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ScorelessCoasts
29 Oct 06, 19:57
This thread is to gather every piece of info and news for Halo 3.

October 27, 2006 -

Some information and photos of Halo 3 have emerged from Sweedish game magazine Level;

On plot twists
"Halo 3 will contain more plot twists than any other game in the series" --Jaime Griesemer

On Gears of War being competition
"We've played lots and lots of multiplayer and some singleplayer, and yeah, it's really good. But it's also quite a bit different from what we're doing. I realize that a lot of people are concerned that Halo 3 and GoW are going to compete for the same audience, but I think that when people get to play, they'll realize how different the games are. Gears is a much slower game where stragegy and cover plays a bigger part." --Jaime Griesemer

On graphics
"A lot is still missing in this build. Weather- and water effects are missing, and most of our HDR isn't in there yet. We're still at alpha stage, but when everything is in place, Halo 3 will be the best X360 has to offer." --Brian Jarrard

"We definitely have another strategy than Epic Games when it comes to graphics. We'll never engulf our game environments in lots of details like that. GoW looks absolutely fantastic, but we want to avoid compromising Halo's unique visual style. That's why we're making a clean, sharp game as opposed to one with insane amount of details." --Brian Jarrard

"There are many ways to convey emotion. Graphics is not the most important one." --Brian Jarrard

On multiplayer and bots
"Multiplayer has always been important, but it's developed in a different way which makes it look bigger for every game. We have a base that we always build the MP part on, whereas the SP mode practically has to be built ground-up every time. Xbox Live also made MP in Halo 2 even more important." --Brian Jarrard

"A lot of people ask us about bots. They think that the AI in Halo was pretty damn good, and would work well in MP as well, but it's really not that simple. The enemies in Halo are optimized for encountering the player in large numbers. They would be a lot worse at abstract thought AI like 'I have to defend my flag' and so forth. In short, to create bots for Halo would be an immense undertaking, and we rather put that time into making new levels, weapons and netcode." --Jaime Griesemer

New Weapons:
*Spiker: the weapon of choice for brutes.
*Spartan Laser: An anti-veichle weapon, fires a red laser that pretty much destroys any veichle that is hit.
*Nail Grenade: Sticks to walls and fires nails into the air

New Vehicle:
*Moongoose: The ATV that was supposed to be in Halo 2. It carries 2 people and it doesn't have any weapons so it's mainly a means of getting from point A to point B as fast as possible."

Multiplayer levels:
3 levels were shown -
*Valhalla
*High Ground
*Snowbound

Misc. info:
*Your secondary weapon is visible on your back at all times
*New transportation system in multiplayer- man cannon, launches you into the air through air streams, you can still be fired at and you can fire back
*The X-button will have a special use which Bungie will not reveal
*Bumper buttons can be used to reload both weapons independantly

Photos of the magazine - note, many of the special effect elements are missing and the current build is using many placeholder textures and is far from complete;

http://suprfile.com/src/2/40g3g74/PA270083.jpg (http://suprfile.com/get.php?id=40g3g74) http://suprfile.com/src/2/40g5ygn/PA270084.jpg (http://suprfile.com/get.php?id=40g5ygn) http://suprfile.com/src/2/40g7w5o/PA270085.jpg (http://suprfile.com/get.php?id=40g7w5o) http://suprfile.com/src/2/40g870n/PA270086.jpg (http://suprfile.com/get.php?id=40g870n) http://suprfile.com/src/2/40gacd1/PA270087.jpg (http://suprfile.com/get.php?id=40gacd1) http://suprfile.com/src/2/40gc050/PA270088.jpg (http://suprfile.com/get.php?id=40gc050)

More news!!

Halo 3: Collector's Edition
It will be called the Legendary Edition and will come in a replica of the Master Chief's helmet and include four DVD discs.
- The first disc will be the game disc.
- The second will contain documentaries and developer comments.
- The third disc is all about the spin-off material that has been created (Red vs. Blue, Spark of Life etc).
- The fourth disc will contain all of the cut scenes from Halo 1 to 3 in HD. (you can see it on the 3rd photo)
- A taste of the Halo movie will be on one of the discs.

Hint from Bungie -

And that won’t be the only Halo 3 info this year… there are one or two surprises still to come.

