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Palantir
18 Oct 05, 14:44
Seems the need for more competition abounds here so... :nofear:

The CMAK QB Elimination Tourney will be organized. :clap:

Sign up ends 10/23 Tourney will start by 10/29. !SIGNUPS CLOSED!

All rounds: standardized settings- date/region/map size etc, 1500-2000 points, double elimination. {The 14 days with no contact rule will be quickly enforced with such "small" battles.}

Start date: within the month: Sir Wayne & I will be co-coordinating this so give us a bit and we'll see what we can do! :D

Below are the current players involved, please sign up by posting below if anyone else is interested:

1- ToxicShock
2- Diggy
3- Wehrwolf
4- The Hooded One
5- Andre
6- FullMonty
7- Mangus2000
8- NiG
9- Waleed
10-Tripps
11- RangerBooBoo
12- Neilum85uk
13- Gunner C
14- Boff
15- 2054172
16- Iron Mike
17- General Herr
18- Gonzo
19- Victor Charlie
20- Ratzki
21- Doodlebug
22- KG_ Thorshammer
23- Captain Kirk
24- Geordie
25- Dirty Duck
26- Raz Atoth
27- Nerd King
28- MixMaster
29- General Colt
30- Savatage
31- JDSU
32- Colonel Talvela
33- USS Wyoming
34- 7th Cav
35- Triaxe
36- Palantir

* = need to join the CM Ladder

Waleed
18 Oct 05, 18:41
...with work I may be away 18th to 30th November.

Then sporadic until 15th January...HOWEVER - I will try and buy a laptop so I can play :D

Iron Mike USMC
18 Oct 05, 19:22
I'm in. Just say when.

Boff
18 Oct 05, 20:09
14-Boff (?)

Am I that transparent? :laugh:
Oh go on then..

The Purist
18 Oct 05, 23:40
QBs?!?! :surprise:

Aw, damn,....grrrr,....alright then,...at least it is CMAK. :)

General Herr
19 Oct 05, 00:35
ummmm i'll be in (hey consider me a free win to whomever i might play)
but if you guys would rather not have a beginner then just say no i won't take it personally :smoke:

~Tyler

2054172
19 Oct 05, 07:12
Do not put yourself down, take it from me. The 2nd to last on the ladder, I have been beaten more ways then a rented mule. :laugh: I know most of the guys here like fresh blood and more blood...blood... :OHNO:
This is one reason I started this tourney, with help of course ,and under the watchful eyes of the powers that be. MAYBE I CAN DO BETTER AT THAT.
So your in .......... I need someone to beat. :smoke:

2054172
19 Oct 05, 07:17
I am working on what you requested, will have to you ASAP, tonight or Saturday.

To all those that I am involved in games with, I will be out of town for two days. Going to the big smoke. The colours are to nice up here in the holiday land of Muskoka. :smoke:

Gonzo
19 Oct 05, 09:04
Count me in also Kerry.

Victor Charlie
19 Oct 05, 10:31
K
count me in to,
cheers.

Ratzki
19 Oct 05, 18:41
If there is still room count me in too.

2054172
19 Oct 05, 22:41
Palantir (Kerry) got the info off to you hope it is helpful. I say the more the marry. It will take alittle longer the 1st round due to #'s,but that will be taken care of as people get booted of the Boot. :eek: It looks like all can play but turn around has to be quick. :nuts:

Neilm85uk
20 Oct 05, 05:00
Wooohooo! :dead:

I'm quite excited

Doodlebug
20 Oct 05, 11:47
I'd be interested if numbers allow.

Palantir
20 Oct 05, 13:55
The Quick "Battle of the Boot" is about to begin. :cheeky:

Double elimination.

The end date to signup for this tourney is 10/23 so let anyone interested know.
Start date should be 10/29.

Setting: Italy 1943

Axisandre- you are not signed up on the CM Ladder & you must be to take part in SZO Ladder Tournaments- must join by 10/23.

KGPanzerschrecK
20 Oct 05, 15:14
2 Questions -

1. Do you have to be a member of SZO's ladder to participate?

2. Whats the time frame?

KGPanzerschrecK
20 Oct 05, 15:25
Ooops, sorry Kerry, i didnt see your post.

Too bad you have to be a member of the ladder to participate. Oh well....:rolleyes:

Palantir
20 Oct 05, 18:22
Just join the ladder Kent! :hail:
Heck 1/2 the KG'ers already there are in the Top 10! :devious:

I have no problem with players who say they don't care about ladders.
I certainly have no time to devote to getting "better" on them. I play when I can for fun, but I do so on the ladder (usually) to report scenarios and GIVE points to players that like ladder play. :rolleyes: (All except ER-Chaser I refuse to play him & see him gloating over my dead pixelmen when he beats me! ) :whist:
But I fail to see why the "don't care for them crowd" doesn't join so they can play in tourneys for the fun & excitment.

Join- play- ignore the ladder- simple! :horse:

KG_ThorsHammer
20 Oct 05, 18:58
if theres a spot left id like in:)

KGPanzerschrecK
20 Oct 05, 20:56
I used to be a member of several ladders for other games and i have had great fun and horrible experiences as well. Im sure as everything else thats involved with this site, that its all top notch, but i have had too many bad experiences to ever be in any ladders again. They just bring out the worst in people. Im sure its not that way here and i have been told by my clanmates that its all top quality compitition, but i still cant bring myself to join. I have an eerie feeling the moment i click my mouse to join ill be struck dead by a bolt out of the blue, or die of a ladder relapse or some such thing. :dead:

2054172
20 Oct 05, 21:58
It is my fault , Axisandre is really just Andre on our ladder. SORRY. Got the other info off to you a few moments ago. :smoke:

Waleed
20 Oct 05, 22:16
...that's quick - 21/22 players already :)

Tripps
20 Oct 05, 22:48
I used to be a member of several ladders for other games and i have had great fun and horrible experiences as well. Im sure as everything else thats involved with this site, that its all top notch, but i have had too many bad experiences to ever be in any ladders again. They just bring out the worst in people. Im sure its not that way here and i have been told by my clanmates that its all top quality compitition, but i still cant bring myself to join. I have an eerie feeling the moment i click my mouse to join ill be struck dead by a bolt out of the blue, or die of a ladder relapse or some such thing. :dead:

I dont quite understand - if you dont really care about your personal progress on the ladder, but want to play in the tourney, just click and join up, and ignore anything to do with it from that point on?
Or am I missing something?

