BigAnorak
07 Oct 06, 07:13
I have been playing a PBEM game of EA, and have posted the niggly bugs that had occured along the way - units not disbanding, Sweden's armed forces withdrawing for no reason etc. But my opponent and I have agreed house rules to work round these annoyances, as we think the scenario is great.
To cut a long story short we have Got to Turn 40 with me as the Axis undertaking a non-stop blitz strategy, Taking out Poland France and the Low countries in 1939 to get the Italians in so I could invade Egypt and do a Sealion in Early Spring 1940.
In turn 39 I get to Alexandria and invade and unoccupied Plymouth to gain a bridgehead in Operation Sealion.
I receive the turn back from my opponent with the message that I have received reinforcements.
I open the recent reinforcement message box to see that every single German Unit in the regular OOBs has been withdrawn!. The only forces left on the map are the bonus units.
I am the most patient man in the world usually,but this is the limit. This scenario has clearly not been converted to TOAW3 as is claimed.
I am not blaming you Mark, but everyone knows the amount of time each turn takes, and therefore how much of one's life is commited to playing a game with 300+ turns.
I know that you are working on a version that is more compatible with TOAW3 and that Matrix are waiting for their part time programmer to be able to spend time on fixing the event bug, but I beg that sufficient testing is done before you post the "final" version, so that players of this fantastic scenario do not get as frustrated as me and my opponent.
To cut a long story short we have Got to Turn 40 with me as the Axis undertaking a non-stop blitz strategy, Taking out Poland France and the Low countries in 1939 to get the Italians in so I could invade Egypt and do a Sealion in Early Spring 1940.
In turn 39 I get to Alexandria and invade and unoccupied Plymouth to gain a bridgehead in Operation Sealion.
I receive the turn back from my opponent with the message that I have received reinforcements.
I open the recent reinforcement message box to see that every single German Unit in the regular OOBs has been withdrawn!. The only forces left on the map are the bonus units.
I am the most patient man in the world usually,but this is the limit. This scenario has clearly not been converted to TOAW3 as is claimed.
I am not blaming you Mark, but everyone knows the amount of time each turn takes, and therefore how much of one's life is commited to playing a game with 300+ turns.
I know that you are working on a version that is more compatible with TOAW3 and that Matrix are waiting for their part time programmer to be able to spend time on fixing the event bug, but I beg that sufficient testing is done before you post the "final" version, so that players of this fantastic scenario do not get as frustrated as me and my opponent.