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I have a couple of house rule questions:
1.) There is a road on the Kerch straits that allows travel between the Crimean Peninsular and mainland USSR. Can a unit go out onto the road and attack the opposite shore which is held by enemy units?
2.) The map says 'no paras east of Urals!'. What about other units, are they allowed to use land movement to go into this area?
3.) Event 59 says 'Uprising in the Caucasus' but the two Arab units don't appear because the hex is Allied controlled. Shouldn't these be guerillas or the hex changed to Axis control?
Mark Stevens
12 Sep 02, 16:08
Those land roads - as opposed to the Sea Supply Roads - are fully playable, and you can move land units over them: I should warn you that anyone caught on them by naval or air bombardment suffers very heavily.
Yes, the Axis are welcome to try to cross the mountains and finish the Russians off - I just wanted to avoid suicidal paradrops to cut them off from the last supply point at Omsk.
Most of the Axis volunteers units in that region were cavalry, which was the traditional way of fighting, rather than guerillas. There are two or three of them scattered around that area, and the Axis have to convert the hexes to enable them to form up. (It would take a separate Event to convert each hex, and they wouldn't work if the Red Army was adjacent anyway.)
Originally posted by Mark Stevens
Most of the Axis volunteers units in that region were cavalry, which was the traditional way of fighting, rather than guerillas. There are two or three of them scattered around that area, and the Axis have to convert the hexes to enable them to form up. (It would take a separate Event to convert each hex, and they wouldn't work if the Red Army was adjacent anyway.)
Thanks for the answers. In regards to Soviet Arabs, couldn't at least one of the units be a guerilla with mostly cavalry inside of it? That way a uprising actually occurs rather than having to wait for the Axis to take over the area.
Mark Stevens
13 Sep 02, 13:46
I fear that, such is the way of the wicked world, you'd find a Soviet AA or similar unit artfully positioned on that very same hex.
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