View Full Version : Short cut addendum to stop smackplay...?
Yes, Gentlemen, I know that I should have this written on the inside of my eye-lids, but.......
What is the properties line addendum to turn the damn movie off?
Been test-driving too many different .exes lately and buggered myself somewhere along the line, eh?
Waiting for the toaw 3 cd version is driving me slightly off kilter! :mad: :nuts:
ralphtrickey
02 Jun 06, 21:22
Yes, Gentlemen, I know that I should have this written on the inside of my eye-lids, but.......
What is the properties line addendum to turn the damn movie off?
Been test-driving too many different .exes lately and buggered myself somewhere along the line, eh?
Waiting for the toaw 3 cd version is driving me slightly off kilter! :mad: :nuts:
nointro, the command you want is nointro
Danke Sehr, mien obergruppenfuerer!
"You restore my joy, and establish my comfort...." or words to that effect, lol!
Knew it was some sort of thing similar, eh?
Now all I want is a cd version of toaw3 and I'm good for Summer, eh?
Ralph: you guys roxer, max; No shtsky!
Or, from within the game, choose the menu item
View>Options>Intro Cinematic>Do Not Play.
Yes, Jam;
The point of it all is to mod the properties line in the short-cut of .exe so that one doesn't have to go thru the .exe run-thru to be able to do that, eh?
Possibly a 'refresher' on use of command lines would be useful,eh? Espescially to the 'newly interested' in ToaW...eh?
Something in a sticky vis this question? A sticky vis 'basic commands & tools' ?
LOL, and I can use it, or references to same (linked), just came back after a year, and I'm suffering from CRS; not to mention too many folders of ACOW files to be able to ready reference dick, eh?
May be too much work to be useful, at least for me, as I'm saving my shots 'till after I see what T3 can do!
Bloodstar
03 Jun 06, 04:54
The point of it all is to mod the properties line in the short-cut of .exe so that one doesn't have to go thru the .exe run-thru to be able to do that, eh?
"E:\TOAW COW\Opart 300 CW.exe" -nointro -nodelay
Right click on TOAW OPART300 exe on your desktop and write this in target field, if your TOAW is on another partition then it will be some other letter instead of E.
Mario
You can find it all simply in the TOAW CoW Help file, under Appendices > Unsupported Features for Power Users. Here's the section relative to Command line switches:
Command Line Switches
TOAW has a number of hidden features that can only be turned on by use of the command line. Most are only useful for scenario designers. Two: polog and toawlog, can be useful to players who might wish to “look under the hood” after a gaming session. The po_log.txt and toaw_log.txt files can be examined using any text editor that can load large files. It is not uncommon for the log files to exceed 10 MB in size.
To insert a command line parameter into a shortcut used to launch TOAW you will need to right click on the shortcut (details vary slightly depending upon which version of Windows you are using and how you have your shortcuts set up) and select “properties”. In the “target” field, enter a space after “exe”, followed by the command line switch you wish to use. Separate multiple switches by a space. If the target field appears within quotes, place your command line switch inside the quotes.
nodelay – Useful for debugging scenarios in computer vs. computer play mode, this option turns off many of the small timer controlled delays and animations in the game. The effect is most noticeable on faster machines.
noupdate - Useful for debugging scenarios in computer vs. computer play mode, this option turns off many of the screen updates in the game. The effect is most noticeable on slower machines. This option should not be used when playing the game, as some of the updates are necessary for normal play purposes. A combination of nodelay and noupdate can speed computer vs. computer scenario test dramatically.
nosound – Turn off all sound.
norandom – Turns off system time based initialization of the random number generator used in TOAW.
polog – Turns on the programmed opponent logging feature. This will generate a po_log.txt file in your game directory. The log file is a detailed record of programmed opponent decision making during a game.
toawlog – Turns on the general game logging feature. This will generate a toaw_log.txt file in your game directory. The log file is a detailed record of many game management functions, including loading and unloading of resources and combat resolution.
nointro – Turns the introductory cinematic off.
uberdude – Increases the amount of feedback from the event engine and other game functions for debug purposes. Many event engine actions that leave no trace in normal mode will fully document themselves in the news report if you use the uberdude switch. This can be used during normal play, but is really intended for scenario designer use. It has a tendency to clutter the news report and certain graphics areas with information that isn’t needed during normal play.
The point of it all is to mod the properties line in the short-cut of .exe so that one doesn't have to go thru the .exe run-thru to be able to do that, eh?
Maybe I'm missing your point. I thought the point was to be able to easily switch off the intro movie so that you didn't have to watch it each time you opened the program. If I misunderstood that, then let me know.
Otherwise, what I described to you, accomplishes exactly the same thing as the "nointro" command line switch, and is a lot more foolproof. It causes TOAW to write to its config file a command to not run the movies at start up. You do this once, and forget about it.
Could you just delete smack play out of the program folder or is it used somewhere else in the game?
@Jamian:
No, you have it correctly...sorry for the confusion, eh?
It's just that I've got a number of different .exes and it's faster to mod the property line than go thru the intro.
The 'internal' setting doesn't seem to stick for some reason.:eek:
Otherwise, what I described to you, accomplishes exactly the same thing as the "nointro" command line switch, and is a lot more foolproof. It causes TOAW to write to its config file a command to not run the movies at start up. You do this once, and forget about it.By the same token, a menu command doubling the nodelay command line switch could come very handy, especially with the ability of TOAW III to load files directly by associating .sal extensions.
The 'internal' setting doesn't seem to stick for some reason.:eek:
You need to do it, within the game, and then close the game. Then, it will be written to the config file, and will "stick".
By the same token, a menu command doubling the nodelay command line switch could come very handy, especially with the ability of TOAW III to load files directly by associating .sal extensions.
Exactly, if you actually like that option...;)
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