View Full Version : Kicking in the door
Poor Old Spike
20 Jul 06, 16:05
This illustrates how psychotically brutal you must sometimes be when attacking like my Germans have just done (from left to right) in this Ardennes endgame screen against the American AI+3 in a recent playtest.
I concentrated all my forces for a single spearpoint thrust straight down the middle. There are 3 big flags there on top of each other (total 900 pts), so I'm not going to try for the other small flags (100pts each) with a wide-front advance which would dilute my punching power.
Far better to just steamroller down the middle and kick in the door ;)
I got a minor win, that'll do ;)
"Punch with your fist and not with spread fingers" - Guderian
As I've said before, CM is best played like rock n' roll, not like some poncey waltz, right Elvis?
"Uh-huh"..
http://i53.photobucket.com/albums/g64/PoorOldSpike/red1.jpg
http://i53.photobucket.com/albums/g64/PoorOldSpike/red2.jpg
Nemesis Lead
20 Jul 06, 20:20
LOL--concentration is good, overconcentration is bad. There are diminishing returns to packing in so tightly as you become vulnerable to all sorts of things (artillery, AT mines killing entire tank platoons, tanks exploding and taking out other tanks, airstrikes killing entire infantry companies, long range/unseen AT guns killing entire tank platoons, 150mm IGs killing infantry platoons, etc.).
You can spread out a little more and still achieve concentration. Remember--it is not the units that need to be concentrated, it is the FIREPOWER that needs to be concentrated. Your guys could be echeloned and still achieve this. Your firepower would be dilluted slightly, but you would be much more survivable.
Poor Old Spike
20 Jul 06, 21:11
That game (Koens "Snowy Red" scen at TPG) was played in a blizzard giving max visibility of about 180 metres.
Therefore by concentrating all my units in a tight "corridor of advance" in the centre, all enemy units more than 180 metres from each side of the corridor couldn't see me, ha ha ha..
Over half his units therefore played no part in the battle because only those mostly to my front could see me and had to bear the full fury of my entire force alone.. ;)
Same principle applies at night and in fog or rain etc, measure the max visibility at the start of the setup phase and base your strategy firmly on that.
Night Meeting Engs in particular can be fun because if the visibility is about 100 metres, each players forces roam around the map in a 200-metre diameter "bubble of visibility" looking for the other guy, so the more units you can pack into your bubble, the more punch it has when it rolls into the enemy bubble ;)
"Whither art they vanish'd? The earth hath bubbles as does water, and these are of them".. (Macbeth marvelling at the way the witches disappeared)
Noob note - remember, the human brain is the most powerful weapon on the battlefield, so fight with your brain first and your weapons second..
Nemesis thank you .:smoke:
Poor Old Spike
20 Jul 06, 21:40
NEMESIS LEAD QUOTE - concentration is good, overconcentration is bad<
---------------------------------------------------------------------
Yes but all too often the terrain and tactical situation forces us to over-concentrate whether we want to or not.
For example in the shot below from an ongoing ladder game, the current WPC ladder leader has had the gall to try to move a mass of infantry into the far end of my wood, so I've been forced to concentrate these Shermans and M10's to give them a good seeing-to with sustained area fire which has encouraged them to dive for cover..
See, if I hadn't concentrated, I couldn't have kicked his butt like that ;)
Wait! I feel a stunning pearl of tac wisdom coming on! - "Never fear to over-concentrate, let the fear be your enemies" - POS
http://i53.photobucket.com/albums/g64/PoorOldSpike/CMconcent.jpg
vBulletin® v3.7.0, Copyright ©2000-2008, Jelsoft Enterprises Ltd.