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ebitt
20 Nov 06, 13:16
Playing Market Garden'44 against the AI I have found that Allied vehicles take losses while moving even when when not in enemy contact. The parameter data line is show below:
Allied Air Interdiction: 2% Axis Air Interdiction: 0%

How can I stop these losses?

Thanks

Ed

Rico
20 Nov 06, 14:25
Ed,
Do you actually observe the moving unit stop and an interdiction attack result appear? If not, then it's not air interdiction, but the usual losses suffered by moving vehicles - simulates break downs, etc....

Bob

ebitt
20 Nov 06, 15:32
The unit doesn't stop it simply suffers a loss. Doesn't matter if you move hex by hex or drag to a destination. I hadn't thought about breakdown. I guess that is also controlled by a reliability parameter and I'll check that out.

Thanks

Ed

ebitt
20 Nov 06, 15:58
Rico,

If not, then it's not air interdiction, but the usual losses suffered by moving vehicles - simulates break downs, etc....

Your answer was correct. Thanks for the lead.

When I run the numbers (24 vehicles, moving on a Primary road (4mp per hex moved) and a Quality "C" unit with a parm value of 10) the percentage seems low, but it seems to take a lot of losses. I'll fiddle with the parameter and see if that helps.

Ed