KGPanzerschrecK
20 Oct 05, 23:00
I dont quite understand - if you dont really care about your personal progress on the ladder, but want to play in the tourney, just click and join up, and ignore anything to do with it from that point on?
Or am I missing something?

See thats what you might think, and so would i, to start with. Then the old feelings of compitition would return, then the old obsessions.....then the sleepless nights and nightmares and flashbacks..... i wont be happy til im in the top 50, then the top 25 and so on and so forth....and then god forbid i run into any un-gentlemanly players.....my heart would break all over again. So you see, i cant join a ladder.

Tripps
20 Oct 05, 23:14
Ahhh i get it, ladder syndrome :)

Ummm, maybe create a new account, KG_Ladderwhore, and enter the comp that way? Not sure if thats allowed or anything... :)
Then you could just use that to enter tournies....

Probably against the rules but im not sure how else to make it fair...

Neilm85uk
21 Oct 05, 04:29
double elimination. It sounds very painful and as I expect I'll be on the receiving end of it could someone please explain. I'm assuming two games at once??? :confused:

Sorry for my ignorance.

GunnerC
21 Oct 05, 05:47
double elimination. It sounds very painful and as I expect I'll be on the receiving end of it could someone please explain. I'm assuming two games at once??? :confused:

Sorry for my ignorance.

Here's my take - but Palantir is the God on this tournament so he may need to confirm this.

It's a mechanism to ensure that in a knock-out tournament everyone plays at least two rounds, and that one unlucky loss doesn't totally kill you off.

Essentially each round is played with everyone playing one game, and at the end everyone who has fewer than two losses across all the rounds played continues into the next round. Obviously after round 1 everyone moves into round 2 as you can't have more than one loss. At the end of round 2 you will advance into round 3 as long as you haven't lost both the first 2, and then into round 4 as long as you haven't lost 2 of the first 3 etc.

It means you cannot predict at the start of a round how many players will make it into the next round. When there is an odd number of players one wll have to get a bye (perhaps they could play a friendly with Palantir ? :eek: )

2054172
21 Oct 05, 06:06
From my perspective we each play two games in the 1st round and round two etc.. One as Axis and one as allied. The best combined score proceeds to the next round. The loser is booted off the Boot. :smoke:

Captain Kirk
21 Oct 05, 06:27
Yes please - count me in.
Captain Kirk

Palantir
21 Oct 05, 11:59
I believe for this tourney we will just play one game per round instead of 2 vs the same opponent. That way if a new player draws a "top" player he doesn't get wiped out in two games vs him at once. (It will also speed up the rounds)

Round 1:
I will randomly divide the field into 2 groups- Axis / Allies. All matches will be randomly determined. The Axis player will determine the terrain settings- town, rural / few trees, heavy woods etc.

Round 2:
Players switch teams- all Axis players in Rd 1 now play in Rd 2 as Allies & Allies as Axis. New random pairings are made. Again Axis player determines the terrain settings.

Round 3:
Only players that have 2 wins will advance into Rd 3. Players will once again randomly be divided into Axis / Allies & randomly paired. Winners advance into Rd 4.

When there is an odd number of players one wll have to get a bye (perhaps they could play a friendly with Palantir ? :eek: )
Oh I get it- don't play in a round but get an easy win vs me! :mad:
:laugh:

The Purist
21 Oct 05, 12:13
Try splitting the field - Top half versus bottom half - works very well in this sort of tournament and ensure no one gets stomped on the the first round.

If you have 16 players, #1 plays #9, #2 plays #10, #3 player #11 and so on until #8 plays #16. For the second round, simply assign points to players with a win and then sort them by w-l and seeding, split the field again and go on to round 2. Very simple and avoids bad match-ups.+

I'm not sure that your idea for round 3 will work. If you have only 2 players at 2-0 and 14 players at 1-1 you have effectively abandoned the "double elimination" format. Round two should again assign a point to the victor who would then be placed in the 2-0 or 1-1 column. Reorganize for round 3 based on points and initial seeding, split the field again, go on to round three.

By the time round four rolls up you will have eliminated a few players and the rest will be 2-1 or 3-0. Assign a point to the winners, re-seed, split,...and so on.

This removes the need for random placement and makes for a better competition (it is an elimination tournament so "competition" shouldn't be a dirty word here). Heck I'll even volunteer to help with administering the rounds.

Waleed
21 Oct 05, 12:29
...I see - different to how I do mine, where you have to lose twice to be knocked out... :)

Waleed
21 Oct 05, 13:17
...the way I run my "Double Elimination" Tourneys -

32 players matched up (by whatever method you wish :))

After Round 1, 16 winners go to Pool A, 16 losers go to Pool B.

Round 2, still 32 players:
8 v 8 in Pool A, winning 8 go to Pool X, losing 8 to Pool Y.
8 v 8 in Pool B, winning 8 go to Pool Y, losing 8 eliminated.

Round 3: 24 players, 8 in Pool X who have not lost, 16 in
Pool Y who have lost once.

4 v 4 in Pool X, winning 4 go to Group 1, losing 4 to Group 2
8 v 8 in Pool Y, winning 8 go to Group 2, losing 8 eliminated.

Round 4: 16 Players, 4 in Group 1 who have never lost, 12 in
Group 2 who have lost once.
2 v 2 in Group 1, winning 2 to Pool P, losing 2 to Pool Q
6 v 6 in Group 2, winning 6 to Pool Q, losing 6 eliminated.

Round 5: 10 Players, 2 Players in Pool P, 8 in Pool Q
Winning player, W, from Pool P goes to Knock Out Stages
Losing Player from Pool P goes into the Knock Out Stages
4 v 4 in Pool Q, 4 winners go to Knock Out Stages, 4 losers
eliminated.

You effectively have a Knock Out Tourney now, as there
are only 6 players left, one, W, with a "spare" life as he has
not lost, and 5 Players who have lost once.

Now, in Round 6
i. W wins, so 3 are eliminated and you have 3 players in Round 7.*
ii. W loses, so 2 are eliminated and you have 4 players in Round 7.**

* W who has never lost, and 2 who have lost once.
** all four have lost once.

If i happens, I let W decide if the other two play-off in Round 7
for the privilege of facing him...then Round 8 will be W v one other.