More -

We know it takes place on Earth, during a very large-scale battle within a city. For some it was reminiscent of the Halo 2 E3 2003 footage that sparked the hype for the previous game in such an amazing way. This time the footage wasn’t a demonstration build made for project benchmarks, but this was actual, in-engine footage running on the current build of Halo 3’s campaign.

During the battle, we know that we see a number of things. Large groups of Marines and Covenant are engaged in warfare. Grenades, bullets and energy blasts are being exchanged amid explosions and carnage. At one point, strange flying crafts appear in the yellow sky and then we bear witness to the Master Chief, who is in danger and his life is clearly being threatened. With fire consuming him and his shields sounding off, it looks extremely bleak. Then, shortly after several very powerful explosions, the demonstration ends.

Although the translation of the article from Level magazine is rough, we do get a general idea of what we can expect to see. When will we see it? H3DA believes we may get this 15-30 second piece of footage on Bungie.net and Xbox Live Marketplace sometime in the near future. Bungie has promised other surprises before the end of this year, and we believe this may be one of them.

We’ve also been told that Halo 3 will have a movie capturing software which will allow you to record, save and possibly trade Halo 3 recorded events, both in campaign and multiplayer. This feature was originally intended for Halo 2, but thanks to the original Xbox’s limitations, it wasn’t entirely possible. Could this be the new function for the (X) button? It’s definitely possible, since there doesn’t seem to be a real function for it now. How would it be to be able to record both amazing campaign and multiplayer events on the fly by simply pressing a button? At the end of the match, the player could select to save or discard to footage and possibly the option to even send it to other players.

New scans from Famitsu;

http://img237.imageshack.us/img237/3433/7980001ex6.th.jpg (http://img237.imageshack.us/my.php?image=7980001ex6.jpg) http://img237.imageshack.us/img237/3725/7980002ev7.th.jpg (http://img237.imageshack.us/my.php?image=7980002ev7.jpg) http://img237.imageshack.us/img237/9121/7980003cf6.th.jpg (http://img237.imageshack.us/my.php?image=7980003cf6.jpg)

ScorelessCoasts
29 Oct 06, 19:57
*reserved*

ScorelessCoasts
29 Oct 06, 19:58
*And just incase :p*

Dernhelm
30 Oct 06, 03:17
weapons can be stole from ea other's backs!!!

Jim
30 Oct 06, 07:27
ooooh like the sound of a Nail nade, sounds a bit primative though, firing nails into the air, ya standard rusty ones :p

Dernhelm
30 Oct 06, 07:33
theres a nail gun too

Jim
30 Oct 06, 07:36
haha, like what you use to make your decking?

Dernhelm
30 Oct 06, 07:37
yeah.. from ign. It stated that the covenants will be equip with nail grenades and nail machine guns. Must be a new covenant race.. ;)

Naluka
30 Oct 06, 11:16
Nail machine guns just sounds like and upped version of the needler... Can't wait for some more info to find out what other goodies are being added :D

Jacques XVII
30 Oct 06, 12:18
i think the nail grenade is basically a shrapnle grenade?

Bootaaay
30 Oct 06, 18:27
Some info on the 30second single player Level magazine saw;

We know it takes place on Earth, during a very large-scale battle within a city. For some it was reminiscent of the Halo 2 E3 2003 footage that sparked the hype for the previous game in such an amazing way. This time the footage wasn’t a demonstration build made for project benchmarks, but this was actual, in-engine footage running on the current build of Halo 3’s campaign.

During the battle, we know that we see a number of things. Large groups of Marines and Covenant are engaged in warfare. Grenades, bullets and energy blasts are being exchanged amid explosions and carnage. At one point, strange flying crafts appear in the yellow sky and then we bear witness to the Master Chief, who is in danger and his life is clearly being threatened. With fire consuming him and his shields sounding off, it looks extremely bleak. Then, shortly after several very powerful explosions, the demonstration ends.

Although the translation of the article from Level magazine is rough, we do get a general idea of what we can expect to see. When will we see it? H3DA believes we may get this 15-30 second piece of footage on Bungie.net and Xbox Live Marketplace sometime in the near future. Bungie has promised other surprises before the end of this year, and we believe this may be one of them.

http://h3da.ascendantjustice.com/?p=87

blakedaking
30 Oct 06, 18:40
u cant wait for this game, i plan to get my 360 when this game is released, hopefully there will be a Halo 3-60 bundle haha.

