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pvthudson01
20 Oct 05, 14:41
Ok so what do you all think?

So far I have to give the edge to FEAR

If I had to do it over again, I would ditch Quake 4 and get Age of Empires III.

Overseer
20 Oct 05, 16:43
I in fact didn't pick up Quake4, but I'm loving FEAR. Of course I only got to play on Tuesday, no game time yesterday.:cry:

jayedub7423
20 Oct 05, 16:48
here's the crappy thing, i cant run FEAR, but i can run Quake 4. i've played 10 mins of Q4, but it reminds me of doom, only there are other people around. at least weapons have flashlighs built onto them instead of having to switch to use it. again, i've only played very little, but it seems cool.

i would really like to play FEAR, but of well. time to convince the wife an upgrade is good!!

Overseer
21 Oct 05, 04:23
You know, for the mediocre reviews, I'm hearing good things from people playing Quake 4...

pvthudson01
21 Oct 05, 12:28
Played more FEAR last night

man that game is cool. its not half life 2 though. but its damn good.

Will play Quake 4 tonight before I log into World of Warcraft, im almost level 50!

Overseer
21 Oct 05, 15:02
I think FEAR beats Half-Life 2 in the AI department. And just because I'm partial to horror and lots of gore, I like the theme and atmosphere better. It's like playing an entire game with the Ravenholm feel.

gobeavs
21 Oct 05, 18:54
I do have to give ID/Quake4 props for one thing though....there is a Linux client (http://zerowing.idsoftware.com/linux/quake4/Quake4FrontPage?action=show&redirect=FrontPage).

Straying a little more OT....I wonder what Vista's watered-down OpenGL implementation will do to the Doom 3 engine and production of games which use OpenGL?

Overseer
21 Oct 05, 19:20
I do have to give ID/Quake4 props for one thing though....there is a Linux client (http://zerowing.idsoftware.com/linux/quake4/Quake4FrontPage?action=show&redirect=FrontPage).

Straying a little more OT....I wonder what Vista's watered-down OpenGL implementation will do to the Doom 3 engine and production of games which use OpenGL?


Dude, of course there's a linux client. iD loves linux.

gobeavs
21 Oct 05, 19:25
Dude, of course there's a linux client. iD loves linux.
Well, this one is out 3 days after Windows release. It took Doom III 2 months.

Overseer
21 Oct 05, 21:26
Well, this one is out 3 days after Windows release. It took Doom III 2 months.

True, but I don't think you linux people have any room to complain about 2 months. And the previous Quake games have always been very tight with linux.

gobeavs
22 Oct 05, 00:04
True, but I don't think you linux people have any room to complain about 2 months. And the previous Quake games have always been very tight with linux.
Lol....where have I complained? I started by complimenting iD! I won't get either Q4 or D3, but its nice to see regardless.

Don Maddox
24 Oct 05, 11:43
For those of you running FEAR, what kind of system are you using and what type of performance are you seeing? FEAR is the first game in quite some time that has really put a strain on my system. I can't run it at the higher settings like I can Doom III and HL2, and that makes me think it is time for an upgrade.

Overseer
24 Oct 05, 13:50
I've got a 3ghz, with an ATi Radeon 9800XT, 1 gig of ram. I can run it on high without any noticable slow down.

gobeavs
24 Oct 05, 18:34
I've got a 3ghz, with an ATi Radeon 9800XT, 1 gig of ram. I can run it on high without any noticable slow down.
What resolution? Or is it just a generic "high" setting?

Overseer
24 Oct 05, 18:43
What resolution? Or is it just a generic "high" setting?

1280x960 resolution, the high setting just refers to everything else (the two are separate settings).

gobeavs
24 Oct 05, 19:05
1280x960 resolution, the high setting just refers to everything else (the two are separate settings).
Wow, that is a pretty efficent engine then, if the graphics are as good as people say it is (and I'm not meaning to say anything bad about your rig).

Overseer
24 Oct 05, 19:39
Wow, that is a pretty efficent engine then, if the graphics are as good as people say it is (and I'm not meaning to say anything bad about your rig).

No I agree, my rig should be starting to feel some wear by now but FEAR still runs great.

Ivan Rapkinov
24 Oct 05, 21:36
hmm, my rig is experiencing some slow down with it, which makes me think it;s processor related.

P4 2.6GHz
1.5 GB RAM
Radeon X800 Pro

also I have a feeling that running in non-native mode with my LCD monitors (1280x960 rather than the monitor's preferred 1280x1024) is causing more than a couple of slowdowns...

gobeavs
24 Oct 05, 21:50
hmm, my rig is experiencing some slow down with it, which makes me think it;s processor related.

P4 2.6GHz
1.5 GB RAM
Radeon X800 Pro

also I have a feeling that running in non-native mode with my LCD monitors (1280x960 rather than the monitor's preferred 1280x1024) is causing more than a couple of slowdowns...
Yeah, that is probably processor related (unless you have some screwy driver problems). Everything else is way above what should get good results.

