View Full Version : Can anyone do a couple of quick graphics?
ralphtrickey
08 Jul 07, 15:35
Does anyone have time to do a quick road bridge destroyed and imporoved road bridge destroyed bitmap, as well as the small versions? If so, I'd appreciate it. I may ship with a blank one for both of them anyway, just for compatibility, but I'm curious about what they'd look like, and have no graphics talent (I can't draw a straight line with the stright line tool<g>).
Thanks,
Ralph
Does anyone have time to do a quick road bridge destroyed and imporoved road bridge destroyed bitmap, as well as the small versions? If so, I'd appreciate it. I may ship with a blank one for both of them anyway, just for compatibility, but I'm curious about what they'd look like, and have no graphics talent (I can't draw a straight line with the stright line tool<g>).
Thanks,
Ralph
How? Or better: which size in pixels? Or based on tiles_improvedroad and tiles_road?
ralphtrickey
08 Jul 07, 20:59
How? Or better: which size in pixels? Or based on tiles_improvedroad and tiles_road?
Yes, sorry, it should be as simple as copying the below 4 files into the damaged files, and adding shell holes, big red x'x, or skull and crossbones or something.:clown:
Thanks,
Ralph
Tiles_improvedroad.BMP
Tiles_road.BMP
s_Tiles_improvedroad.BMP
s_Tiles_road.BMP
into
Tiles_damaged_improvedroad.BMP
Tiles_damaged_road.BMP
s_Tiles_damaged_improvedroad.BMP
s_Tiles_damaged_road.BMP
ralphtrickey
11 Jul 07, 23:02
Added Railroad bridges. The optional bitmaps are...
Tiles_damaged_railroad_bridge.BMP
Tiles_damaged_improvedroad_bridge.BMP
Tiles_damaged_road_bridge.BMP
s_Tiles_damaged_railroad_bridge.BMP
s_Tiles_damaged_improvedroad_bridge.BMP
s_Tiles_damaged_road_bridge.BMP
Silvanski
11 Jul 07, 23:30
Excellent! That sure will look better than simply a gap where a bridge has been blown , and handy for a quick overview where pio units will be needed.
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