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Tripps
27 Oct 05, 15:17
Well ER, i'll let you pick:

Option A. 5 snipers vs 5 snipers - huge map, heavy woods.
Option B. 5 flamethrower teams vs 5 flamethrower teams, huge map, steppe, large hills.

ER_Chaser
27 Oct 05, 15:19
LOL .... I did not figure merely my presence of words would panic you like that :D .... (Now my ego soar higher than the eagle :D )

Tripps
27 Oct 05, 15:29
Ahh the flight of Icarus :)

Anyways, no, it will probably be a ME (canna have attack and defends with fixed, 25 turns)
Thinking small map, city, but you'll have to wait til i finish work :)

Palantir
27 Oct 05, 15:56
Just remember the "rules" for the settings in the GotH event...

Tripps
27 Oct 05, 16:10
Just remember the "rules" for the settings in the GotH event...
I was only joking regarding the snipers and Ft's... :(

Palantir
27 Oct 05, 16:18
Hey that would be a great battle- I did create a sniper "only" city scenario. The problems are the reloading times & LOS lock-on times.

It's almost impossibile for the sniper to shot at anything running across streets etc. (even walking) Plus only 2-3 shots a turn makes for a frustrating game.

Waleed
27 Oct 05, 17:17
Plus at close range snipers will not fire...

...no modelling of the back-up weapon. :(

jaegertech
27 Oct 05, 17:40
Meeting Engagement with only light AT guns?

Lurker
27 Oct 05, 20:08
Meeting engagement with only trucks? :)

Or just conscript inf?

Plus at close range snipers will not fire... Thanks, I didn't know that. It explains much in one of my current games.

Palantir
27 Oct 05, 22:13
Better yet BUNKER WARS!!!!!!!!!!!!!!!!!!!!!!!!!!!

Tripps
28 Oct 05, 22:55
January 1945
1000 ME in the North
German Ski vs Russian Ski
Small map, extreme cold, overcast, village, mod tree, mod hills, 25 turns fixed

yay i get my snow map :)

What say you ER, Russkies or Germanski's?

ER_Chaser
29 Oct 05, 03:12
Tripps, sorry, I cannot play snow maps, due to physical reasons. It severely hurts my eyes. Could you please change that? Thanks.

Waleed
29 Oct 05, 07:47
Tripps, sorry, I cannot play snow maps, due to physical reasons. It severely hurts my eyes. Could you please change that? Thanks.

..isn't it ? Just wear sunglasses or change the screen settings.

This is a special ACG/SZO Challenge where the "King" decides the parameters and the challenger picks the side....if you are not man enough to accept Tripps' parameters then withdraw from the Challenge... ;)

...I am currently "having to play" a huge attack battle, attacking in thick snow, thick fog and light snow falling - I find it very difficult plotting on a white screen with grey fog and bits of white, but I joined the campaign and am following the parameters set by the Campaign Organizer.

Waleed
29 Oct 05, 07:57
...SNIP... the "King" decides the parameters...SNIP...

...for "King" read "General"... :argh: :argh: :duh1:

ER_Chaser
29 Oct 05, 10:46
..isn't it ? Just wear sunglasses or change the screen settings.

This is a special ACG/SZO Challenge where the "King" decides the parameters and the challenger picks the side....if you are not man enough to accept Tripps' parameters then withdraw from the Challenge... ;)

...I am currently "having to play" a huge attack battle, attacking in thick snow, thick fog and light snow falling - I find it very difficult plotting on a white screen with grey fog and bits of white, but I joined the campaign and am following the parameters set by the Campaign Organizer.
Waleed, I do not know how come you have such unfriendly hostility against me. I do not even know you.

Anyway, first I must say I did not make this "excuse" up. If you go to, for example, this thread:
http://www.strategyzoneonline.com/forums/showthread.php?t=29395
See the attachment in post#3 which I put there long time ago, (with the last update time, you can verify that I did not put that on last night.) I stated clearly I cannot play winter scenarios due to physical reasons. If it were not physical reasons, of course i would accept any terms as stated.

Second, if this is really following the rules that is stated earlier than the later challenger queue thing, then the correct order would have been:
Tripps defends his position,
Tripps sets up next round immediately (which he delayed almost a week, you did not say anything against him on that, btw)
Then the first challenger WILLING to take the parameters will jump in and claim the position
Then the game starts.