(Or in Round 7 W could play one, and let the other have a bye. W wins
then he has a "life" remaining, W loses, you have 3 left and do a Round
Robin. OR, you could have a "Fresh" Round Robin with 2 lives each if i happens.
Basically if i happens you can do many things to resolve it)

If W wins, he has won - if W loses, there is Round 9 with two players
who have lost once - and the winner is the one who wins Round 9.

If ii happens, it is dead easy - you have Round 7 of 2 v 2 all of whom
have lost once, and you basically have 2 Semi-Finals.

...and Round 8 is the final consisting of two players who have lost once.

There you go... ;) :D


...hope this helps - if it does not, just ignore it :) :cheeky: I am just happy to be playing in a Tourney - as long as no one is eliminated for not "winning" big enough... :(

Boff
21 Oct 05, 15:49
...the way I run my "Double Elimination" Tourneys -
.....................
There you go... ;) :D


...hope this helps - if it does not, just ignore it :) :cheeky: I am just happy to be playing in a Tourney - as long as no one is eliminated for not "winning" big enough... :(
Sounds good to me :smoke:

Nerd King
21 Oct 05, 16:52
Count me in.

raz_atoth
21 Oct 05, 17:05
Me too,me too...

mixmaster
21 Oct 05, 17:49
I would like to join also if there is enough room

Geordie
21 Oct 05, 18:30
Trying hard to understand what rules we will play by, but Im up for it as well.

KG_ThorsHammer
21 Oct 05, 18:34
This should be fun. The single game elimination format will reduce tournament time significantly.

Andre
21 Oct 05, 19:02
some fresh meat always looks like to be great fun :devil:

Andre

Andre
21 Oct 05, 19:21
Opps sorry my ladder name is Andre not Axisandre this is an part of my email
axisandre@swissinfo.org other rfss@gmx.net :-)

all clear
Andre

DirtyDuck
21 Oct 05, 20:44
I'm new to the ladder, but would like to throw my hat in the ring! Count me in as well.

Bob (DirtyDuck)

The Purist
21 Oct 05, 21:11
This should be fun. The single game elimination format will reduce tournament time significantly.

Erm,...its actually double elimination, but with either method it is not likely to go more than 8 - 10 rounds unless it keeps growing. :crosseye:

Waleed
21 Oct 05, 21:46
By single game I think he meant only playing one battle per round :)

The Purist
21 Oct 05, 21:54
By single game I think he meant only playing one battle per round :)

Ah. Gotcha,...as opposed to the current mirrored games. :)

Palantir
22 Oct 05, 01:29
No worrys, it will be a Double Elim Tourney one way or the other.

Mix Master / Nerd King / Raz Atoth- you need to register on the CM Ladder to play in this Tournament.

Under the "WARS" tab at the top of the page, select: "Join/Leave a Ladder" select the CM box.

General Colt
22 Oct 05, 01:33
I'd lke in.

jdsu
22 Oct 05, 04:30
sounds like fun, include me in if space available.

Nerd King
22 Oct 05, 04:41
Done, I am in the ladder

Savatage
22 Oct 05, 06:12
Let me in......

Waleed
22 Oct 05, 09:07
Let me in......

Hey Savatage - we last played 20th May to 18th June 2002... :eek:

...in the Second WarfareHQ Quick Battle Tourney.

Your Green Devils, Rocket Arty and Armour was slaughtering my Brit paras and their armour support for 16 Turns.

...I had one Stuart and one Challenger left v

Puma
Hummel
StuG
Hetzer
JP IV
Tiger
...and a Marder.

You were strangling my men with a tactical win, but as your armour on the flanks battered my infantry there was a gap up the middle along 2 roads, only guarded by the Tiger and JP IV.

...my 2 tanks went for it, and you fried the Stuart :(
To divert your right flank I managed to get a full platoon within 1 metre of the Hummel...but you annihilated it, then the Challenger saved me, wry grin.

He got within 11 metres of the Tiger, 68 metres of the JP IV and 100 metres of the Hetzer, one by one, taking them out in Movies 16, 17 and 18 - he got cocky though and went head to head with a Panzerschreck at 68m and lost... :eek:

Cor - CMBO days...lol.

raz_atoth
22 Oct 05, 12:30
I'm on the ladder!

Palantir
22 Oct 05, 12:59
Savatage you need to register on the CM Ladder.

Under the "WARS" tab at the top of the page, select: "Join/Leave a Ladder" select the CM box.

7thcav
22 Oct 05, 19:19
I would like in if ya still have a spot open

Savatage
22 Oct 05, 20:45
OK, now I'm in...And yes, I remember that game... That shrek was my only shot at taking that tank out... I think he died as it was a simultanious shot...

Waleed
22 Oct 05, 20:52
OK, now I'm in...And yes, I remember that game... That shrek was my only shot at taking that tank out... I think he died as it was a simultanious shot...

He did good - the Challenger got an HE shot off - your guy did not flinch and fired - straight through the turret :eek
...then your men massacred the crew that popped out...poor so*ds.

Good luck in this Tourney :)

USS Wyoming
22 Oct 05, 22:52
New to this forum, but am on Blitz ladders(CM & SP). Would like to get in on this tourney, would be my first. Thanks.

Colonel Talvela
23 Oct 05, 00:25
Thanks

(this is filler to go over 10 characters - strange rule, IMO)

Palantir
23 Oct 05, 17:23
Matches in the first two rounds will be randomy determined, and will basically follow Waleeds DET rules.

Players will be randomly matched up for rounds 1 & 2. There-after double elimination rules apply.

Players will play as follows:
Winning players will stay in Bracket “A” as long as they win. Losing players will drop to Bracket “B.” Any player who loses their second game while in Bracket B will be eliminated. Players with 1 loss will stay in Bracket B until they lose their second game & advance to the finals.

2054172
23 Oct 05, 21:22
Guys: want to know what you expect as turn around times. Is one or two a day to much? :confused: Elimanation should be a quick pace, kind of like speed chess, taking in account the time zones and the system.

Waleed
23 Oct 05, 22:27
Winning players will stay in Bracket “A” as long as they win. Losing players will drop to Bracket “B.” Any player who loses their second game while in Bracket B will be eliminated. Players with 1 loss will stay in Bracket B until they lose their second game & advance to the finals.