ScorelessCoasts
30 Oct 06, 20:13
Stop saying stuff that isnt official :/

I need sources >.>

EDIT: Just saw bootaaay's post, freacking awesome :)

Also Bootaaay if you want you can edit my post and add that in, its better to browse everything in First page :/

Dernhelm
30 Oct 06, 20:13
they call it spike grenades and spike guns (not needlers)

ScorelessCoasts
30 Oct 06, 20:23
Hmm guessed we missed a part..

We’ve also been told that Halo 3 will have a movie capturing software which will allow you to record, save and possibly trade Halo 3 recorded events, both in campaign and multiplayer. This feature was originally intended for Halo 2, but thanks to the original Xbox’s limitations, it wasn’t entirely possible. Could this be the new function for the (X) button? It’s definitely possible, since there doesn’t seem to be a real function for it now. How would it be to be able to record both amazing campaign and multiplayer events on the fly by simply pressing a button? At the end of the match, the player could select to save or discard to footage and possibly the option to even send it to other players.

Bootaaay
01 Nov 06, 17:27
New scans from Famitsu;

http://img237.imageshack.us/img237/3433/7980001ex6.th.jpg (http://img237.imageshack.us/my.php?image=7980001ex6.jpg) http://img237.imageshack.us/img237/3725/7980002ev7.th.jpg (http://img237.imageshack.us/my.php?image=7980002ev7.jpg) http://img237.imageshack.us/img237/9121/7980003cf6.th.jpg (http://img237.imageshack.us/my.php?image=7980003cf6.jpg)

ScorelessCoasts
01 Nov 06, 17:39
2nd scans had left me with some questions and answers

-AR is nicely upgraded a bit :)
-The sniper seems to have stands, would we see prone position? X button maybe?
-Seems to be liking the things on their legs (forgot what they're called) to holds pistols/magnums.
-Spiker Gun Maybe in second pic? Seems awesome :)

Cant wait for gameplay trailer.

Dernhelm
02 Nov 06, 10:09
More details from ign

Following Microsoft's strategic reveal of Halo 3 last week, the French Official Xbox Magazine (OXM) today added new fuel to the Covenant fire. The magazine details were revealed by a European reader on Bungie's Website (and then quickly pulled off) but a Microsoft spokesperson confirmed with IGN the French OXM was given official Halo 3 details.

First the multiplayer goodness: According to OXM, Halo 3's multiplayer mode has a maximum of 16 players, not more like many people has speculated. The Valhala map (which was revealed along with Snowbound and High Ground) is inspired by, similar to, and more or less an improved version, of Blood Gulch; but it's not a remake. And the cannon, referred to loosely as the "Man Cannon," works with both explosive barrels and vehicles. The gameplay mechanic enables players to be shot into the air like human missiles and they can then, from mid-air, shoot at and be shot at by enemies.

The magazine also reported you can add gamers without having them on your friends' list, and listed a bunch of new multiplayer types: NinjaBall (keep the ball at all costs), TankFlag (a very powerful "tank" will carry the flag, but in turn it will be much more powerful), and Elimination (kill five opponent team members).

The current screenshots of Halo 3 aren't nearly as good as the final build will be, insists Bungie in the OXM article, which also reported the game is still in its alpha stage of development. Bungie staff members used the last month to build additional software for Halo 3 on Xbox 360, and insisted that Halo 3 will be done "when it's ready." Will Peter Moore show us the release date on his bicep next year? Stay tuned!

Other details: For those wondering about the handling of the Warthog and Ghost, they control similarly to the vehicles in Halo 2. The Spartan Laser is a powerful guided weapon that requires three seconds to lock-on and fire and uses a guidance system. The highly touted X button is currently "unused," but will be part of Bungie's overall re-imagining of the controls. A new feature loosely called the Movie Maker enables players to capture approximately 10 seconds and possible 30 seconds of multiplayer footage to show off to friends (this last detail was vague and of a more speculative nature).

