RobO
23 Sep 03, 02:57
In ROQC I have been using the force size handicap to model difficulty levels for the player. I'd like to make use of the computer experience bonus as well, but I'm sure as to how these two compare with each other. I haven't used the computer experience bonus myself and I don't have the time to play a lot of battles to check it out.
I'm hoping that someone here has accumulated some experience on this and is willing to share it.
For example, is +100% equivalent to +50% and experience +2, +75%/+1, +50%/+1 or something else?
I'd love to have a rule of thumb, e.g. +25% matches +1 experience bonus - but that may not be possible.
I'm hoping that someone here has accumulated some experience on this and is willing to share it.
For example, is +100% equivalent to +50% and experience +2, +75%/+1, +50%/+1 or something else?
I'd love to have a rule of thumb, e.g. +25% matches +1 experience bonus - but that may not be possible.