And I think running in non-native mode only affects picture quality, not picture output - though I could be wrong on that.

Don Maddox
24 Oct 05, 23:51
Alienware 3.0GHz Pentium 4
1GB RAM
Geforce 5950 Ultra

FEAR has a ton of advanced settings for both audio and video, including full volumentric lighting (3 separate settings). I can run Doom III or Half-Life 2 very well, but if I set most of FEAR's options to medium and turn on volumetric lighting, performance drops to an average of 15FPS on the performance utility. Apparently, this is about par for the course as both Gamespot and Gamespy are reporting that even the most powerful test system they have can't handle FEAR with every option on high at 1600x1200. It's a very advanced 3D engine and this is to be expected.
My slowdown is the Geforce 5950 Ultra. It was a $500 video card only 18 months ago. Oh well.

Skirmisher
25 Oct 05, 00:13
At least with Quake 4 there is a good single player game.

Especially after the disappointment that was Quake 3.

Overseer
25 Oct 05, 01:06
Non-native mode will only affect the output through the monitor, not the performance of the game.


And yeah, I should add, I didn't look at what each individual graphic setting was, just that is at what I'm assuming is the default settings for "High" performance. Even in fire fights I haven't seen any performance hiccups, maybe I'm just lucky...

gobeavs
25 Oct 05, 01:17
Non-native mode will only affect the output through the monitor, not the performance of the game.


And yeah, I should add, I didn't look at what each individual graphic setting was, just that is at what I'm assuming is the default settings for "High" performance. Even in fire fights I haven't seen any performance hiccups, maybe I'm just lucky...
Well, since you have played DIII, HL2, and FEAR, we need a verdict. In the graphics department who is runner-up to HL2? ;)

Overseer
25 Oct 05, 01:28
Well, since you have played DIII, HL2, and FEAR, we need a verdict. In the graphics department who is runner-up to HL2? ;)

Runner up to the worst of the three (HL2) would have to be FEAR. :p

In all seriousness, I think FEAR pretty much stands along with them, they all have different areas where they seem to do a good job. FEAR does a great job with effects I think, and that's where it really stands out. Although the models also look extremely good in FEAR.

Archamus
25 Oct 05, 13:11
Farcry, Fear Doom 3 HL2

except that according to xfire i beat fear in 6 hours

took me 13 to beat doom3......

Overseer
25 Oct 05, 15:16
Farcry, Fear Doom 3 HL2

except that according to xfire i beat fear in 6 hours

took me 13 to beat doom3......

Hmm, so it is as short as I feared... no pun intended. I feel like things are advancing a little too quick (not so much that it seems like anything has happened but that the levels are going up too quick, I've been worried I was getting near the end).

Overseer
25 Oct 05, 18:00
So I have decided one thing, FEAR has disappointed me in that the game really hasn't been playing up the creepy factor the way it should have been. Hopefully the few levels will change that but it started strong in being really supernatural and interesting, and then basically just became a regular shooter (well a really good regular shooter - with much better AI than other games - maybe tied with Far Cry).

Overseer
25 Oct 05, 21:03
Okay completed FEAR.... Not sure how long it took me though since I didn't have X-Fire running, definitely didn't seem like long.

Ivan Rapkinov
25 Oct 05, 21:06
good, now get WA fired up. :D

I have to admit, FEAR has failed to suck me in like say HL2 (or Bloodlines :D ) did. I'm content to play 10-15 mins here and there, and then go back to the business of killing Eldar.

Overseer
25 Oct 05, 21:10
good, now get WA fired up. :D

I have to admit, FEAR has failed to suck me in like say HL2 (or Bloodlines :D ) did. I'm content to play 10-15 mins here and there, and then go back to the business of killing Eldar.

Oh yeah! It's tuesday! Meet you in the same room to set up a game? :D


But yeah, I wanted to finish it, but I wasn't quite as compelled as the game went on. Last couple levels are interesting I suppose at least. However, nothing sucked me in as much as Vampire: Bloodlines. That game rocked... horrible bugs and all.

Archamus
25 Oct 05, 23:39
So I have decided one thing, FEAR has disappointed me in that the game really hasn't been playing up the creepy factor the way it should have been. Hopefully the few levels will change that but it started strong in being really supernatural and interesting, and then basically just became a regular shooter (well a really good regular shooter - with much better AI than other games - maybe tied with Far Cry).

I agree on the creepyness (or lack thereof), the last 15 minutes was all that really got to me. The AI didn't seem that advanced to me, they just sat behind things and swore alot, you'd kill 3 and they'd say "requesting reinforcments" and walk right into your bullets.

Also it would have been way cooler if you could choose your ending (i'll try not to ruin it) instead of doing "everything" if you know what i mean?