I will remember to describe it like this next time...lol...my explanation is extremely wordy. :cheeky:

Triaxe
23 Oct 05, 23:11
I'd like to join in if I'm not too late.

Neilm85uk
24 Oct 05, 03:53
Guys: want to know what you expect as turn around times. Is one or two a day to much? :confused: Elimanation should be a quick pace, kind of like speed chess, taking in account the time zones and the system.

I always count as speed per week as weekends make the timezone problem easier. 8-10 a week if playing cross pond, faster if in similar timezone (European for me).

GunnerC
24 Oct 05, 06:47
I'll struggle to average more than one a day. It all depends on RL (other family members on the PC and late nights / trips for work) getting in the way.

On a good day with a communicative opponent I can sometimes get through quite a few turns.

Full Monty
24 Oct 05, 10:20
I'm seriously committed at the moment, gaming-wise (4xCMBB, 3xCMAK, 2xCMETO plus the tourneys) so presently I couldn't guarantee being able to turn around more than 1 phase per day. Obviously this varies so I could be able to speed this up depending on when the contest starts.

Palantir
24 Oct 05, 12:01
Tourney signups closed.

The TOURNEY HAS BEGUN!

And email has been sent to everyone with the QB parameters, rules are posted under the CM- QB Battle of the Boot Tourney page.

Matches are:

Axis vs Allies

ToxicShock vs Gonzo
Mangus2000 vs Palantir
Diggy vs Raz Atoth
Wehrwolf vs Nerd King
The Hooded One vs USS Wyoming
Andre vs Doodlebug
FullMonty vs MixMaster
NiG vs Captain Kirk
Waleed vs Dirty Duck
Tripps vs General Colt
RangerBooBoo vs Iron Mike
Neilum85uk vs Savatage
Gunner C vs 2054172
Boff vs JDSU
General Herr vs Triaxe
Victor Charlie vs Ratzki
KG_ Thorshammer vs Colonel Talvela
Geordie vs 7th Cav

All players are to send me their passwords for their games EXCEPT for Mangus2000 ( :whist: )

Waleed
24 Oct 05, 12:41
...and you got 36 entrants - a good number :)

GunnerC
24 Oct 05, 12:51
...and you got 36 entrants - a good number :)

Is that a tournament record ? :hmmm: :huh1:

Waleed
24 Oct 05, 17:39
...regarding the Divison Type.

I read it as Italian Infantry v Canadian Mechanized.

...is this correct ?

...as this is a Tourney and I am out to win rather than a fun social game, I would pick Rural Heavy Tree Coverage and the Canadians would be stuffed as all their vehicles would be next to useless.

Would it not be more equitable to have Infantry v Infantry if the Axis player is picking the Map Parameters.

Or making it set map parameters, eg, Village, Moderate Trees and Hills so the Canadian vehicles have a chance ?


Regards, Waleed.

Full Monty
24 Oct 05, 18:31
Having just played out the QB against the AI, all I can say is that the Axis commanders (of which I am one) had better be very careful about the battle parameters they set and the units they choose.

Boff
24 Oct 05, 18:52
...regarding the Divison Type.

I read it as Italian Infantry v Canadian Mechanized.

...is this correct ?

Regards, Waleed.
I read it as a choice to be made by the Axis commander, in the same way as the terrain type, tree coverage and hilliness, and selected the same type for both sides (mech in this case). :confused:

Waleed
24 Oct 05, 19:46
I read it as a choice to be made by the Axis commander, in the same way as the terrain type, tree coverage and hilliness, and selected the same type for both sides (mech in this case). :confused:

:)

...in hindsight I should have worked that out.. :whist: :scream: :argh: :duh1:

Tripps
24 Oct 05, 20:13
Is that how its meant tho?

The axis player chooses either Inf or Mech for both sides?
Or, its Italian Inf vs Canadian Mech?

Need Kerry to clarify, been a couple mistakes in the past...

Palantir
24 Oct 05, 20:33
Those parameters of interest are:

Axis- Infantry Division
Allies- Mech Division

Axis- determines the field of battle= terrain.

I lay all the "blame" on 2054172 :whist: who was the brains behind this one and selected what settings to have for round one.
I'm willing to give anything a try once.

Word of note:
The Allied players should carefully read the QB scenario settings selected by the Axis player BEFORE purchasing their units.

Waleed
24 Oct 05, 21:04
Those parameters of interest are:

Axis- Infantry Division
Allies- Mech Division

Axis- determines the field of battle= terrain.

I lay all the "blame" on 2054172 :whist: who was the brains behind this one and selected what settings to have for round one.
I'm willing to give anything a try once.

Word of note:
The Allied players should carefully read the QB scenario settings selected by the Axis player BEFORE purchasing their units.

I just purchased an Italian Mechanized Force :argh: :argh: :argh: :argh: :argh: :argh: :argh: :argh: :argh: :argh:

...luckily I did not e-mail it to Bob as I was awaiting clarification - back to the drawing board...lol

Thanks for the quick reply Kerry,

Regards, Waleed.

General Herr
24 Oct 05, 21:48
hey ummm i didn't get an email...


~Tyler

General Herr
24 Oct 05, 22:07
wait sorry yes i did my computer just sorted them out of my main email so i didn't see them.... sorry for botherin' ya'll

~Tyler

2054172
24 Oct 05, 22:35
Well as soon as something goes wrong or looks like it blame 2054172 eh Palantir....... LOL. :laugh: At first it was going to be a simple both players playing once as allies then as axis. But due to the great deal of players wanting in ,we needed to pick things up a bit. I think if palantir would look close at my e-mail he would see the word OR in there as in Mech or infantry.... :whist: All that aside it should still provide fairly balanced setting allowing the Axis to determine the terrian. :halo: At least it will be more challenging to each person not knowing what to expect. :smoke: Isn't it about the best player getting to the top, no matter what the situtation? :love:

ToxicShock
24 Oct 05, 22:45
Well, mine is done and sent. I stayed with Infantry but made the suitable terrain adjustments for the current theater of operations (ahem).

Good luck to all and I hope to see you in Rd 2 and in the 'A' bracket.

Palantir
24 Oct 05, 23:10
Well as soon as something goes wrong or looks like it blame 2054172 eh Palantir....... LOL. :laugh: At first it was going to be a simple both players playing once as allies then as axis. But due to the great deal of players wanting in ,we needed to pick things up a bit. I think if palantir would look close at my e-mail he would see the word OR in there as in Mech or infantry....