DarkSora
02 Nov 06, 12:11
16 players? what happened to the 60 players? lol.

Bootaaay
02 Nov 06, 12:27
That was called a rumour ;)

Anywho, that many players would require huge maps and multiple spawn points - it's not right for Halo style multiplayer and is more suited to games like Battlefield. I think 32 players is the max for an FPS like Halo.

Sprig
02 Nov 06, 12:36
13? PSP is capable of 32 lol...

DarkSora
02 Nov 06, 12:39
That was called a rumour ;)

Anywho, that many players would require huge maps and multiple spawn points - it's not right for Halo style multiplayer and is more suited to games like Battlefield. I think 32 players is the max for an FPS like Halo.
I disagree slightly. Halo would be perfect for a war like online mode :p

Sprig
02 Nov 06, 12:41
32 Player max for FPS? Never played 50 player COD2? best gaming experience ever lmao.

Bootaaay
02 Nov 06, 12:43
32 Player max for FPS? Never played 50 player COD2? best gaming experience ever lmao.

No, read again what I wrote - 32 max for an FPS like Halo. Not a WW2 based FPS.

13? PSP is capable of 32 lol...

And? It has little to nothing to do with the system.

Sprig
02 Nov 06, 12:46
KK Miss read that part, i still think Halo 3 and the 360 should be capable of exceeding more online players than a portable game machine.

Bootaaay
02 Nov 06, 12:57
Like I said, it's nothing to do with the system and everything to do with the game, the engine and the developers - just because Halo 3 won't exceed 16 players online doesn't mean the system can't. PDZ already supports 32 players online and when Huxley comes out it'll feature more players online than any other console FPS game created - around 5000 to be exact (it's a MMO-FPS btw ;) ).

DarkSora
02 Nov 06, 13:00
looking forward to seeing more on huxley. :D theres very little updates on it now. :(

Bootaaay
02 Nov 06, 13:04
Yeah, theres been little on it since the trailer in July - apparantly Webzen'll lift the lid on it when the official site opens 'in the fall'.

ScorelessCoasts
02 Nov 06, 20:06
Yea just because theres 16 doesnt mean it cant pass it. Halo shouldnt be based off any ww2 game or battlefield type. Halo is more fun than them because of its 'style'. To me 24 would be perfect for Halo, just the right size :)

Sprig
03 Nov 06, 02:12
Yea just because theres 16 doesnt mean it cant pass it. Halo shouldnt be based off any ww2 game or battlefield type. Halo is more fun than them because of its 'style'. To me 24 would be perfect for Halo, just the right size :)
I dissagree with the fun part totaly, COD2 pwns it. But thats imo's

ScorelessCoasts
03 Nov 06, 17:17
CoD and any other specific war game are all the same and get boring after a while. Whats better sticking someone in the face with a plasma grenade, or killing someone with a hand grenade.

Counter Strike is better than CoD2 ('to me') because even though its old, there are custom maps and weapons and stuff to make it better.

Just a question, are you new to pc games, like good ones?

Sprig
04 Nov 06, 07:36
CoD and any other specific war game are all the same and get boring after a while. Whats better sticking someone in the face with a plasma grenade, or killing someone with a hand grenade.

Counter Strike is better than CoD2 ('to me') because even though its old, there are custom maps and weapons and stuff to make it better.

Just a question, are you new to pc games, like good ones?
I have been playing PC games for years, just hardly ever bought games. U make me laugh how u describe that map crap i mean seriously u dont think COD1 and 2 dont have them either? lmao!
And ya Hand Grenades ftw :) U mention how all war games are the same, i agree but that doesnt go against the fact there are awesome.

ScorelessCoasts
04 Nov 06, 10:16
They're awesome but get boring. Eventually you're gonna drift away as where Halo just Reached 4 BILLION xbox live matches and that's a s*itload for a 2 year game.

Lol Obviously you've never play CS as I've played all 3 games that were mentioned. CS you could have fun with surf maps, hooks, and all type of server mods.

Does CoD2 have custom vehicles like jets, mecha's, pelicans, longswords, etc like Halo Custom Edition does?

Sprig
04 Nov 06, 10:44
They're awesome but get boring. Eventually you're gonna drift away as where Halo just Reached 4 BILLION xbox live matches and that's a s*itload for a 2 year game.

