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Secret Agent
16 Oct 06, 13:10
I am currently working on creating a scenario in Harpoon Classic (Gold Edition). However, I cannot figure out how on earth to change the weapon loads of the aircraft. :P All of my Hornets are loaded up for Anti-Sub warfare. Can anyone give me a hand here?

Thanks!

Edit: Oops, didn't see the "scenario creation" subforum...sorry for misplacing this. :(

Herman Hum
16 Oct 06, 17:09
Congratulations on starting you new scenario! :D

Are you using the standard Database that comes with the game?

I think that you can change the aircraft loadouts during with the F6 command in the scenario editor. However, I have never seen Hornets with the ASW loadout. Something is quite odd, indeed.

How about posting up your scenario so that the HCG Scenario Pros like CV32 and Tony can have a look at it?

Secret Agent
16 Oct 06, 20:20
Yes, I am using the database that comes with the game. When I am adding aircraft, and click on "display" (where it has a picture and description of the aircraft), and click on "Weapons," it shows a number of different payloads (e.g. BAI, Prec, ASuW, etc.). But selecting one of those doesn't seem to make a difference. I tried hitting F6 when in the "display" mode ("Aircraft" & "F/A-18C" selected), while in the "Group Edit" mode..with the "F/A-18C" selected, and while in the "Ready" and "Attack" modes, but hitting that key didn't seem to do anything. :-\

I may upload the scenario at some point...but right now I am still working on setting things up. ;) (It's supposed to be a land strike, so that's why I want weapons other-than-Harpoons. :D)

(F/A-18 ASuW = 4 Harpoons, 2 AIM-9s, 1 fuel tank, BTW)

Herman Hum
16 Oct 06, 20:30
I have some idea of your problems, now.

When you are in the "Display" mode, all you are doing is looking for the information on that particular unit. You cannot set anything for loadouts. It's like looking at the reference library.

In order to set the weapons loadouts for a specific group, go back to the display with all the maps.

Select the Group icon.

Hit the Ready Aircraft hotkey (F5) and you should be able to change the loadouts for the aircraft. Sorry, I mentioned F6 erroneously.

I didn't mean for you to post it to the archives as finished product. Sometimes, it is easier to lend assistance if folks are able to open you are working on and see exactly what you are seeing.

Boats
16 Oct 06, 20:46
Yes, I am using the database that comes with the game. When I am adding aircraft, and click on "display" (where it has a picture and description of the aircraft), and click on "Weapons," it shows a number of different payloads (e.g. BAI, Prec, ASuW, etc.). But selecting one of those doesn't seem to make a difference. I tried hitting F6 when in the "display" mode ("Aircraft" & "F/A-18C" selected), while in the "Group Edit" mode..with the "F/A-18C" selected, and while in the "Ready" and "Attack" modes, but hitting that key didn't seem to do anything. :-\

I may upload the scenario at some point...but right now I am still working on setting things up. ;) (It's supposed to be a land strike, so that's why I want weapons other-than-Harpoons. :D)

(F/A-18 ASuW = 4 Harpoons, 2 AIM-9s, 1 fuel tank, BTW)

Agent, thats "ASuW" for "Anti-Surface Warfare". It's a decent loadout for killing ships.

Boats

Secret Agent
16 Oct 06, 21:50
Boats: My bad, thanks for the info! :)

Herman Hum: AHA! Thanks! I got it now! :D

(BTW the scenario is the beginnings of a simulating a strike on Iran...which I am gaming for an online government I am part of. ;) )

Herman Hum
17 Oct 06, 18:50
Took a peek at your scenario. It looks like an interesting setup. :)

Secret Agent
18 Oct 06, 08:51
Thanks! I'm trying to see how a massive air/missile strike on Iran would look. ;) Any immediate suggestions (eg "your fleets are about to be slaughtered if you keep them there!" :D)?

Herman Hum
18 Oct 06, 18:50
About the only think I can see from my quick glance is the fact that Iran looks like it is going to be bombed back to the Stone Age with all the forces arrayed against it. :laugh:

If one were to play the Coalition side with the current forces in your scenario, I envision a total slaughter. Is this your intent? I just don't see how the Iranians can survive more than an hour or two with the current OoB.

In fact, I would be more interested in playing the Iranian side just for the additional challenge! :D

Do you think that the B-2, B-1, B-52, and F-117 would be staged out of Riyadh? I don't know the history, but I thought that those massive planes were stationed on Diego Garcia during previous Gulf Conflicts.

Secret Agent
18 Oct 06, 23:42
I had assumed the bomber force would be based in Italy or just CONUS...but I put them there since the map doesn't include either nation. ;)

And yes, the intent *is* a slaughter (of the Iranian air/missile bases). I gave them about as many aircraft as globalsecurity.org said they had...and took a ton of US forces (though still quite fewer than we used in Desert Storm, as I can best estimate).

TonyE
19 Oct 06, 01:01
I had assumed the bomber force would be based in Italy or just CONUS...but I put them there since the map doesn't include either nation. ;)

And yes, the intent *is* a slaughter (of the Iranian air/missile bases). I gave them about as many aircraft as globalsecurity.org said they had...and took a ton of US forces (though still quite fewer than we used in Desert Storm, as I can best estimate).

Don't forget Iranian air defenses in terms of SAM batteries and AAA. I played Operation Island Wind last weekend (www.harpgamer.com, WestPac section) and while North Korean planes were surprisingly easy to swat from the sky (as Japan), getting thru the SAMs and AAA was no quick task and if the fighters would have held out longer or been a bit more lucky, the combination would surely have done me much more damage. Of course I haven't looked at your scen yet (hopefully tomorrow)...

TonyE
19 Oct 06, 15:32
Took a quick look at the scenario (you may want to distribute the SCp file rather than BKp (backup) file in the future). Lots of CVNs in vulnerable spots but I think you can manage as blue. Playing Red I was able to sink a carrier with a 100 plane strike but that was without Blue having any air patrols, only the AEGIS ships and 6 x F-15 that arrived to investigate. With air patrols I'm guessing Blue could hold off just about any attack.

Secret Agent
19 Oct 06, 19:01
Yeah, I'm definitely gonna be moving at least one of the carrier battle groups. ;)

And as per your previous comment...I am assuming that the air defense goes along with the Iranian bases (ie I dont have to add/modify anything)?

Thanks for your help! :)

Herman Hum
19 Oct 06, 19:38
IIRC, every base / installation has its own integral defences. However, you may be able to supplement them with generic Air Defence installations.

This way, you can create SAM belts and other defences.