z1812
03 Jan 07, 09:06
Hi All,
I am really enjoying the game. Mind you, that is playing the Demo, while awaiting the full game to arrive.The new interface is a real improvement. TFW is already in my collection, and now, because of the UI changes, others are on my eventual purchase list with "Star and Crescent" at the top.
Here are some odd things I have noticed in the Demo. My set up is an AMD 64 3500 with 1G ram running with Win 2000 pro. They are as follows.
Alt-tab does not take me to desktop.
If a mission order is given without any movement path the game crashes to desktop. I thought there might be a pop-up saying a movement path is required for this order. I have tested this and it happens every time. If you have a movement path chosen there is no problem.
Sometimes movement paths seem to appear randomly. This happens only occasionally and I have been careful to be sure I am not doing it accidently.
Once, and only once, the game crashed to black screen. I have no idea why.
I don't care for the way the time compression works at higher values. At lower values you can see the speed increase. At higher levels the processing takes a while and is resolved in large "bites". So your helos were there and now they are there. There is not a smooth movement resolution as at the lower values.
Last and least. On Prosim's home page in the first line there is a typo. "Explorers" when I am sure you meant "Explores". And please don't read my post too closely, as it probably has typos too......
When I receive the full game I will post again if I find odd things.
Judging by the demo, all of you who have had a part in the development and design of AATF must be very, very happy with the result. Congratulations, a great game!!
Regards John
I am really enjoying the game. Mind you, that is playing the Demo, while awaiting the full game to arrive.The new interface is a real improvement. TFW is already in my collection, and now, because of the UI changes, others are on my eventual purchase list with "Star and Crescent" at the top.
Here are some odd things I have noticed in the Demo. My set up is an AMD 64 3500 with 1G ram running with Win 2000 pro. They are as follows.
Alt-tab does not take me to desktop.
If a mission order is given without any movement path the game crashes to desktop. I thought there might be a pop-up saying a movement path is required for this order. I have tested this and it happens every time. If you have a movement path chosen there is no problem.
Sometimes movement paths seem to appear randomly. This happens only occasionally and I have been careful to be sure I am not doing it accidently.
Once, and only once, the game crashed to black screen. I have no idea why.
I don't care for the way the time compression works at higher values. At lower values you can see the speed increase. At higher levels the processing takes a while and is resolved in large "bites". So your helos were there and now they are there. There is not a smooth movement resolution as at the lower values.
Last and least. On Prosim's home page in the first line there is a typo. "Explorers" when I am sure you meant "Explores". And please don't read my post too closely, as it probably has typos too......
When I receive the full game I will post again if I find odd things.
Judging by the demo, all of you who have had a part in the development and design of AATF must be very, very happy with the result. Congratulations, a great game!!
Regards John