meade95
24 Jan 04, 01:25
I have only been playing POA-2 (or play-testing rather) for about 6 hours today (since my game arrived)...
Does it not seem (hope I'm wrong here)...but does it not seem with how POA-2 runs it's simulation...and with how most scenario's seem to take place generally over a hour to 3 hour time frame (a real life simulated time frame for each scenario to be completed in....meaning in a real world operation .....Operations like these would be over within a 1 to 3 hour time frame)...
Does this not limit the overall strategy needed (or limit the ability to implement a broad set of stratgies because the time frame in which to implement them, just isn't availiable)....
Along with this.....Given the vast amount of weapons and weapon systems modeled (or could be modeled) within POA-2....is this also sort of un-useful (for lack of a better term...with regard to POA-2)....in that in most operations that will be over in 1 to 3 hours....A vast realm of weapon power is usually NOT brought to bare in that short of time.....
Again, I have only been play testing for about 6 hours....so I am very certain I am only scratching the surface....but just an observation that has come to mind....It seems like I'm not "feeling" the strategy side yet of this game...As compared with others...
Also, when I open an already made scenario....where / How do I adjust the different turn options and pulse options?
Does it not seem (hope I'm wrong here)...but does it not seem with how POA-2 runs it's simulation...and with how most scenario's seem to take place generally over a hour to 3 hour time frame (a real life simulated time frame for each scenario to be completed in....meaning in a real world operation .....Operations like these would be over within a 1 to 3 hour time frame)...
Does this not limit the overall strategy needed (or limit the ability to implement a broad set of stratgies because the time frame in which to implement them, just isn't availiable)....
Along with this.....Given the vast amount of weapons and weapon systems modeled (or could be modeled) within POA-2....is this also sort of un-useful (for lack of a better term...with regard to POA-2)....in that in most operations that will be over in 1 to 3 hours....A vast realm of weapon power is usually NOT brought to bare in that short of time.....
Again, I have only been play testing for about 6 hours....so I am very certain I am only scratching the surface....but just an observation that has come to mind....It seems like I'm not "feeling" the strategy side yet of this game...As compared with others...
Also, when I open an already made scenario....where / How do I adjust the different turn options and pulse options?