I choose not to answer that comment on the grounds I may incriminate myself... :whist:

KG_ThorsHammer
24 Oct 05, 23:12
Gl to everyone and have fun!

I hope things move along at a good pace. Scheduling a weekend tcp get together even just once can really speed things along.

Neilm85uk
25 Oct 05, 04:44
Set up went out last night :)

NiG
25 Oct 05, 09:32
Set up already out... to Captian Kirk, but I know he's having problems installing the CMAK patch... I did it ages ago and forgot how I did it... anyone got any sage advice?


BTW - Captian Kirk is a friend of mine I introduced to the scene - he wanted to get involved in a tourney to get more experience and then gets drawn against me! :nuts:

I have a good feeling about this one :hurray::hurray::hurray: - mind you he's gonna beat me eventually... :whist:

Full Monty
25 Oct 05, 12:08
Set up already out... to Captian Kirk, but I know he's having problems installing the CMAK patch... I did it ages ago and forgot how I did it... anyone got any sage advice?



If it's the European version then it has to be installed to the 'Run' directory. Not, incidentally, a 'New Folder' in that directory! (Been there, done that :laugh: )

Waleed
26 Oct 05, 19:39
We have both purchased our forces, and Italian deployment was e-mailed to Bob at 1523 Hours 25th October...
...I'll give it another day and then e-mail him again, he may be busy.

Do you have a Tourney Status page ?

2054172
26 Oct 05, 22:22
Now that's a good Idea from Waleed! A status page. :smoke:

Waleed
26 Oct 05, 22:40
It was something Vulture did for the inter-club Armoured Jousts - I started doing them in more detail for my Band of Brothers Tourneys and it helps players have a feel for how the Tourney is progressing. :)

Kerry could ask us to post once both forces are deployed and Movies 5, 10, 15, 20 and 25 are viewed - he already has a results page set up for after viewing the AAR :D

Ratzki
28 Oct 05, 01:22
Could I get the emails that you sent to everyone resent to me. I only had a chance to glance at them before I went to work and now they are gone. I questioned my wife on this point and feel that it was her that erased my email, but now am busy stapling the strip back on that she tore off me while looking for pieces of my butt that was chewed off for even mentioning the possiblity that she may have made a mistake. A person would figure after 11 years I would learn to not make sport of her... :laugh:

2054172
28 Oct 05, 07:04
After twentyfive years at times still walking on egg shells :smoke:

Waleed
28 Oct 05, 09:13
:) :eek:

CM and Marriage... :cheeky:

The Purist
28 Oct 05, 10:06
:salute: Let me know if you need a stand in for any drop outs, Palantir.

2054172
28 Oct 05, 22:00
Where are you? This is to be fairly quick? We started out good..... :OHNO: Maybe your afraid :eek: Or may life happens :blab:

2054172
28 Oct 05, 22:03
Keep Purest on the side... Wehrwolf's wife the bride of you know who... just had a baby thing... girl ...... He is a new father with a whole new world ahead. :laugh: He has no clue. :smoke:

Waleed
29 Oct 05, 07:54
We are managing a file each per day - we are up to Movie 2 being plotted...

The Purist
29 Oct 05, 08:33
Where are you? This is to be fairly quick? We started out good..... :OHNO: Maybe your afraid :eek: Or may life happens :blab:

Don't worry about the Gunner 205...whatever. He has Real life issues but will snap files to you on a regular basis and give you a good game.

Patience. :smoke:

Iron Mike USMC
29 Oct 05, 09:21
After some technical issues at my end, RangerBooBoo and I are off and running.

2054172
29 Oct 05, 13:50
As you get to know me you will either love me or hate me? :laugh: Just as I figured, life happens. . :o :smoke:

Waleed
29 Oct 05, 14:08
...cor...the Italians have drawn first blood... :devious: :joy: :hurray:

- have taken out a Canadian vehicle. :D :wow1:

..now to see how the rest of the battle flows...Movie 3 being plotted.

wehrwolf
31 Oct 05, 18:01
As mentioned by 2054170 I just had a little pup. Kaela Allison, she was 7lbs. 9ozs. We just got home from the hospital today. She is definitely a bundle of joy! :)

Turn one against Nerd King and we have already made contact! :cool:

Palantir
31 Oct 05, 18:33
:banana:
Congrats to the new PAPA! :toast:
:hurray:

Waleed
31 Oct 05, 19:06
Kaela Allison, she was 7lbs. 9ozs. We just got home from the hospital today. She is definitely a bundle of joy! :)



Congratulations :bounce: :clap: :joy: :toast: :hurray:

Sincere regards, Waleed.

Iron Mike USMC
31 Oct 05, 20:00
Mazel! Congratulations.

Palantir
31 Oct 05, 22:57
First turn contact has been made with the Itallians! :devil:

That crazy Mangus2000 has my valiant Canadians in a building to building battlefield. :nuts:

Good thing I bought 10 FT, a plt of crocodiles and a battery of 155mm guns! :cheeky:

Ummm no, no infantry why do you ask? :whist:

Iron Mike USMC
31 Oct 05, 23:23
5 turns in, and we have oly seen each other's dust clouds.

Neilm85uk
01 Nov 05, 04:47
Orders for turn 4 have gone out. Long range infantry fire exchanged as we advance over the ridge lines.

wehrwolf
01 Nov 05, 10:14
Palantir wrote: Good thing I bought 10 FT, a plt of crocodiles and a battery of 155mm guns!


Me too! The Italians had a great going out of business sale and the crocs were priced at buy one for the price of two and get the second one free! :laugh:

2054172
01 Nov 05, 22:30
I think the baby smell has gone to your head. :cheeky: Do not give up your day job for a comedy career. ;)

Waleed
02 Nov 05, 05:19
We have completed 6 Movies.
Italians and Canadians shooting each other and dying...

wehrwolf
02 Nov 05, 07:56
2054172 wrote:I think the baby smell has gone to your head.
I think you could use some baby powder on your ugly mug, might stop the neighbours from complaining! :laugh:

2054172 wrote: Do not give up your day job for a comedy career.

You just don't get the joke, I will start a different thread and draw you a picture with pretty colours and you might even get a cookie :whist:

p.s. your signature should include "currently getting my prissy a** beaten by: wehrwolf etc... etc... :cool:

Palantir
02 Nov 05, 16:52
Those sound like fighting words!