Now we have to enter this challenger queue long time ago, so Tripps knows that it will be me. I am not accusing that Tripps manipulated the para so that I cannot play on purpose, but at least because if it is like the original rule, I would not have to jump on in this round, instead, I would have been playing him earlier in the previous round or something.

It is not very responsible for you to say those things before at least gathering some information, in my opinion.

Lurker
29 Oct 05, 11:39
I think ER makes a good point about the rules changing as I was thinking much the same thing several weeks ago.

Per GOH rules "The General should post all the parameters he wants here openly so a player can read them and decide if he wants to make a challenge (also to see if he has the game type BO/BB/AK) "

At this point many are anxiously jumping on the challenge wagon before the game parms are even posted. I suggest we go back to the original intention of the rules.

Waleed
29 Oct 05, 15:42
Cor...I did not expect that - I have to respond as your post... :laugh:

Waleed, I do not know how come you have such unfriendly hostility against me. I do not even know you.

No unfriendly hostility whatsoever...you have read something into my post that was not there. :)


Anyway, first I must say I did not make this "excuse" up. If you go to, for example, this thread:
http://www.strategyzoneonline.com/forums/showthread.php?t=29395
See the attachment in post#3 which I put there long time ago, (with the last update time, you can verify that I did not put that on last night.) I stated clearly I cannot play winter scenarios due to physical reasons. If it were not physical reasons, of course i would accept any terms as stated.

My god - I had thought you might have an eye condition or something - :OHNO: but when I read your "parameters" I was laughing so much I almost fell off my chair... :cheeky: I mean, you cannot be serious...but you must be - I have copied them here...

"ER_Chaser's CMBB perferences:

Required: (by this I mean, I strictly request them)
1) No winter missions.
This is because the all white winter graphics on screen really hurt my eyes.
There is no other reason for me to deny winter missions.

2) No night missions.
This is because the two night missions I played were plain boring.
I do not want to waste time.

3) No KV tanks in early war Russian defense or ME mission.
This is because the KV tanks in early war (41 to early 42) period are literally
invincible to mobile german weapons. However, if the Russian were attacking, the
German fixed guns (esp. the 88mm's) were effective against them. So I do not
mind german defensive scenario with Russian KVs.

Preferred: (by this I mean, I only like them, but not a must to me.)
1) Totally unrestricted force purchase, including mix, quality, etc.
This will introduce more variety to the game. I like that. Also sometimes a weird
force mix requirement may make the game seriously unbalanced. I want to avoid that.

2) QB instead of scenario.
This is because QB are all balanced IMO. But scenarios are rarely balanced. And it
depends too much on whether you played the scenario before or not.

3) Mid to late war missions.
This is because the mid late war weapon systems offer more balance and variety. And
more tactics. Thus more interesting.

4) 3000 points or more.
This is just to make the game more interesting. More things to control, more to kill!

Notes:

Other than these points, I am basically fine with anything you like.
However, there are some common sense of the game: for example, 3000pts is proper for
medium map, a small map would often be too crowded and a huge map would be boring to
play (you march all the time? What is the fun?). And usually, the turn #s should also
proper accordingly.

Usually if you completely agree with my required AND preferred settings, please feel free
to choose whatever variable left to your favorite. However, if you set on terms, I would
feel it is fair for me to choose the side at least. This is just to avoid rediculously
unbalanced settings.

Important Note about my turns:

I always reply your turn within 24 hours. Even if I cannot play my turn for whatever reasons,
I will at least let you know why and how long the delay would be. Usually I will do this
ahead of time if I could predict it.

Also I NEVER label my turn#s, and my turn file uniformly bares filename with this format:
ER-*YOUR USERNAME*.txt
This way, I will keep my PBEM savefile fold clean and easy to manage. The benefit of this
convention also includes little to no risk of sending wrong turn files (vs. the case when
people label their turn #s.), because you always overwrite the old file with the latest
turn played. There is no chance of messing up the files (since there is always only one file
existing, you have nothing to mess with at all!). My experience tells me that for people
who do label turn #s, I have 0 (NIL! NONE!) cases of wrong turn files. Yet, for those who do
label turn #s, every and each of them had at least one wrong file sent to me. And for many of
them this mistake was much more often than occasional."