Overseer
26 Oct 05, 00:07
I agree on the creepyness (or lack thereof), the last 15 minutes was all that really got to me. The AI didn't seem that advanced to me, they just sat behind things and swore alot, you'd kill 3 and they'd say "requesting reinforcments" and walk right into your bullets.

Well, a fair amount of the time they did that, but it seemed to be more a result of the level design than the AI. There were several points where they would actually flank me given the opportunity or shift around to try to catch me off guard. However, generally the level made it easy to approach in such a way so that they weren't able to this. I'm gonna have to see if a level editor or something comes out for it, because I think with some experimenting it'd be possible to show off a little better what the seems able to do.


Also it would have been way cooler if you could choose your ending (i'll try not to ruin it) instead of doing "everything" if you know what i mean?

I agree, I was actually wondering this as I was going through the final parts. I kept thinking it seems like it should have had the opportunity for branching.

Archamus
26 Oct 05, 00:24
Well this was one of those games that was uninstalled right after I beat it, it doesn't seem like it has much replay value.

Overseer
26 Oct 05, 00:41
Well this was one of those games that was uninstalled right after I beat it, it doesn't seem like it has much replay value.

I've been reading some stuff about it, and I think I'm gonna play through one time again just to see some stuff I might have missed - however I'll probably be playing with cheat codes so I can screw around a lot. Other than that, it'll sit on my hard drive until the SDK and stuff comes out if it's not already.

MomoJak00
31 Oct 05, 23:14
Interesting...
This thread has barely anything to do with Quake 4. Everyone's talking about FEAR. I just got the game (FEAR, that is) and I have to download the drivers for my Raedon 9600. >_<

It keeps crashing... and not when you expect it would. Not during the absolutly pyrotechnic firefights...but in hallways. Hallways leading to these firefights. *smacks forehead*

Well, I'm ditchin' the Dail-up on Friday. So long 24k! :D

gobeavs
31 Oct 05, 23:36
Interesting...
This thread has barely anything to do with Quake 4. Everyone's talking about FEAR. I just got the game (FEAR, that is) and I have to download the drivers for my Raedon 9600. >_<

It keeps crashing... and not when you expect it would. Not during the absolutly pyrotechnic firefights...but in hallways. Hallways leading to these firefights. *smacks forehead*

Well, I'm ditchin' the Dail-up on Friday. So long 24k! :D
w00t! Dial-up = teh stinx0rs!

You will never go back. As for FEAR, did you download the latest ATI drivers?

MomoJak00
31 Oct 05, 23:39
w00t! Dial-up = teh stinx0rs!

You will never go back. As for FEAR, did you download the latest ATI drivers?

Nope. It'll take 4-hours as of now. :shock:

I'll just have to wait until Friday...

madDdog67
15 Nov 05, 11:09
Ok so what do you all think?

So far I have to give the edge to FEAR

If I had to do it over again, I would ditch Quake 4 and get Age of Empires III.

I'll trade you even up AoE 3 for Quake 4. Or, I'll sell you my copy of AoE 3 for $30 shipped lol...I'm not really impressed with it. PM me if you're interested. I'll toss in Civ 4 for another $30...quite disappointed in that one too. I HATE the graphics in that game...wtf were they thinking?

madDdog67
15 Nov 05, 11:29
Alienware 3.0GHz Pentium 4
1GB RAM
Geforce 5950 Ultra

FEAR has a ton of advanced settings for both audio and video, including full volumentric lighting (3 separate settings). I can run Doom III or Half-Life 2 very well, but if I set most of FEAR's options to medium and turn on volumetric lighting, performance drops to an average of 15FPS on the performance utility. Apparently, this is about par for the course as both Gamespot and Gamespy are reporting that even the most powerful test system they have can't handle FEAR with every option on high at 1600x1200. It's a very advanced 3D engine and this is to be expected.
My slowdown is the Geforce 5950 Ultra. It was a $500 video card only 18 months ago. Oh well.

I just got a 6800GS, and it smokes. My only regret now is that when I got my new motheboard, I said to myself, "I'll never SLI again, so why get a board that will do it". Of course, *now* I'd actually be tempted to do it...but that would mean having to buy another mb besides the extra 6800GS...so that raises the price by another $100. And, I doubt my 430w power supply would be up to the task of running 2 next gen video cards, so that raises the price even further. Well, it was just a thought hehe. Damn computers...almost as bad as gun collecting as a hobby.

gobeavs
23 Nov 05, 18:23
The F.E.A.R SDK is now available.

jaegertech
23 Nov 05, 20:20
Quake4 is good, but not if you are looking for innovation. Quake2 gameplay on a Doom3 engine.

I know I'll be nearly alone in this, but I really like the Quake4 storytelling, as I liked the Doom3 storytelling before it.