View Full Version : One - Two Punch
What two units do you like to use in conjunction with each other to finish off a Squad, Company, Armour unit etc.? :smoke:
Whatever is provided...lol.
...in an ideal world:
Hidden MGs to wipe out a squad
Good covered Arty FO's to wipe out a Company, and
Hidden ATGs to wipe out Armour.
:)
jaegertech
09 Nov 05, 19:41
Light AT gun (the sacrifice) in great cover opens up on an armored thrust causing them to face it and slow down. One turn later, a heavy AT gun or three in ambush positions take the easy flank shots.
Also, leaving a flanking route to one of your defensive positions "open" to infantry attack. That is, until the canister and tracers start flying when they find the minefield.
Easiest to predict what the other guy will do when you "screw up" a little.
Jaegertech has the idea right, maybe you guys will not give up ideas or this game is not deep enough to get into 1-2 punches? :confused: :smoke:
liuzg150181
11 Nov 05, 04:51
I use HE burst either from tanks or assault guns to scare the infantry units,then together with MG team eliminate them~~~ :dead:
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