Heinz57
05 Aug 06, 11:54
Before jumping into some more units and following up on the value of engineers, it is worthwhile to briefly cover benefits of deployment status and different types of terrain.
When on the defense, the ideal status for all of your units on the front line is "fortified" status. Units won't necessarily need to be in fortified status if they are in fortified terrain. Fortified terrain is marked as a grey circular area (although variable to different graphics mods) - but examples are at 46, 23 and 43, 28 on the Two Weeks in Normandy map.
Fortified status or fortified terrain provides enormous defensive benefits - increasing anti-armor strengths of a unit's equipment by x5; and anti-personnel strengths by x4.5. Vehicle's defensive strengths are increased by x3; infantry defensive strengths by x8, and static equipment (towed) by x6.
All defensive deployment and terrain benefits are referenced on page 38 of the manual.
When we proceed in discussing more units - it is appropriate to point out to new players that in TOAW, it is very common for one type of unit to include multiple types of equipment - personnel, vehicles and towed weapons. It is a good idea to familiarize yourself with your units when starting a new scenario (select unit, right click on unit - select "Unit Report") and the equipment within them (left click on icon next to each weapon type).
Notes for equipment may include that it is agile, moves slowly, is motorized, or requires transport. The key for these notes is on Page 20-21 in the manual, explaining the basis for movement rates, as well.
Anyone's welcome to jump in with their notes and questions!
When on the defense, the ideal status for all of your units on the front line is "fortified" status. Units won't necessarily need to be in fortified status if they are in fortified terrain. Fortified terrain is marked as a grey circular area (although variable to different graphics mods) - but examples are at 46, 23 and 43, 28 on the Two Weeks in Normandy map.
Fortified status or fortified terrain provides enormous defensive benefits - increasing anti-armor strengths of a unit's equipment by x5; and anti-personnel strengths by x4.5. Vehicle's defensive strengths are increased by x3; infantry defensive strengths by x8, and static equipment (towed) by x6.
All defensive deployment and terrain benefits are referenced on page 38 of the manual.
When we proceed in discussing more units - it is appropriate to point out to new players that in TOAW, it is very common for one type of unit to include multiple types of equipment - personnel, vehicles and towed weapons. It is a good idea to familiarize yourself with your units when starting a new scenario (select unit, right click on unit - select "Unit Report") and the equipment within them (left click on icon next to each weapon type).
Notes for equipment may include that it is agile, moves slowly, is motorized, or requires transport. The key for these notes is on Page 20-21 in the manual, explaining the basis for movement rates, as well.
Anyone's welcome to jump in with their notes and questions!