View Full Version : Still looking for CMAK game
Mt. Carmel Hill
22 Feb 07, 16:33
Hey Gents, :salute:
I'm still looking for a CMAK game with some folks. I've only got two games on my plate right now, and I'm willing to bring on about 3 more.
I listed my "Preferences" before, but again, those are only preferences, not requirements.
Please send me some offers and we can negotiate. As long as they are fare and realistic I'm pretty open.
The only thing I'm not interested in is anything over 2500 points.
Thanks again and I look forward to future encounters.:thumup:
Best Regards,:salute:
Scott
Mt. Carmel Hill
24 Feb 07, 17:35
Gents, :salute:
Is everyone just window shopping or what? I'm suprised I've not gotten more offers... :toilet:
Come on folks.... Someone step up to the plate and give me a go. :rifle:
Regards,
Scott:salute:
Gents, :salute:
Is everyone just window shopping or what? I'm suprised I've not gotten more offers... :toilet:
Come on folks.... Someone step up to the plate and give me a go. :rifle:
Regards,
Scott:salute:Waleed was recently looking for a game. Did you try him?
Mt. Carmel Hill
24 Feb 07, 18:36
Hi Lurker,:salute:
Thanks for replying. No I did not try Walweed,two reason;
1) He closed the thread.
2) Im not sure what GoH type rules are...
There is still alot of things on the forum that I don't understand, and that is one of them...
Thanks anyway,
Scott:salute:
1) He closed the thread.
2) Im not sure what GoH type rules are...
1) Yeah, I got two games, and I am just about keeping my head above water - I am managing turnarounds at around 36-48 hours, and...
2) here are GoH rules
http://www.xtreme-gamer.com/forums/showthread.php?t=29442
...but my only requisites were (are)
Ouick Battle game only
2000 or less points
Map size is medium or large or huge
Turns are 18 to 24 (variable, so even 24+)
Human buy only.
BB or AK.
Anything you want*, and once you have let me know the parameters, the only requisite is I get to pick the side to play
* including special rules like no Aircraft, or no tanks with 70mm armour, or no SMG troops - anything :)
I'll be posting for more opponents when I am next free (a few months down the line??) - but I'll be here for years to come :D
Regards,
Waleed.
With a couple of battles going slowly and winding down I'll give ya a go.
I want to try something new, a two step Operation. Many of the complaints come from too little time which yields a flag rush. When you go for more time, ammo becomes an issue. A 2 step operation of 20 turns each could solve the problem.
What I don't know is can you have a selection of forces unknown to the other side, selected as the game starts OR must you design it with both sides known? Anybody?
I'd be willing to make such a game for another pair if they would make one for us.
If you think this is good for you. Let's discuss how it will work, timeframe, ME or ??
Confused?
With a couple of battles going slowly and winding down I'll give ya a go.
I want to try something new, a two step Operation. Many of the complaints come from too little time which yields a flag rush. When you go for more time, ammo becomes an issue. A 2 step operation of 20 turns each could solve the problem.
What I don't know is can you have a selection of forces unknown to the other side, selected as the game starts OR must you design it with both sides known? Anybody?
I'd be willing to make such a game for another pair if they would make one for us.
If you think this is good for you. Let's discuss how it will work, timeframe, ME or ??
Confused?One way around the ammo game size issue is to generate a map, tweak it for balance and set it up as a scenario. Then the allies pick first and max out all the small arms ammo. The German selects next without peeking at the allies selections and does the same thing and then the game is started as a PBEM. It has to be done on the honor system obviously. Unless you want to have a 3rd party set it up after you both give him your picks.
With a couple of battles going slowly and winding down I'll give ya a go.
I want to try something new, a two step Operation. Many of the complaints come from too little time which yields a flag rush. When you go for more time, ammo becomes an issue. A 2 step operation of 20 turns each could solve the problem.
What I don't know is can you have a selection of forces unknown to the other side, selected as the game starts OR must you design it with both sides known? Anybody?
I'd be willing to make such a game for another pair if they would make one for us.
If you think this is good for you. Let's discuss how it will work, timeframe, ME or ??
Confused?
Just how to do it...Lurker have you done this before...your post seems so.
Other wise i would moderate as much as possible ....or how about an operation instead of a QB. ?:smoke:
But of coarse we have not heard from MT. Carmel Hill yet.:smoke:
Just how to do it...Lurker have you done this before...your post seems so.
Other wise i would moderate as much as possible ....or how about an operation instead of a QB. ?:smoke:
But of coarse we have not heard from MT. Carmel Hill yet.:smoke:The point with my way is you wouldn't need to make it a campaign if the ammo loads are maxed. Maybe when CMC is released that won't matter (??), but until then this way is very easy. Easier if the honor system is used. I've done that many times with CMBO. Unless neither side trusts the other, and then you have a moderator make your picks and tournament lock it. :surprise:
Mt. Carmel Hill
25 Feb 07, 18:49
Greetings, :salute:
I'm not sure what a lot of that means :confused: but I as long as I do by game time, I'm willing to give it a try.:rifle:
Are you saying that we set the parameters and a "honest" 3rd party individual sets the game up for us? If thats the case, I have no problem with that wether it's a single game or operation.