...okay, I am an outsider and newbie to ACG/SZO, whereas you are an accepted member of three years+ standing...but:

These conditions smack of a pure ladder player who only wants to win and perfects a particular style of play - but hey - it has worked and you are Number 1 :)

...and your last paragraph regarding labelling of turns smacks of pure arrogance - in four years plus of gaming over three clubs I have never come across

"My experience tells me that for people
who do label turn #s, I have 0 (NIL! NONE!) cases of wrong turn files. Yet, for those who do
label turn #s, every and each of them had at least one wrong file sent to me. And for many of
them this mistake was much more often than occasional"

...to me this just exhibits complete immaturity and belittling of your opponents' basic abilities to label files... :eek:

I am here to play in Tourneys, so we will probably never play each other anyway - except in General of the Hill under your parameters... :laugh:



Second, if this is really following the rules that is stated earlier than the later challenger queue thing, then the correct order would have been:
Tripps defends his position,
Tripps sets up next round immediately (which he delayed almost a week, you did not say anything against him on that, btw)
Then the first challenger WILLING to take the parameters will jump in and claim the position
Then the game starts.

This is just being completely pedantic, almost an*l - you haven't even given Tripps a chance to say, okay, I'll change the parameters. If he does you could play - if he doesn't you could stay in the challenge queue until a General posts the parameters under which you would be happy to challenge him... :)

Now we have to enter this challenger queue long time ago, so Tripps knows that it will be me. I am not accusing that Tripps manipulated the para so that I cannot play on purpose, but at least because if it is like the original rule, I would not have to jump on in this round, instead, I would have been playing him earlier in the previous round or something.

My god, IMO this is tantamount to accusing Tripps of, at worst cheating, or at best, trying to fix the parameters so he wins - do you even see the irony of it - under your parameters it is a "fair" fight, under anything else Tripps is manipulating the parameters so you could not play on purpose...(that is my interpretation of what you wrote)...sheesh... :argh: ...it smacks of complete immaturity, like the boy taking his ball home :)


It is not very responsible for you to say those things before at least gathering some information, in my opinion.

I am a highly responsible individual. :)

...and you are entitled to your opinion

...even if I totally disagree with it.

Tripps
29 Oct 05, 18:30
Bloody hell i'm a bit taken back by all this.

For starters, I did not set these params up simply because I was playing ER - I think i did read that post ages ago, but sorry if I cannot recall everything you have posted ER.
I was trying to play a snow map last round but kinda mucked it up :crosseye:
This time i paid more attention to it.

Secondly, I emailed you quite politely i thought clarifying the whole eye thing. I thought it would be better to check out if you were being serious before I rubbished you online for a legit reason and got what i thought was a rather blunt reply and blunter response here.

Thirdly the rules were changed regarding challengers.
The rules mention turaround times per week - not however, when the next game should start.
The delay was due to real world issues, not because i was schemeing up some uber plan to play ER.
If you really want to be pedantic - then have the bloody victory and become GoH.

Anyways, this whole thing has turned quite sour in my mind - if im coming across grumpy - i am, i just woke up to this crap and im wondering why i should bother

ER_Chaser
29 Oct 05, 19:11
Tripps: nothing is about you.
Waleed: Sorry if I misunderstood you before.

But your later post on my PREFERENCE is absurd again, it is only a preference, it is not a PREREQUISITE. I said that is what I PREFER, not what I require, explicitly. And in all these tourney games, I play scenarios under whatever conditions underlined by the organizer.

Now if I did misunderstand you as you had no hostility, now your new post clear shows so. I hope we can resolve this if necessary and possible. Otherwise, I do not mind you keep whatever your thoughts and I keep mine.

Tripps
29 Oct 05, 19:30
If you cannot play snow maps for physical reasons its a prerequisite.

I dont freakin mind this, just dont assume i have your preferences pasted up on the wall.

Change the params to cold, and rain.

ER_Chaser
29 Oct 05, 20:09
If you cannot play snow maps for physical reasons its a prerequisite.

I dont freakin mind this, just dont assume i have your preferences pasted up on the wall.

Change the params to cold, and rain.