Good thing you guys are currently doing just that!

Settle it on the field of honor- well said!!!

ToxicShock
02 Nov 05, 18:28
In the ongoing titantic struggle, my stalwart Italians have drawn first blood from Gonzo's Canucks in Turn 5.
The scene opens with a tankette spotting an armored car towing a gun while do some forward recon. A few MG bursts and 2 Main Gun salvos later have the Italians on the scoreboard...

This is toxicshock reporting live from the front lines of the underbelly of Europe...back to you, Dalton

GunnerC
04 Nov 05, 12:11
Don't worry about the Gunner 205...whatever. He has Real life issues but will snap files to you on a regular basis and give you a good game.

Patience. :smoke:

Thanks for the confidence. Battle was resumed a few days ago (one file appears to have been zapped by a rogue virus checker).

As for the 'good game' - my force selection may dictate otherwise :(

2054172
04 Nov 05, 20:22
He has provided a wide range of targets for the troops to practice on. Thanks and keep up the good work. :smoke:

Waleed
04 Nov 05, 22:05
Movie 7 seen about 60 hours ago...
...how are you other guys doing Turn-wise?

Palantir
04 Nov 05, 22:36
First results are in- a win for the Canadians.

Allies:
Tac- 1

Axis:

Palantir
04 Nov 05, 22:44
Turn 6 in my game vs Mangus2000 & the peaceful little city is being engulfed by a horde of screaming Italians who came swarming down over the hills. :horse:

Ok, so I've blow up a building already but hey, they served us cold spaghetti and no bread!! :mad:

Waleed
04 Nov 05, 23:09
...for the info and mini AAR... :) :D

USS Wyoming
05 Nov 05, 14:33
Hello all,
After seeing that the results of one game had been posted , though I would pass on an update to our game.
The Hooded One's map set-up had two narrow passes through the woods for armor to pass from my (Allied) set up zone. He was surprised to find that he had allowed that.
What has resulted thus far has been a close quarters infantry battle at the main objective among the tall pines. The Italians have had the upper hand and if it hadn't been for a particularly effective, hastily set up, Vickers machine gun :halo: would likely have control of the flag early on. A Sherman has managed to gain access and target some of the Italians in those pines and stopped the advance(temporarily?) on the left flank of my bruised infantry company.
Getting turns out at a fair pace and hope to get some IP play tonight. The 16 hour time difference makes it tough.
USS Wyoming

2054172
05 Nov 05, 15:11
Gunner's Italians are just about to enter the city. the Canadians have posession of all four flags, after running their carriers to drop off infantry. It seems the Italians are using their anti tank rifles to their full effect :eek: ....... Back to the battle. :smoke:

Waleed
05 Nov 05, 18:17
Wish I'd picked a city - being sneaky I picked rural and fate dealt me a map with a modern road straight from the Canadian Deployment zone to one of the two objectives...arrggghhh.... :nervous: :cheeky: :cheeky: :)

GunnerC
05 Nov 05, 18:23
Gunner's Italians are just about to enter the city. the Canadians have posession of all four flags, after running their carriers to drop off infantry. It seems the Italians are using their anti tank rifles to their full effect :eek: ....... Back to the battle. :smoke:

Don't worry Waleed - this report isn't quite right (psychological warfare ! :p ).

I meant to pick 'City' but seem to have picked 'Town' by mistake. Lots of nice open streets wide enough to take 4 Shermans side by side, and a load of flat fields to cross to get there (and you know how slow anti-tank rifles are :( )

2054172
05 Nov 05, 19:00
You know I will taunt you all the way to the pub. Which by the way "I did say our troops will buy the first round". :smoke:

Waleed
05 Nov 05, 19:08
Cor - cheeky Wayne :) - there I was under the impression there were knocked out Bren and Universal carriers everywhere... :eek:

For once I am sincerely rooting for all the Italian forces :shock: :)

...what I'd give for a pair of StuGs... :love:

2054172
05 Nov 05, 21:21
I am disapointed you do not know the finer points of propaganda. So Is my opponent seeking advice from you or shipping you turns? :confused: If so either way he is not in good postion. :p I like to rib back and forth, it's in my nature. :laugh: Root for the Italians they need someone in their corner. :smoke:

Waleed
05 Nov 05, 21:51
I am disapointed you do not know the finer points of propaganda. So Is my opponent seeking advice from you or shipping you turns? :confused: If so either way he is not in good postion. :p I like to rib back and forth, it's in my nature. :laugh: Root for the Italians they need someone in their corner. :smoke:

Nothing of the sort... :cheeky:

...and no advice being sought, or files being exchanged - I sincerely thought his ATR's must have bushwhacked your vehicles. :eek:

I was just impressed fate gave me a kick in the nuts with the map - there was I thinking "Aha - these Canadians will be dead meat without any roads..." and the map generator gives them the perfect road... :argh:
I mean, I might as well have gone for an urban map and had nice open fields of fire :devious:

...and yes - I am going to root for the Italians in this round. :p :cool:
..so there...grin

2054172
05 Nov 05, 22:07
Do you think us Canadians don't know how to drive? :confused: I thought you were fairly open minded, but you seem a little confused with what it's like up here in Canada. You see after the winter, we put away the dog sleds and start to live like the 21 century. We are quite resorceful. we have progressed as far as Britian and the USA in only half the time. :laugh: :smoke:

Waleed
06 Nov 05, 03:41
:cheeky: :cheeky: :D

2054172
06 Nov 05, 06:57
One more :cheeky: out of you and ..... you will be challeged on the battle feild. :smoke:

Waleed
06 Nov 05, 11:19
..excellent - :cheeky: - I love challenges :)

CM log-jam means a coupel of months wait -
I am running 3 Tourneys, and playing in
5 Tourneys
1 Campaign and
1 normal game....
...when my "normal" game finishes I'll be free for you :cool:

2054172
06 Nov 05, 12:57
To feed the dogs because winter is coming. :smoke:

GunnerC
06 Nov 05, 13:21
To feed the dogs because winter is coming. :smoke:

So ... are you fattening them up in case you can't get out of your log hut for a few months ? :cheeky:

2054172
06 Nov 05, 13:45
Logg hut would be a mansion. More like an Igloo. :smoke: Hay what are you doing on here when I'm waiting to finsih you off in the tourney? :laugh:

GunnerC
06 Nov 05, 14:52
Logg hut would be a mansion. More like an Igloo. :smoke: Hay what are you doing on here when I'm waiting to finsih you off in the tourney? :laugh:

Movie sent to you. How many Scout cars did you used to have exactly :rifle: ?

