Hogg
27 Jan 04, 19:13
I am trying to generate a e.mail scenario, japanese advance -v- british delay, in or around the fall of singapore in feb 1942.
To date, I have only used the vanilla battle editor, and generally have had no problems with the random maps.
However, dialing the above info into the battle editor gives me maps that are either desert, or semi jungley, but with snow! :cool:
Not historically accurate for the fall of singapore!!!!!
So, my question is, how can I generate random maps etc for e.mail games, where I have some control over the type of terrain (jungle, desert, city etc) and the weather?????
To date, I have only used the vanilla battle editor, and generally have had no problems with the random maps.
However, dialing the above info into the battle editor gives me maps that are either desert, or semi jungley, but with snow! :cool:
Not historically accurate for the fall of singapore!!!!!
So, my question is, how can I generate random maps etc for e.mail games, where I have some control over the type of terrain (jungle, desert, city etc) and the weather?????