Tripps, for you, buddy, I need to explain things clearly:

I said, I did not mean that you did anything on purpose. Clearly in my previous posts. I just used those "possibilities" to show that Waleed made very biased and unfair assumptions on me (i.e., he did not make any assumptions on others.). It was not really anyone special, I was just saying, if one wants to accuse some1 something, at least, be fair. That is why I picked your name (unfortunately, you are the only counterparty here) as an example. I did not mean ANYTHING against you. And I believe you did not do ANYTHING on purpose again.

Again, the second post, I made it clearly, nothing is about you. Why did you take those words onto yourself again?

If you think now we are cool, we can go ahead, otherwise I do not see any points to go on either, honestly.

Tripps
29 Oct 05, 20:17
we're cool, same params, but now cold and rain instead

ER_Chaser
29 Oct 05, 20:20
we're cool, same params, but now cold and rain instead
Thanks, buddy. I sincerely apologize whatever hard feelings and/or confusion that is caused by my emotional responses in the earlier posts.

I may need a few hours to have dinner with friends now and I will get back to you as soon as I can ---- on the side choice. Hopefully tonight.

Full Monty
29 Oct 05, 20:28
We're all friends here I know :)

..... but remember it's only a game and it's meant to be fun :D

And I'm next in line! :bandit: :laugh:

Waleed
29 Oct 05, 22:04
...to draw a line under it :toast:

We're all friends here I know :)

..... but remember it's only a game and it's meant to be fun :D

And I'm next in line! :bandit: :laugh:

...yeah...ahead of me... :laugh:

ER_Chaser
30 Oct 05, 01:05
OK, tripps, I will take the German side, and turn is already sent to you.

Now, Good luck and good hunting! :)

Palantir
30 Oct 05, 19:56
I go on my first R&R in years and all confusion breaks loose!!!!!!!! :eek:

My take: this was a massive miscommunication incident and from reading all the posts nothing was "personal," just comments.

I'm sorry to say ER that I doubt anyone (including me) that has not / does not play you would remember the "snow" restriction. :halo: So that was an honest "I'll make a different type QB setting" by Tripps.

Glad all is back on course. :)

ER_Chaser
30 Oct 05, 20:40
I go on my first R&R in years and all confusion breaks loose!!!!!!!! :eek:

My take: this was a massive miscommunication incident and from reading all the posts nothing was "personal," just comments.

I'm sorry to say ER that I doubt anyone (including me) that has not / does not play you would remember the "snow" restriction. :halo: So that was an honest "I'll make a different type QB setting" by Tripps.

Glad all is back on course. :)

Boss, everything was cool when Tripps sets a snow mission. And I just politely asked him to consider to change it. It was all fine. I did not assume anyone knows that I do not play snow missions due to eye problems. Yet, if I said that and and then got being questioned upon my honesty, that is an insult which I am by no means required to take. Anyway, it is all over, I hope we do not have to mention this kind of things again.

Tripps
14 Nov 05, 18:05
Anyways

remember us guys? :)

ER and I have been battling away - and both have been slack on the updates.

Will post a screenie shortly - but essentially a winter map with no snow (so trees have no leaves etc) with a little town in the middle with 2 flags.

I have moved 2 AFV's up my right hand flank and am proceeding to send HE rounds into the middle on ER's advancing infantry - apparantly doing some damage, but who knows with this tricky customer :)

Another AFV had an early duel with a StuG, but with single digit %'s to hit (extreme ends of map, both hull down) it was pretty pointless.

At the moment its gone into a stealth game, neither revealing to much and we carefully move units around.

ER_Chaser
14 Nov 05, 19:24
I guess tripps sums it up nicely .... well, at least a good excuse for no updates :D ... (even the trees are with no leaves, let alone actions! :D )
But it is turn 12 now, well, if we know the game is going to be like this, I really think we should have set the turn # to be 10 or something, same thing, but much less waiting :D

Tripps
14 Nov 05, 19:52
I guess tripps sums it up nicely .... well, at least a good excuse for no updates :D ... (even the trees are with no leaves, let alone actions! :D )
But it is turn 12 now, well, if we know the game is going to be like this, I really think we should have set the turn # to be 10 or something, same thing, but much less waiting :D

nah we're both advancing, i'm dodging your arty, your figuring out a way to remove my pesky AFV's :)

Lack of cover is hindering that advance however....

