View Full Version : Tactical Battle Turn #
Double Deuce
25 Apr 04, 23:39
These are general questions to all players.
Do you think that the 12 turn limit for the Tactical Battles is long enough? If not, should we increase it to 15, starting with OP Turn 2 of course?
I do not want these battles to go to long and drag out the campaign but I want to make sure each team has time to manuever to some degree, especially when the battles are large.
Skirmisher
26 Apr 04, 01:34
Hi,
I thought it was fine for the battle that happened in Zone N,but perhaps a larger battle would need more turns.
I agree with skirmisher, it depends how the battles progress in later rounds, am i right to think that if the battle in Zone G is not decided this tactical turn then it will fought again next tactical turn? If thats the case then 12 or 15 turns makes no great difference.
I also think that it doesn't make much of a difference regarding the gameplay.
Though a 3 turns more, might make the battle some days longer and thus making the Op-turn last longer also.
Double Deuce
26 Apr 04, 17:28
I agree with skirmisher, it depends how the battles progress in later rounds, am i right to think that if the battle in Zone G is not decided this tactical turn then it will fought again next tactical turn? If thats the case then 12 or 15 turns makes no great difference.
The Tactical Battle once over (12-15 turns) would end combat in that zone for the OP Turn. Basically the 12-15 turns represents the actual combat determined to take place in the week long OP Turn.
Double Deuce
07 May 04, 00:36
Tactical Battle turns will now be set to 15 Turns starting with OP2. This should give commanders a little more time to maneuver their forces without dragging the overall campaign out too much.
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