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Heldenkaiser
08 Aug 06, 05:44
I believe in one of the tutorials it was pointed out that the "D" key could be used for telling a unit to dig. I seem to recall that I tried it and it worked. (Together with "L" for toggling the loss tolerance settings.)

However, if I try it now, "L" still works (the unit remains selected), but "D" makes the cursor jump to an entirely different unit usally at the other end of Normandy. I can't tell if the unit originally selected starts digging, or not. :nervous:

Is there a setting I may accidentally have changed, somewhere, or is this the way it's supposed to work?

Also, loosely related - in which order does the "next unit" button scroll through the available units? It seems that, if I just keep clicking, sometimes I return to a unit that I already have viewed before, but that doesn't mean that I have been through *all* units, rather if I keep clicking, new ones come up that I haven't seen before in this sequence. Is there any order to it, or is it simply random?

Is there no button or key that will bring up only units that have MP left? That would be *enormously* helpful for checking which units still need attention. :rolleyes:

Thanks! :)

Heinz57
08 Aug 06, 06:13
My understanding is that it will sequence through in the order as presented in the Order of Battle...not positive, but - yes, if you use the hot key to dig in, it will jump to a new unit and not continue to highlight the unit that just dug in.

Heldenkaiser
08 Aug 06, 06:23
My understanding is that it will sequence through in the order as presented in the Order of Battle...not positive, but - yes, if you use the hot key to dig in, it will jump to a new unit and not continue to highlight the unit that just dug in.

Thanks. Hm, pity ... not very useful, is it? As I usually will want to tackle my units as they are grouped together on the map and not by wildly jumping all over it. :OHNO:

Hank2
08 Aug 06, 09:19
There's been several requests at matrix and maybe here to get the "D" key changed so it only digs in the currently selected unit (without moving to the next unit with mp's left).

I sure hope they change it. I quit using "D" to dig in units a now I just use the slower pop menu selection for digging in. There's several other keys that do the same I wish they would change also like "T" I think for tac res.

Telumar
08 Aug 06, 09:26
Is there no button or key that will bring up only units that have MP left? That would be *enormously* helpful for checking which units still need attention.

Agree. Post it at Matrix in the suggestions for GUI improvements thread.

Heldenkaiser
08 Aug 06, 10:14
Agree. Post it at Matrix in the suggestions for GUI improvements thread.

Right -- where? I found Matrix forums, but no thread like that. :)

Telumar
08 Aug 06, 10:20
Right -- where? I found Matrix forums, but no thread like that. :)

Sorry, my fault, the thread title is Interface wish list. Go here: http://www.matrixgames.com/forums/tm.asp?m=1189028

Heldenkaiser
08 Aug 06, 10:34
I've done so. :)

Telumar
08 Aug 06, 10:38
Yeah, i've just read - and also Ben Turner's advice to browse the formations..however, a hotkey would be better.