Just watched turn 12, and ER's arty, looks like 75/81mm is peppering my advance units in the vicinity of the large flag, while long range HMG fire has freaked out some guys further back.

ER_Chaser
14 Nov 05, 23:51
Pretty much, YOU were advancing... I had been there since turn 2 :D

ER_Chaser
19 Nov 05, 00:19
Tripps, either you missed my email or I missed your email... It has been a while since our last exchange ... :p

Tripps
20 Nov 05, 15:59
Yeah I have one here, will get onto it shortly!

Tripps
22 Nov 05, 17:47
Few turns later...

All quiet on the Eastern front! Scattered sniping, ER has told his Arty to shut up, but have encountered a squad located in the smaller flag building whilst my troops occupy the larger flag rubble - my bad there, some bad shooting, ER accused me of purposly damaging German property but i managed to cover it up by finding a German soldier willing to testify under no duress whatsoever that the building contain fanatical SS die-hards. :whist:
Anyways, we're both carefully moving our guys around, ready for a lot of action in the closing turns as we let loose the dogs of war.

ER_Chaser
22 Nov 05, 18:47
you know what, that is exactly how it gets boring sometimes to play with the best guys :D everyone simply follow the same ideas and strategies ... and it is a match about patience :D

Tripps
27 Nov 05, 20:35
Update - up to about turn 21-22 or something

ER opened up a 150mm and demolished his aunties house with 2 Russians looking in the kitchen for food (they became the main course) and in turn was targetted and destroyed by some 82mm revenge.

The StuG finally moved foward (after levelling a couple other shacks) but my AT gun has so far been ineffective in actually penetrating (use the freaking T rounds dammit! :)) and its now reversed behind cover.
I think its out of HE rounds (finally, had enough).

Aside from that, its been tit for tat trying to get infantry onto the flags to secure possession, as soon as one of us attempts, they get shot to ribbons by the other player.

Only a couple turns to go, think i have the slight advantage with points (couple of guns and HT vs jeep - infantry about the same?)

Tripps
27 Nov 05, 20:51
Actually, just plotted turn 23, 2 more turns to go!

Tripps
27 Nov 05, 21:29
Hell we're moving along the turns now...

ER just smoked and rushed in, reminding me of the CMBO days - so unless my guys all run the main flag will be neutral methinks.
Last turn he took out a T34 as well, annoying, both of us were retreating, and a parting shot takes me out (i'm not going to comment with me and those one shot wonders that seem to plague me :mad: )

Whoops, i just did :)

Anyhoo, that T34 was going to cover the approach ER's units just took to the main flag - which may have come in handy, as his guys were in the open before the smoke landed....
Nothing like a bit of 85mm HE to remind the huns whos boss :)

So, lets see what happens in the final turn(s)

ER_Chaser
27 Nov 05, 22:28
sigh... it is a bit amusing to see the guy with all the luck complaining about bad luck :D

Well anyway, if you are still online we can finish it right now.

Tripps
28 Nov 05, 00:13
Blah - what luck have i had eh? :)

Its all been strategy and tactics up until now :cheeky:

Anyways, last orders sent, lets await the outcome

Tripps
28 Nov 05, 00:44
And now we have it folks

65-35 to the victorious Russians - the T34's 85mm HE cannons did most of the dirty work, followed by scattered casualties but mainly suppression from the guns and mortars, last of all the infantry, which didnt have a snowflakes chance in hell of doing much on this map.
The Germans spent most of their time suppressing and routing the Russian infantry, but not killing many, which will dissapoint their superiors no end i would imagine. :)

ER did manage to neutralise the main flag at the end by smoking and charging all available infantry, next time will drop arty right there! :cheeky:

ER_Chaser
28 Nov 05, 11:57
Well, congratulations, Tripps :)

Full Monty
28 Nov 05, 17:27
Congratulations indeed. Now it's my turn for the cauldron.

ER_Chaser
28 Nov 05, 17:31
just so that you guys know it: you two are the only two who defeated me in the last year :)

So, good luck and good gaming ahead, generals! :)

Tripps
30 Nov 05, 15:58
Did you forget a result on the 10th of Jan? :) :cheeky:

ER_Chaser
30 Nov 05, 16:16
ha, that one! I indeed forgot ... well, honestly, I do not want to comment on that one. But I can tell you that I do not remember it for a reason. :)