Chelco
29 Dec 06, 09:41
Gents,
I see a lot of enjoyment over AATF. The same here. :D
AATFs interface is way more friendly to guys with no real mil training like me. So I decided to take advantage of the backwards compatibility and here I am playing scenarios from previous releases again. Is like listening to good old songs in a brand new high tech audio system! :p
In one ATF scenario (won't tell you which one to avoid spoiling it) I command a reinforced US mech company into an urban environment. There is a big , almost 1 km wide, clear terrain spot along a portion my route of advance and the enemy has set up several AT-5s positions on the other side. They have a crystal clear field of fire over my route of approach, quite an ambush. When I advance either my Bradleys or M1s into acceptable range, the enemy kills them but remains unspotted. To deal with them I had to use dismounted infantry to attack them from the flank. That type of approach slows me to death (objective is still up the road) but actually this is not the point of this post.
My points is:
IIRC, AT-5s are wire guided and a technique used to overcome a launch was to spray suppressive fire on the operator to make him loose aim, and off course get the hell out of there. The cue for an enemy launching the missile is the smoke trail. I reckon that even if that is true, a complex urban environment will make it nearly impossible to spot anything at 1+ Km. But yet I wonder: how do you advance armored vehicles in a way that my boys (specially the ones who are targeted) get a chance to react to this anti armor ambush? I acknowledge my failure to implement either a traveling or bounding over watch (have to try that tonight). But anyway, even with traveling/bounding over watch: is the loss of some armor inevitable?
Sorry for backtracking a little to previous titles.
Julio
I see a lot of enjoyment over AATF. The same here. :D
AATFs interface is way more friendly to guys with no real mil training like me. So I decided to take advantage of the backwards compatibility and here I am playing scenarios from previous releases again. Is like listening to good old songs in a brand new high tech audio system! :p
In one ATF scenario (won't tell you which one to avoid spoiling it) I command a reinforced US mech company into an urban environment. There is a big , almost 1 km wide, clear terrain spot along a portion my route of advance and the enemy has set up several AT-5s positions on the other side. They have a crystal clear field of fire over my route of approach, quite an ambush. When I advance either my Bradleys or M1s into acceptable range, the enemy kills them but remains unspotted. To deal with them I had to use dismounted infantry to attack them from the flank. That type of approach slows me to death (objective is still up the road) but actually this is not the point of this post.
My points is:
IIRC, AT-5s are wire guided and a technique used to overcome a launch was to spray suppressive fire on the operator to make him loose aim, and off course get the hell out of there. The cue for an enemy launching the missile is the smoke trail. I reckon that even if that is true, a complex urban environment will make it nearly impossible to spot anything at 1+ Km. But yet I wonder: how do you advance armored vehicles in a way that my boys (specially the ones who are targeted) get a chance to react to this anti armor ambush? I acknowledge my failure to implement either a traveling or bounding over watch (have to try that tonight). But anyway, even with traveling/bounding over watch: is the loss of some armor inevitable?
Sorry for backtracking a little to previous titles.
Julio