Lol Obviously you've never play CS as I've played all 3 games that were mentioned. CS you could have fun with surf maps, hooks, and all type of server mods.

Does CoD2 have custom vehicles like jets, mecha's, pelicans, longswords, etc like Halo Custom Edition does?
Nah it doesnt but to be hones there would be no way in hell i would buy it u coud fly...-.- And ya COD1 has an awesome expansion pack with some great vehicles. COD3 will seriously pwn tho.

ScorelessCoasts
04 Nov 06, 14:06
Ano will halo 3 and your not buying it, its free..

Dernhelm
06 Nov 06, 02:36
http://www.gamestop.com/gs/20guide/VoxMS_013.jpg
helmets cant be worn.. its be the size of a cat's head

DarkSora
06 Nov 06, 03:14
@ SC and sprigner: Unreal tournament beats all in multiplayer :p end of.
*runs off*

Sprig
06 Nov 06, 08:38
@ SC and sprigner: Unreal tournament beats all in multiplayer :p end of.
*runs off*
Never played so cant comment :p

ScorelessCoasts
21 Nov 06, 20:38
Lol hmm I ALMOST agreed with you there DS but I think Halo's simplicity works with me :P

Also Dernhelm, I need to hear it from bungie themself, w.e i'll buy a cat if I have too :P

Sprig
22 Nov 06, 02:15
The problem with halo online is the guns, i mean it definatekly should have more of a hit ratio. I mean a pistol is more powerfull than a big ass machine gun? Pssshhh stupid imo.

bradas
22 Nov 06, 02:42
i'll buy a cat if I have too :P
buy a cat, they're god damn worth the hassle!
i wrestle with mine, i don't know if i should though :dead:

Bootaaay
24 Nov 06, 19:33
Some info on the 10 second single player clip Bungie are showing to the media now from UK OXM;

That Bungie dodged every single-player related question asked was no surprise. That Bungie showed us the first-ever footage of the single-player was a huge surprise. It was brief though, and we were told that what we were about to see, we'd only see once, and that nobody from Bungie was going to talk about it. They added that if we'd blink we'd miss it too. Our attention was grabbed...

Bungie played us a Saved Film (see the interview on p42 for more) from the single-player fame that they'd recorded a mere two days before we arrived and, while it only lasted around ten seconds, it blew us away. The clip began with Master Chief spraying bullets everywhere from the turret mounted on the back of a highly detailed Warthog. It charged into what looked like a large open aired multi-level industrial warehouse. The area was rammed full of Covenent enemies, vehicles and ships. World War III was kicking off before our eyes.

Cortana could be heard screaming instructions to Master Chief about the annihilation-in-progress and the Halo music was blaring out of the speakers. A Covenant Wraith was spotted skirting the sides of the environment unleashing massive plasma bombs while a Covenant ship was hovering over the action giving it everything it had in the direction of Master Chief.

When Bungie said blink and you'll miss it, it was right. But we spotted them - Spartans! For the first time in a Halo game MC looks to have back up in the form of other Spartan warriors. We briefly saw an AI-controlled Spartan run over to a new type of vehicle we've never seen or heard of before, jump on and join the battle. This new vehicle could only carry one person, and hovered around quickly like a Ghost. It's design appeared to have been influenced by those circular fossils Time Team digs up and the Spartan rode it like you would a huge Harley Davidson! The multiple levels of the environment housed turrets that had been manned by both Covenant and human soldiers. Everyone was firing everything they had, or could get their hands on, at each other - all at once!

With this much going on, you might expect slowdown from a game in early development, but everything ran smoothly.

The graphics engine is a re-worked version of the Halo 2 engine and Bungie let us know that even though what we were seeing looked impressive, there was plenty still to go in. Halo 2 was running on a HDTV next to us while we played the multiplayter and, yes - there's a huge difference in what Bungie has already milked from the Xbox 360. Playstation 3 - you'd better start running now!"


:nana:

ScorelessCoasts
25 Nov 06, 00:40
Is there anyways to view it?

Dernhelm
25 Nov 06, 04:25
they'll never let a video like that out so early.

DarkSora
25 Nov 06, 07:06
another spartan? :eek: awesome :D