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View Full Version : "Operation CombeForce" Game Clock/Campaign Conditions


Double Deuce
04 Jan 07, 11:30
I'll use this thread to post the current turn/scenario conditions such as the turn phase, weather, etc.

I will use the following format;

DATE: February 5, 1941
GAME PHASE: 0000-0400 - Night
WEATHER: Clear
MOON PHASE: Half
VISIBILITY (HEXES/METERS): 20h/1000m
SEARCHING: 50%
HITTING: 75%
ROUT/RALLY: 75%

NOTE: These are also the settings for Operational Turn 1. ;)

BASE MAP DESIGN SETTINGS:
Here are the Base Map Generator settings in WinSPWW2 for ALL Open Terrain hexes for this Campaign. These settings will be modified for creation of any hexes that are considered Non-Open Terrain. All maps will be 50x50 hexes;

REGION: 143 Western Desert
URBANIZATION: 000
HILL DENSITY: 001
MAX HILL HEIGHT: 003
HILL BASE SIZE: 001
STREAMS/MARSH: 000
TREE LEVEL: 000
ORCHARD LEVEL: 000
GRASS LEVEL: 020
FIELD LEVEL: 040
ROUGH LEVEL: 080
MUD LEVEL: 000
RIVER TREES: 000
RIVER MARSH: 000
RIVER MUD: 000
RIVER ROUGH: 020
ROAD CODE: 000
TER MODE CODE: 000
LAKES: 000
MARSH: 000
ARID: 000
SAVANNAH: 000
SEASON: 000

VICTORY OBJECTIVES: I will use these to aid in controlling movement of the AI. These will also be used to determine the player/AI mission. To hold/take control of the hex you will need to capture 11 or more of the 21 objective hexes. Whoever holds the most retains control of the hex and the other force WILL be required to withdraw. If this is the player he will have his unit moved BACK to the previously occupied hex.

Double Deuce
15 Feb 07, 09:31
Operational Turn 2 - Environmental Conditions

DATE: February 5, 1941
GAME PHASE: 0401-0800 - Dawn
WEATHER: Clear
MOON PHASE: N/A
VISIBILITY (HEXES/METERS): 60/3000m
SEARCHING: 100%
HITTING: 100%
ROUT/RALLY: 100%

BASE MAP DESIGN SETTINGS: See Post #1

VICTORY OBJECTIVES: See Post #1

Double Deuce
18 Mar 07, 09:29
Operational Turn 3 - Environmental Conditions

DATE: February 5, 1941
GAME PHASE: 0801-1200 - Morning
WEATHER: Clear
MOON PHASE: N/A
VISIBILITY (HEXES/METERS): 60/3000m
SEARCHING: 100%
HITTING: 100%
ROUT/RALLY: 100%

BASE MAP DESIGN SETTINGS: See Post #1

VICTORY OBJECTIVES: See Post #1