Waleed
07 Nov 05, 03:57
RL issues for Dirty Duck this last week.

We have viewed 8 movies so far :)

Palantir
08 Nov 05, 00:37
Players- 75% of you have not sent me your passwords. (I reveal them to no one!)

That said, if your opponent complains about your slow play etc due to a "losing" position and not finnishing the game on time (and he has sent me his PW) & I can not dispute it you will take an automatic loss.

Waleed
08 Nov 05, 04:29
:salute:

Excellent - good to see a Tourney manager in action - I think I need to be stricter in mine...

:rifle:

Geordie
08 Nov 05, 08:11
LOL Waleed, Im loving your blow by blow commentory, keep it up.

Waleed
09 Nov 05, 05:14
...Movie 9 just viewed.

...and firefights all across the "front".

We have both lost units making contact at point blank ranges :eek:

2054172
09 Nov 05, 17:18
Gunner C's Italians are still attempting to get into the town. Lost three Bren Carriers, and one Dingo scout Car ,that's all folks. Sorry Waleed to burst your bubble :cheeky: . Still holding all the flags. :smoke:

Waleed
09 Nov 05, 18:52
:laugh:

:hmmm:

Have to admit, I'm impressed by the Carriers :eek:

Palantir
09 Nov 05, 22:54
A small snipit of action from my game vs Mangus2000. :toast:

I show this only because the % chance to hit was about 9%. :crosseye:

Not bad for shooting out of a window 6m away! :laugh:

The shot (round circled) and the results. :banana:

I'd show you some of the results of Dan's unrelenting Italian arty barrages against me but I don't want to give him any encouragement! :p

Neilm85uk
10 Nov 05, 04:28
After a short break while I was away Savatage and I are on giving orders for turn 9.

N.

Waleed
10 Nov 05, 05:06
Not bad for shooting out of a window 6m away! :laugh:

The shot (round circled) and the results. :banana:



Cor - that is one sexy shot. The Italian lads will be wondering where their armour support is :hmmm: :mad:

Me and Dirty Duck on Movie 10 being processed.

Iron Mike USMC
10 Nov 05, 12:35
My Game with RangerBooBoo is now in turn 12. It has turned to a real brawl on my right flank. I think the only thing keeping my flank from completely rolling up is my platoon of Shermans. His Italians just about annihilated a full platoon of my Canadians. Whoever came up with 6 man squads should be put against a wall and shot. I feel like I put up a paper defense.

Anyway, victory points are about even, with 1 of four opbjectives a question mark, even though his troops, or what may be left of them surround it. 8 or 9 MGs and mortars, at close range, tend to have a negative effect on troop morale.

By the way, I think FTs should be outlawed.

Palantir
10 Nov 05, 12:45
I have to say that in my game the AI was very kind on the VF locations, only 2 of them and both leaning my way & only @ 60m apart. :whist:

An entire map of terrain and goodies and the AI puts both flags nearly on top of each other- go figure? :blab:
And of course as usual neither are on "critical" locations map wise... :nuts:

Palantir
10 Nov 05, 12:46
By the way, I think FTs should be outlawed.

Please elaborate on this- always interested to learn new things. :halo:
:)

Ratzki
12 Nov 05, 01:57
Vic Charlie and myself are at the 12 turn point, just found each other two turns ago. 2 flags heavily contested and I'm looking apon at least 1/2 the Italian population.

Iron Mike USMC
12 Nov 05, 05:21
Please elaborate on this- always interested to learn new things. :halo:
:)

The little &*#*@^$% can turn a 12 man squad into a shadow of itself in no time. Besides, I can never get my FTs close enough to do any damage, and I get toasted by them (pun intended) at every turn.

Waleed
12 Nov 05, 10:54
...viewed.

...and I am proud of my Italian lads - they are having a right old scrap with the Canadians. This movie they took out one of Bob's pesky Carriers... :)

GunnerC
12 Nov 05, 13:11
Gunner C's Italians are still attempting to get into the town. Lost three Bren Carriers, and one Dingo scout Car ,that's all folks. :smoke:

... and one Stuart :) - with another Stuart being peppered by AT Rifle fire - some penetration but no noticeable effect yet.

Doodlebug
13 Nov 05, 14:08
News flash. Canadian total victory over Italian opposition. Doodlebug happy, Andre perhaps less so.

God save the King.

Waleed
13 Nov 05, 16:03
News flash. Canadian total victory over Italian opposition. Doodlebug happy, Andre perhaps less so.

God save the King.

Cor - well done David. :eek:

Waleed
13 Nov 05, 16:42
Movie 11 viewed.

Italians and Canadians continuing the killing.
So far, the Italians have taken out -

2 Sharpshooters
1 Infantry Squad
2 Mortars
1 Universal Carrier, and
1 Dingo Scout Car.

:) :D

Iron Mike USMC
13 Nov 05, 22:25
We just finished turn 16. My platoon of Shermans appears to be doing a fair amount of damage to my opponent's (RangerBooBoo) forces, based upon his comments.

When it is all over, I need to find out what kind of AT weapons he is using. It's like swatting off flies. A real nuisance, but so far, no appreciable damage. I suppose at this rate, he will run out of ammo, before I suffer any damage. :whist:

Anyway, he is still taking a toll on my right flank, but I seem to have stemmed the flood, for now.

Neilm85uk
14 Nov 05, 06:12
Movie 10 is sat in my inbox for perusal tonight. There was a slight delay while I was on holiday. So far at least two Shermans and some kind of armoured car are pounding my infantry as they advance.

2054172
14 Nov 05, 07:25
A medium tank takes out a Stuart.... and one more carrier gone. Looks like the Italians are piling up the dead infantry as sand bags though. :whist:
This is a picture from the the Germans outside of Moscow. Italians are still trying to control the first street on the edge of town/city. :smoke:

GunnerC
14 Nov 05, 08:09
A medium tank takes out a Stuart....

If you watch the movie more closely you'll see the bag of explosives gently arcing down the Stuart's turret :devious:

Iron Mike USMC
14 Nov 05, 08:29
Am I missing something, or should there be a link here, for this shot?

