View Full Version : Had fun
Had fun messing around tonight.
Played a little of scenario 4.
No idea what I was doing, infact I let the AI do most but still good fun.
I built a fairly large scenario last night to set some features in this current build and I have to admit that I enjoyed it. What is working right seems to be doing a good job. There are still several major problems such as arty not working and mines not detonating, but the other combat features seem to be working well. With this build, ATGM (esp TOWs) seem to be real effective and deadly. CAS is more effective than in the past. I know that Scott had corrected some problems with it in this build. For the first time since I have had POAII, I felt like I was playing PiTS but upgraded.
And yes, I understood most of what I was doing.
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