Bertram, why don't you layout the preliminary parameters, and I will rebutle with any tweaks I'd like to see (I'm not too creative remember?). Who would be a willing 3rd party? Mr.Digits perhaps?:joy:
Keep me posted,
Mt. Carmel:salute:
Are you saying that we set the parameters and a "honest" 3rd party individual sets the game up for us? That's one way. The other is the two of you do it yourselves with the allied player picking first, and trusting the German player not to look of course (honor system) :cool: . I've done that many times. I don't know if any of my opponents ever cheated and peeked at my picks, but if they did then it didn't do them much good for the most part.
Whatever you feel most comfortable with. :)
TacCovert4
28 Feb 07, 20:14
Mt. Carmel Hill,
What about a post WWII Scenario, such as the Arab League's attempt to capture Jerusalem during 1948? It's middling in length, about 1500 points per player, and an attack/defend. You can pick either the Jordanians or the Israelis.
Greetings, :salute:
I'm not sure what a lot of that means :confused: but I as long as I do by game time, I'm willing to give it a try.:rifle:
Are you saying that we set the parameters and a "honest" 3rd party individual sets the game up for us? If thats the case, I have no problem with that wether it's a single game or operation.
Bertram, why don't you layout the preliminary parameters, and I will rebutle with any tweaks I'd like to see (I'm not too creative remember?). Who would be a willing 3rd party? Mr.Digits perhaps?:joy:
Keep me posted,
Mt. Carmel:salute:
To be the moderator of any battle and set something up once all the parameters were set by both players...just let me know when.:smoke:
mangus2000
01 Mar 07, 04:29
Mt. Carmel Hill,
What about a post WWII Scenario, such as the Arab League's attempt to capture Jerusalem during 1948? It's middling in length, about 1500 points per player, and an attack/defend. You can pick either the Jordanians or the Israelis.
Did you make this Scenario yourself or download it from somewhere?
TacCovert4
01 Mar 07, 11:04
Found it at the Scenario Depot. Yes Mad Russian has corrupted me!
No, Mangus, I don't have time, between school, work and TtT to design scenarios for my own enjoyment. If I did, We'd be working on round 4.
How about:
2 Turn Operation
20 turns each stage
average recovery/repair
adequate supply
Weather mixed
attacker axis
Night every 4th turn (no night)
1st turn at Dawn
Assault
Lt Snow
Cold
Dirt
Dec 43
1500 pts
Medium map
Moderate Hills
Moderate Trees
Village
Damage Light
You pick the side then'll we pick the forces and let Numbers set it up.
Mt. Carmel Hill
02 Mar 07, 08:15
Mt. Carmel Hill,
What about a post WWII Scenario, such as the Arab League's attempt to capture Jerusalem during 1948? It's middling in length, about 1500 points per player, and an attack/defend. You can pick either the Jordanians or the Israelis.
Hi Tac,:salute:
I'd like some time to study that scenerio before jumping in. Where can I find this scenario?
Many thanks,
Scott:salute:
Mt. Carmel Hill
02 Mar 07, 08:48
How about:
2 Turn Operation
20 turns each stage
average recovery/repair
adequate supply
Weather mixed
attacker axis
Night every 4th turn (no night)
1st turn at Dawn
Assault
Lt Snow
Cold
Dirt
Dec 43
1500 pts
Medium map
Moderate Hills
Moderate Trees
Village
Damage Light
You pick the side then'll we pick the forces and let Numbers set it up.
Hi Bertram, :salute:
Let me begin with an immediate digression. Do you have any family in southern Indiana? Reason I ask is I have a close friend whose last name is Bertram. He's an ex-marine, and a great Godly man :halo: . I was just curious if you had any family in this area.
Please help me understand a few things. Like I said before just because I've been lucky :clap: with my record doesn't mean that I really understand CMAK all that well yet.:cheeky:
2 Turn Operation: Is this like two games where each team gets reinforcements & supplies?
20 turns each stage
average recovery/repair: Please explain this a bit...
adequate supply: Full ammo?
Weather mixed
attacker axis
Night every 4th turn (no night); Does this mean that every 4 turns it gets dark? (As in every 4 game time minutes?) If that is what this means, it doesn't make sense to me. I'd prefer either all night or all day, or perhaps one session is night and the other day. Wouldn't that make more sense?
1st turn at Dawn
Can we have unrestricted troop quality, so that I can choose anything from Conscript (like myself:paperbag: ) to Crack troops?
Also, Unrestricted (Anything from All-armor to all infantry) set-up, no air strikes, and no 1st turn bombing...
You pick the side then'll we pick the forces and let Numbers set it up
Are you saying that someone else will pick my units? I'm not sure I like that idea...:hmmm:
I look forward to your feedback.
Regards,:salute:
Scott
You pick the side then'll we pick the forces and let Numbers set it up
Are you saying that someone else will pick my units? I'm not sure I like that idea...:hmmm:
I look forward to your feedback.
Regards,:salute:
Scott
Oh I know what I would pick for you.:devious: ;) :laugh: :smoke:
FIRST, good point on the force mix.
