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View Full Version : Scout Helos as FO's


Achilles
02 Mar 06, 04:17
Here is what I propose:

1. Buy a scout (light) helicopter.
2. Buy some artillery.
3. From the scenario editor "assign as new leader" the scout helicopter to the artillery units.
4. From the scenario editor adjust the scout helicopter experience & (leader's) artillery command ratings to a value of 100.

You will have achieved:

1. Platoon leader with advanced LOS & mobility (scout helicopter)
2. All artillery units will respond to 1,5 delay with accurate on target bombardment.

see picture:

http://www.shrapnelcommunity.com/threads/uploads/408960-helicopter.JPG

Double Deuce
02 Mar 06, 08:03
Interesting . . seems like a simple solution. I'll have to give it a try.

Achilles
02 Mar 06, 09:11
Interesting . . seems like a simple solution. I'll have to give it a try.

Mike,
I tested it and it has certain advantages like :

1. Small artillery delay of 1,5 instead of 2,5
2. Accurate targeting since the platoon leader has direct LOS

The only problems are :

1. Artillery relocation at 0,2 instead of 0,1
2. The designer should be careful not to mix the command structure of the menu list (he must prepare one custom platoon at a time)
**i) Buy Heli
**ii) Buy Arty Bn
**iii) Assign Heli as leader to Arty units (take them from the Arty Bn)
**iv) Delete the remained/drained Arty Bn in order to avoid problems in force structure
**v) Proceed with the formation of the next arty platoon; follow the same steps i) - iv)

cheers,
Pyros

hoplitis
03 Mar 06, 14:18
" Novel neurosurgery practices for winSPMBT "

By Achilles

Now available!

:nuts: :crosseye: :cheeky:

What can I say! Keep them coming Pyro!

(Mas koufanes pali ;) )

Achilles
03 Mar 06, 16:52
Thanks Vangeli :laugh: