John Osborne
13 Oct 06, 18:38
Hey guys,
Some players on another forum wanted a pdf on Building Armored Task Force Scenarios so that they can print them out. I'm working on them right now and will have them ready by tomorrow. I will post them in the download section of this forum. Due to the size of the full pdf file I will have to break them down by sections. It will be by the contents below,
• Create a new scenario
• Save a scenario
• Edit the Environment component
• Edit the Maneuver Graphics and Enemy SITTEMP
• Edit the Mission Components
• Create an Event Box
• Add a Unit Package
• Edit a hierarchy
• Copy units
• Add a block of obstacles
• Add a block of holes
• Edit an enemy path
• Create a hierarchy
• Add the Company Wave Attack mission
• Add the Attack by Fire mission
• Cancel a mission
• Add the Position Area Mission
• Create a Faction AI script
• Add an AI Time Limit condition
• Edit a Faction AI script
• Add an Event Box Condition
• Edit an AI Phase Order
• Use the clock to test a scenario
• Add a Toggle/Cancel Toggle Order
• Add a Battle Plan to a scenario
• Add an OPORD to a scenario
• Flip a scenario.
After I finish these I will start on Whats New in Raging Tiger, Falklands War:1982, and TSTC.
JohnO
Some players on another forum wanted a pdf on Building Armored Task Force Scenarios so that they can print them out. I'm working on them right now and will have them ready by tomorrow. I will post them in the download section of this forum. Due to the size of the full pdf file I will have to break them down by sections. It will be by the contents below,
• Create a new scenario
• Save a scenario
• Edit the Environment component
• Edit the Maneuver Graphics and Enemy SITTEMP
• Edit the Mission Components
• Create an Event Box
• Add a Unit Package
• Edit a hierarchy
• Copy units
• Add a block of obstacles
• Add a block of holes
• Edit an enemy path
• Create a hierarchy
• Add the Company Wave Attack mission
• Add the Attack by Fire mission
• Cancel a mission
• Add the Position Area Mission
• Create a Faction AI script
• Add an AI Time Limit condition
• Edit a Faction AI script
• Add an Event Box Condition
• Edit an AI Phase Order
• Use the clock to test a scenario
• Add a Toggle/Cancel Toggle Order
• Add a Battle Plan to a scenario
• Add an OPORD to a scenario
• Flip a scenario.
After I finish these I will start on Whats New in Raging Tiger, Falklands War:1982, and TSTC.
JohnO