Let's say Combined Arms so things are somewhat balanced.
Start a Quick Battle with the parameters I've chosen Axis Attack at 1500 pts (Axis can purchase 2250)
Dec 1943
The forces you see are what's available, up to the limits shown.
You & I will make a list of what we want and Numbers will set it up.
There will be no night turns.
4 turns per day
Start at dawn and the op is only 2 turns.
Any troop quality you'd like.
No aircraft!
We can also craft the map prior to the battle and set the flags so the AI can't screw it up.
My name is not Bertram but I did have family in IN back in the late 1800's.:surprise: Ministers in the family tree to boot.
Mt. Carmel Hill
03 Mar 07, 18:47
Oh I know what I would pick for you.:devious: ;) :laugh: :smoke:
:salute:
That what worries me...:sneak:
:salute:
Mt. Carmel Hill
03 Mar 07, 18:51
FIRST, good point on the force mix.
Let's say Combined Arms so things are somewhat balanced.
Start a Quick Battle with the parameters I've chosen Axis Attack at 1500 pts (Axis can purchase 2250)
Dec 1943
The forces you see are what's available, up to the limits shown.
You & I will make a list of what we want and Numbers will set it up.
There will be no night turns.
4 turns per day
Start at dawn and the op is only 2 turns.
Any troop quality you'd like.
No aircraft!
We can also craft the map prior to the battle and set the flags so the AI can't screw it up.
My name is not Bertram but I did have family in IN back in the late 1800's.:surprise: Ministers in the family tree to boot.
Hi AKA;Bertram:salute:
I'm game as long as we can agree on a map & flag set-up.:popc1:
You put something together and shoot it my way, and I'll give you my thoughts. I don't know how to do the map thing. I'm just good at killing... :rifle: hee hee
Regards,
Mt. Carmel:salute:
:salute:
That what worries me...:sneak:
:salute:
I would hope you know I am jesting. If I am nothing, I am at least fair and non-bais when it comes to this game.;) :smoke:
What do you think of the map Mt. Carmel?:surprise:
Attack or Defend?
Mt. Carmel Hill
06 Mar 07, 14:33
Hi Bert,:salute:
I'm not sure what your talking about. How can I view that map, or where can I find it?
Thanks,
Mt. Carmel:salute:
I used the email that BRO SAPPER had for you when he shared his game files with the rest of the German Sealion team.
I'll send it again.
Do you have a better email account?
I see you have been bled....I think that now, we know your human and can be beat......There is a high likehood the the guys will attack you like a bunch of ravenious wolves. :rifle: :nofear: :ar15: :supper: Are you ready for that?:hmmm: :scream:
Mt. Carmel Hill
07 Mar 07, 09:37
I used the email that BRO SAPPER had for you when he shared his game files with the rest of the German Sealion team.
I'll send it again.
Do you have a better email account?
Hi Bertram,:salute:
I've sent you a few other email addresses that you can use. I can't explain why the other email never reached me, but using the ones I sent it will certainly reach me.
Regards,:salute:
Scott
Mt. Carmel Hill
07 Mar 07, 09:47
I see you have been bled....I think that now, we know your human and can be beat......There is a high likehood the the guys will attack you like a bunch of ravenious wolves. :rifle: :nofear: :ar15: :supper: Are you ready for that?:hmmm: :scream:
Hi Digits, :salute:
You know whenever I go fishing many times I use cut bait. Cut bait always seems to catch the biggest fish... :thumup: :horse:
Bring it on boys...:rifle: :stirthepot:
Mt. Carmel:salute:
TacCovert4
07 Mar 07, 11:52
Digits,
That's cute. For now on Numberz will be referred to as Digits!
Digits,
That's cute. For now on Numberz will be referred to as Digits!
Why does everyone have a problem with 2054172...is it because you guys can't count that high?:nuts: :smoke:
Mt. Carmel Hill
08 Mar 07, 10:10
Why does everyone have a problem with 2054172...is it because you guys can't count that high?:nuts: :smoke:
Hi Mr. Digits,:salute:
Just because I can not count that high, that's beside the point :nuts: . The point is, there is no identity in 2054172... It says to me there is no sequences on logic in my name, is represents confussion and lack of order:confused:.
That will $150.00 for that session. We will need to meet again next Tuesday. Next time I want you to bring with you a list of those that bullied you in school:OHNO: . We will confront those that have caused this lack of identity :paperbag: and try to restore your self confidence.:clap: :joy: :hurray:
Best Regards,
Dr. Mt. Carmel Hill:salute:
Hi Mr. Digits,:salute:
Just because I can not count that high, that's beside the point :nuts: . The point is, there is no identity in 2054172... It says to me there is no sequences on logic in my name, is represents confussion and lack of order:confused:.
That will $150.00 for that session. We will need to meet again next Tuesday. Next time I want you to bring with you a list of those that bullied you in school:OHNO: . We will confront those that have caused this lack of identity :paperbag: and try to restore your self confidence.:clap: :joy: :hurray:
Best Regards,
Dr. Mt. Carmel Hill:salute:
This is not part of my identity, and your are just programed to not be able to see that?:smoke:
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