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Sturlungur
27 Sep 02, 21:01
Hi.

I just had this amazing Eureka!

As it seems the Event editor is stuffed full and players and designers are wracking their brains out to find a way to cram in new events or fix some problems in EA.

There is one way. The game could be set up as Europe Aflame (I) and Europe Aflame (II). And most of the events could be divided between those two. Thats because many of the events fit together while others don't.

For instance I would like to see all the pre-war builds along with EC in EA(I) and Battle of Britain and Sealion in EA(II).

But of course there are some events like D-day which would probably belong in both EA(I) and (II).

This is maybe not the perfect solution but this way lots of space could be freed up in the Event editor for new events like ... Germans switching to war production early and lots more.

Sturlungur

Thomas Hobbes
27 Sep 02, 21:55
Except this would double poor Mark and Ulver's already huge workload on the game.

What we should do is take poll and see how many people do the EC version instead of regular. If it's a low % than all the EC events could be saved and dumped for someone with more time on their hands.

Ming
28 Sep 02, 12:51
Originally posted by Thomas Hobbes
Except this would double poor Mark and Ulver's already huge workload on the game.

What we should do is take poll and see how many people do the EC version instead of regular. If it's a low % than all the EC events could be saved and dumped for someone with more time on their hands.


This is actually an old Idea. Mark has actually offered permission to anyone willing to create an Eastern Crusade only variant to go aheand and knock themselves out.

The only problem is that editing the event engine in the scenario is a bit like trying to cook a live goat that is alternatively trying to climb out of the pan or chew your clothes off. Add to that the sheer user unfriendliness of the TOAW scenario editor and it's a bit like the above, only now the stove has a tendency to explode. All this adds up to make an editing experience a shade more cumbersome than my metaphore but I'm sure you get the idea.

I will admit, during the summer I asked Mark for permission to begin work on an Eastern Crusade only scenario. I worked rather dilligently for three weeks. However, my job and other circumstances beyond my control have forced me to put this on hold (most likely permanently.) As I do not have the time to devote to it. This was before the recent release of the third party event software. Perhaps it would be much easier now.

Are there any scenario makers out there willing to step forward?

Thomas Hobbes
28 Sep 02, 14:05
I know it's an old idea.

It's just that if few people play the EC version Mark could leave 1.8a for them and create 1.9 with all those freed up events.

Mark Stevens
29 Sep 02, 11:40
As Ming says, if anyone fancies trying to design a purpose built 'Eastern Crusade' version around the EA map and OOB, they're very welcome from Ulver and my points of view: after all, we borrowed the original EA design from Trey in the first place.

I'd be more interested, if I had the time and energy, in rewriting the OOBs, even if only to clean them up a bit, or - better still - using the existing game to make some historical scenarios for players who don't have the time to play the whole thing: starting on the eve of 'Barbarossa', 'D-Day', the Russian counter-attack at Stalingrad &etc. Thing is, although the map and units are already in place, it still means rewriting the Event List every time and I tell you that bastard'll have you reaching for the valium or the whisky, probably both, after a few hours.

Ming
30 Sep 02, 00:55
Originally posted by Mark Stevens
As Ming says, if anyone fancies trying to design a purpose built 'Eastern Crusade' version around the EA map and OOB, they're very welcome from Ulver and my points of view: after all, we borrowed the original EA design from Trey in the first place.

I'd be more interested, if I had the time and energy, in rewriting the OOBs, even if only to clean them up a bit, or - better still - using the existing game to make some historical scenarios for players who don't have the time to play the whole thing: starting on the eve of 'Barbarossa', 'D-Day', the Russian counter-attack at Stalingrad &etc. Thing is, although the map and units are already in place, it still means rewriting the Event List every time and I tell you that bastard'll have you reaching for the valium or the whisky, probably both, after a few hours.


It's a shame, as I thought I had (imho) some interesting ideas to deal with the political situation in 1939. Allied resolve was to be much more brittle (Chance for Britain to sign seperate peace if France Falls. Combined with a chance that France would make peace if losses climb too high.) Yugoslavia could join either the Axis or Allies, Axis and Allied minors were more detailed. I even tried to model the eagerness of Mussolini to get involved in a conflict the Germans did not want him in.

Well, it all came to naught in the end.


Mr. Hobbes, I have a tendency to quote the last poster of the thread out of habit. My remarks were more intended for Sturlunger. Sorry for the confusion.

Sturlungur
01 Oct 02, 10:05
... and...

... reaching for the valium or the whisky, probably both, after a few hours:D

What a terrible Monster. And I who thought my opponents were the bad guys.:) . I know I certainly don't have any more time than you guys nor nowledge of the Event editor.

The only thing I can think of is maybe for players to pool together ideas for events and what would be necessary to write in the Event Editor here in the Forum. Maybe some with enough enthusiasm and time on his hands can play for a while with the Editor:devious:

Enjoy.
Sturlungur

Mantis
01 Oct 02, 14:55
Sort of like an 'open source' design? That could be workable if we had a few editor gurus on board... Any takers?

Sturlungur
03 Oct 02, 04:24
Maybe Ming is willing to share some of his ideas and problems?