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View Full Version : Human Team vs AI Combat Campaign Player Standards of Conduct


Double Deuce
16 Jan 07, 16:33
Please follow these guidelines as a participant in the campaign each time you are provided a scenario file/battle to complete.
Start the scenario just like you would any other scenario vs the AI and make sure that Player 1 is always set to Human and Player 2 is set to Computer.
There will be no replaying of turns.
No peeking into the scenario file to see where the enemy is or what his forces consist of, etc.
Unless otherwise specified you will need to take and hold at least 11 of the 21 victory objective hexes by the end of turn 20 OR you lose control of the hex and will be forced to withdraw to the hex you formerly occupied or directly away from the direction of the enemy attack if you are on the defensive.
Casualties are permanent, there are NO replacements. For this version I will not track individuals casualties. Any unit not KIA will be brought back to full strength returning wounded, sick ,etc.Obviously there would be no way to know if you are cheating or not by looking into the scenario files or replaying turns but that would take away a large part of the fun and excitement.

In any event, the way this thing is set up I don't think violations of one player would affect the rest of the players fun. If you are here to have some unique user type campaign fun, enjoy.