Poor Old Spike
25 Jun 07, 16:25
http://img145.imageshack.us/img145/5038/mines9qn.jpg (http://imageshack.us)
http://i53.photobucket.com/albums/g64/PoorOldSpike/mines1.jpg
BURIED ANTI-TANK MINES TEST DEMONSTRATION
PIC 1 -The Russians have placed a minefield in this gap
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine1.jpg
PIC 2 - But of course the Germans can't see it yet
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine2.jpg
PIC 3 - The Germans begin moving and the leading infantry platoon walks straight through the mines without seeing or triggering them, because only tanks and vehicles trigger AT-mines..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine3.jpg
PIC 4 - However when the armoured car tries to move through, it's blown up and the mine icon appears on the map.
This is the ONLY way in CM to find buried AT-mines, by having something drive over them and get toasted, which is why it's a good idea to let cheap cars lead an armoured advance instead of valuable tanks.
Note -there's a 33% chance a minefield won't be triggered when entered, and you still won't know there's one there, but you can always send two or more cars through gaps to increase the chance of triggering.
Oh, and although you can use jeeps, kubels and trucks instead of armoured cars, it's not a good idea because they're very fragile and can be hurt too easily by enemy small arms fire, and often won't survive long enough to lead your advance..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine4.jpg
PIC 5 -I order the pioneer platoon to run into the minefield to clear it because ordinary infantry can't clear mines..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine4A.jpg
PIC 6- They throw satchel charges (arrowed) into the minefield and bingo, its cleared (inset - notice the mine icon disappears)..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine5.jpg
PIC 7 - Breakthrough! the panzers stream through the cleared gap..(pushing the immobd car to one side!)
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine10.jpg
http://i53.photobucket.com/albums/g64/PoorOldSpike/mines1.jpg
BURIED ANTI-TANK MINES TEST DEMONSTRATION
PIC 1 -The Russians have placed a minefield in this gap
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine1.jpg
PIC 2 - But of course the Germans can't see it yet
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine2.jpg
PIC 3 - The Germans begin moving and the leading infantry platoon walks straight through the mines without seeing or triggering them, because only tanks and vehicles trigger AT-mines..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine3.jpg
PIC 4 - However when the armoured car tries to move through, it's blown up and the mine icon appears on the map.
This is the ONLY way in CM to find buried AT-mines, by having something drive over them and get toasted, which is why it's a good idea to let cheap cars lead an armoured advance instead of valuable tanks.
Note -there's a 33% chance a minefield won't be triggered when entered, and you still won't know there's one there, but you can always send two or more cars through gaps to increase the chance of triggering.
Oh, and although you can use jeeps, kubels and trucks instead of armoured cars, it's not a good idea because they're very fragile and can be hurt too easily by enemy small arms fire, and often won't survive long enough to lead your advance..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine4.jpg
PIC 5 -I order the pioneer platoon to run into the minefield to clear it because ordinary infantry can't clear mines..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine4A.jpg
PIC 6- They throw satchel charges (arrowed) into the minefield and bingo, its cleared (inset - notice the mine icon disappears)..
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine5.jpg
PIC 7 - Breakthrough! the panzers stream through the cleared gap..(pushing the immobd car to one side!)
http://i53.photobucket.com/albums/g64/PoorOldSpike/mine10.jpg