piero1971
04 May 04, 08:27
In 19th century scenarios, a question that I am trying to simulate is the discrepancy between orders given and applied and generally the level of quality of genralship of field (say, divisional) commanders.
For example :
- in 1870, the french army was not so bad and it is really due to poor commanders (especially at divisional command) that big blunders were made (to make a long story short)
- drive and charisma. Generals like Garibaldi or others (Lee, etc.) could make their formation units fight better ets. Of course we cant use Shock options on individual formations.. any other ideas?
how to make generals (and their formations) suddenly stop for a turn, randomly?
how to make this into events?
For example :
- in 1870, the french army was not so bad and it is really due to poor commanders (especially at divisional command) that big blunders were made (to make a long story short)
- drive and charisma. Generals like Garibaldi or others (Lee, etc.) could make their formation units fight better ets. Of course we cant use Shock options on individual formations.. any other ideas?
how to make generals (and their formations) suddenly stop for a turn, randomly?
how to make this into events?