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View Full Version : Have you ever had enemy ships lined up within your TF?


Sheik Yerbouti
28 Aug 06, 12:57
Happened to me just now. My Russian minelaying TF of 3 divisions of destroyers and the 2 minelayers were on their way to mine the port north of Elliot Island (latter I had mined already) at night 13th of February (in my new Russian campaign). A battle started against 4 Japanese PCs, a cruiser and a bunch of torpedo boats. The shocking thing was that the 4 Japanese PCs were within the line of my right flank destroyer division and had perfect shooting positions against my minelayers. A hectic battle ensued were I lost minelayer Amur :upset: but managed to escape the other, Yenisey with some damage. Torpedoes were crisscrossing everywhere, and while my destroyers valiantly managed to sunk PC Yoshino and C Tatsuta, while damaging PCs Takasago (heavily), Chitose and Kasagi (both lightly), 12 of them were lost in the process. :cry:

My hands are still shaking. Too much of this "fun factor" here! :shock: :D

saddletank
28 Aug 06, 13:05
Those night actions are mental aren't they? But then again you can't possibly be having as much fun as you say you are because according to Ivanmoe the gameplay is as 'dry as dirt'. :)

WallysWorld
28 Aug 06, 13:20
Agree, those night engagements are hectic from the get-go. Ships so close together sometimes, your crews can yell taunts to the enemy.

Rhetor
28 Aug 06, 13:28
And you have watch where you shoot. 305mm "friendly" shell was not so friendly to one of my destroyers closing in to the Japanese cruiser for torpedo attack during a night combat. In night engagements it is often wise to order your heaviest vessels to cease fire when friendly destroyers are engaging the enemy. Their secondary (ie locally controlled) guns still fire away.

Bullethead
28 Aug 06, 13:55
The shocking thing was that the 4 Japanese PCs were within the line of my right flank destroyer division and had perfect shooting positions against my minelayers.

:scream: That would have me pulling my skivvies out by their last visible threads :D.

Nice of that to happen in the game. Such things really happened in the real war, such as the incidents described in the manual about nearby IJN and IRN DD units getting scattered and some ships ending up in opposing formations without realizing it until the sun came up :OHNO:

Fishey...)()
28 Aug 06, 13:58
And you have watch where you shoot. 305mm "friendly" shell was not so friendly to one of my destroyers closing in to the Japanese cruiser for torpedo attack during a night combat. In night engagements it is often wise to order your heaviest vessels to cease fire when friendly destroyers are engaging the enemy. Their secondary (ie locally controlled) guns still fire away.


This recently happened to me! I think the poor little guy took a full salvo form a protected cruiser, one minute he was there the next nothing but smoke :upset:

String
28 Aug 06, 14:31
Oh yes it has.

Last night I had a night engagement in my russian campaign. Like you I had sent my two minelayers with destroyer escort to mine those islands near PA.

The battle started when Amur literally collided with a japanese PC. The watchmen must have been asleep or something

Daedalus
28 Aug 06, 15:45
Happened to me just now. My Russian minelaying TF of 3 divisions of destroyers and the 2 minelayers were on their way to mine the port north of Elliot Island (latter I had mined already) at night 13th of February (in my new Russian campaign). A battle started against 4 Japanese PCs, a cruiser and a bunch of torpedo boats. The shocking thing was that the 4 Japanese PCs were within the line of my right flank destroyer division and had perfect shooting positions against my minelayers. A hectic battle ensued were I lost minelayer Amur :upset: but managed to escape the other, Yenisey with some damage. Torpedoes were crisscrossing everywhere, and while my destroyers valiantly managed to sunk PC Yoshino and C Tatsuta, while damaging PCs Takasago (heavily), Chitose and Kasagi (both lightly), 12 of them were lost in the process. :cry:

My hands are still shaking. Too much of this "fun factor" here! :shock: :D


More than one time the two fleets would get mixed up, in the dark they could not tell good guy from bad guy, Then day came and all hell broke lose. :laugh:

saddletank
28 Aug 06, 17:16
Just read the descriptions of the post-Jutland night actions. All of the above seemingly crazy scenarios are totally believeable in the light of what really happened there.

Trouble is some customers might run to Norm and Jim moaning about a buggy game when such things happen.

Daedalus
28 Aug 06, 17:43
Just read the descriptions of the post-Jutland night actions. All of the above seemingly crazy scenarios are totally believeable in the light of what really happened there.

Trouble is some customers might run to Norm and Jim moaning about a buggy game when such things happen.

You are right on the customers thinking it is a bug. I guess that is where you and I come in and try to get them to send it to support. If we can do that or kinda exsplain how it did really happen then it will help.
I have to stop and see that some of the people playing this game know nothing of Naval warfare, not that I am anykind of exspert on it. lol. But I do study it a lot and have for years.
If we try to show them where it did happen in real life and that this game is not just a game, but as real as it can get , then it will not seem so strange to them I think.

Sheik Yerbouti
28 Aug 06, 18:15
Although I'm not a naval warfare expert, I had read the effin' manual so I knew that this type of a thing had happened during the war, but didn't believe it could happen in the game. When it did, while it was shocking it also was very, very cool. :smoke:

saddletank
28 Aug 06, 19:40
Yep, I'm beginning to think this game is more and more cool the more I play it. Superficially on the surface it looks disarmingly tame. The sea. Some ships. They shoot at each other. Hmmm, 'kay.

Then you play the campaign game and all kinds of weird sh*t happens. You think this is mad, the game must be bugged.

But then you read up on the naval history and you realise that this kind of sh*t really did happen.