ZONE B

3rd Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

ZONE G

1st Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

2nd Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

6th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

7th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

8th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

9th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 Scouts
...x1 RPG-7 TM

1st Recon Section
...x2 BRDM-2

2nd Recon Section
...UNIT Destroyed

1st Tank Platoon
...x3 T-54A

2nd Tank Platoon
...x3 T-54A

ZONE N

10th Rebel Infantry Company
...x10 Rebel Squad
...x1 7.62 PKMS MMG
...x1 61mm T63 Mortar
...x1 RPG-7 TM

Double Deuce
07 May 04, 00:44
You have 100 Replacement Purchase Points to use at the start of OP2. You need to purchase 100 points of units from the available replacement list (Section VIII of the rule book) and post them in this thread.

All purchased units must start in an friendly occupied Objective Zones (major urban areas and the airfield). In your case, Zone A.

Double Deuce
18 May 04, 15:24
Have you guys made a decision on the purchases? If so put them here and I will start pushing the turn/order deadlines again.

Temujin
20 May 04, 00:46
Ok this is what im thinking, 2x ZU AA's 2x trucks and 1x 120mm mortar.

Any other suggestions?

Double Deuce
20 May 04, 01:18
Remember that any reinforcements must start in a fully held town/urban zone. In your case this is Zone A and with the trucks these units could be into Zone G (2 Zone Move rate) during Op Turn 2.

Temujin
20 May 04, 02:01
Remember that any reinforcements must start in a fully held town/urban zone. In your case this is Zone A and with the trucks these units could be into Zone G (2 Zone Move rate) during Op Turn 2.
Ok so if we order the trucks to move 2 zones and the infantry one and they run into UN troops the trucks will be guarded by the infantry up until they move past the inf movement limit?

So theoretically if we are confronted in C the trucks wont be alone, theyll have inf supporting them?

aef027
20 May 04, 04:52
Sounds like a plan. Are we still planning to probe I with an Infantry Company from G?

-Al (manhunter)

Temujin
20 May 04, 06:24
Sounds like a plan. Are we still planning to probe I with an Infantry Company from G?

-Al (manhunter)

At this point yes.

If we get a good result from the Q i asked DD i was thinking two ZU's and 4 trucks? we can send some inf along with them and have them in G as rear echolon transport orr maybe even to draew fire from their tanks so we can zero in on em.

Katusa
20 May 04, 11:31
Sounds good to me, I support both the recon to I and the proposed buying of equipment.
K

dita
20 May 04, 17:30
Sounds like a good plan to me...

I`d like to see some 120mm mortars if possable though :)

Double Deuce
20 May 04, 18:40
Ok so if we order the trucks to move 2 zones and the infantry one and they run into UN troops the trucks will be guarded by the infantry up until they move past the inf movement limit?

So theoretically if we are confronted in C the trucks wont be alone, theyll have inf supporting them?
That is correct.

Temujin
23 May 04, 08:40
ok as long as no one objects then we will purchase 2 ZU aa, and 4 trucks

2x ZU 23mm AA
4x Trucks

dita
23 May 04, 15:06
Ok, I`m happy with that...would like some heavier artillery (mortars?!) but it looks like theres not enough points...after we`ve taken the next city...? :devil:

Double Deuce
23 May 04, 23:25
ok as long as no one objects then we will purchase 2 ZU aa, and 4 trucks

2x ZU 23mm AA
4x Trucks
Also note that any unused points will carry over to the next turn so you do not lose those unspent points. You are spending 96 of 100 points this turn.

2x ZU 23mm AA (60)
4x Trucks (36)

Temujin
24 May 04, 08:56
DD will we have to keep forces in zone a to purchase there next round?

Temujin
24 May 04, 09:59
I have posted the orders in the orders thread have a look and double check them for me to see ive got everything done, also if you want to question or advise on anything i have oerdered be quick and do it now i will check back here before the submission deadline and consider/answer any queries made.

I have made the east our heaviest flank and the town our weakest however i have placed the units in areas where companies can back each over up, ie the western companies can move into the town if needed and the armour should be placed within striking distance of any company needing support within 1 or 2 turns, i am expecting the attack from O and maybe some units from L that is why i have that flank covered by 8th platoon.

Double Deuce
24 May 04, 23:16
DD will we have to keep forces in zone a to purchase there next round?
No.