Palantir
14 Nov 05, 12:27
There should be a link.

Did you attach & then "upload" the pict?

Doodlebug
14 Nov 05, 15:13
Cor - well done David. :eek:

Why thank you kind sir. I forgot to say earlier but it finished 88 to 12 in the end. I almost felt sorry to do it to Andre. He's a nice guy. I said "almost" but hey, war is hell.

Waleed
15 Nov 05, 21:52
Movie 12 viewed.

More Canadian losses - :D
...in total, they now stand at

2 Sharpshooters
2 Infantry Squads
2 Mortars
3 Universal Carriers, and
1 Dingo Scout Car.

...off topic 88-12 - very impressive David :thumup: :salute:

Waleed
15 Nov 05, 22:22
Movie 13 viewed -

Bob's Canadians took out some of my brave Italians this movie... :cry:

USS Wyoming
15 Nov 05, 23:28
My Canadians have been in control of the main flag for several turns. :thumup: Nearest secondary objective displays Canadian symbol, but found Italian infantry hiding in surrounding woods as my forces advanced to secure second objective. :angry: Anything less than company strength and these Italian defenders are in for a rough go :angry: . Ten turns or less remain.

Tripps
16 Nov 05, 00:01
Just viewed Turn 9

Heavily wooded terrain, but my Italians fighting desire leave a bit to be desired :)

GC's Canucks giving them a bit of a bloody nose so far...

Palantir
16 Nov 05, 00:40
It's T14 in my game vs Mangus2000 = short update.

(See map) Frontline = green line, Areas of current action = red lines.

My worthy Axis opponent :salute: has made a 3 prong INF attack upon the city (blue arrows) while trying to send some "armor" around my flanks. Both of his flanking armor were KIA, 1 by a Piat & 1 by a Humber, (one Sem is still alive north of the M4) but at the expense of one Humber kia on the west.

I decided to throw some power right into the center with one M4 and a M3 holding the line (green circles).

The Italians quickly filled the building just north of the M4: which was fine because 2 turns later I blew it up! :devious: The other "firefight" buildings are quickly filling up with new targets for me to kill. :devil:

There's a lot of open space & wide streets that the Italians will have to get across before they get close to the VF's. But I believe I have enough HMG's to hold the line. :)

Waleed
16 Nov 05, 04:35
There's a lot of open space & wide streets that the Italians will have to get across before they get close to the VF's. But I believe I have enough HMG's to hold the line. :)

Poor s*d - I feel for your opponent - the objectives will be very hard to reach... :eek: ...well done on your tactics - perfect :thumup:

Mine and Bobs's game is on a knife edge - the Italians have forced the Canadians away from an objective - each side holds one now.

mangus2000
16 Nov 05, 08:18
I can say that my "Tank Destroyers" were slightly less affective than i thought they would be.
His Sherman & Stuart will be major obstacles to me but I am not shy with my mens lives and they will fight to the death :dead:

I could have picked my forces a bit better ie: no armour, more guns!.
But it is all a learning experience and the next time I play Palantir I the boot will be on the other foot.

Waleed
16 Nov 05, 11:12
I can say that my "Tank Destroyers" were slightly less affective than i thought they would be....


Yeah - unfortunately for the Italian tankers, Mussolini went to war too early - their IFV's are way underarmoured...even back in 1940... :eek:

Good on you for your attitude Dan - your next battle will be easier after the lessons learnt here :devious:

Sincere regards, Waleed.

Palantir
16 Nov 05, 12:59
Hey, this one is not over!
Only at T14 and I'm not taking anything for granted.
I've seen enough weird shots & hits to know a game is never over when there are only 2 flags on the line.

Besides, Dan is massing all along the front!

Palantir
16 Nov 05, 14:31
Battle of the Boot players:

Tourney players:
You must report your games for the "Battle of the Boot CMAK" Tourney as shown below.

1. Submit a game report = CM: Quick Battles.

2. What is the scenario = Meeting Engagement (NOT the BoB QB scenario- this is an error on my part!)

3. Purchase points= 1500

4. Enter Opponent

5. Was this a "WHQ" Tournament scenario= YES!!
etc..

(go to step 2)

Fill out as normal & "3" should now say Tournament match- Battle of the Boot CMAK.

General Herr
16 Nov 05, 19:03
triaxe and i are right around turn 10, IIRC.
he's got me pinned down pretty well, and wiped out two armored cars and a pz III with a stuart... those little...:dead: .

I had my main force make a daring dash across about 200 yds of clear open spaces within rage of what i believe to be an armored car and that stuart. even though loaded in unarmed trucks, the majority made it through, only to meet a canadian armored car at the objective:eek: .

so basically, i'm losing terribly.


~tyler

Neilm85uk
17 Nov 05, 04:47
triaxe and i are right around turn 10, IIRC.
he's got me pinned down pretty well, and wiped out two armored cars and a pz III with a stuart... those little...:dead: .

I had my main force make a daring dash across about 200 yds of clear open spaces within rage of what i believe to be an armored car and that stuart. even though loaded in unarmed trucks, the majority made it through, only to meet a canadian armored car at the objective:eek: .

so basically, i'm losing terribly.


~tyler

Send me the next turn and you can continue kicking my arse. It'll make you feel better. !"£$$% Panthers!!!!!!!! :mad:

Waleed
17 Nov 05, 04:56
Hi Everyone - just got telephone confirmation at 0935 hours that I have an acting contract.

18th - 25th November: no pc or internet access.
26th November - 26th December: intermittent access.
26th December - 15th January: good access.

I have to go and get my hair cut now (it is too long at 5"...lol) and purchase 1 week's supplies...

I'll post more later...

mangus2000
17 Nov 05, 05:18
General Herr, I don't remember seeing them in my set up options.
Evan 1 would have helped me would have changed my plans! :cry:

General Herr
17 Nov 05, 09:55
wait neil i thought i sent out all my turns yesterday... weird...
i'll send it again...


mangus... uhhhh what didn't you see?

~Tyler

Palantir
17 Nov 05, 13:45
mangus... uhhhh what didn't you see? ~Tyler

I believe he means "no Panthers."

Why I doubt the Germans ever let their little buddy have any Panthers. :rolleyes:

Waleed
17 Nov 05, 20:54
...paused for around 10 days due to work on my side.

I am assuming a deadline of 24th January - we are on plot 14 for me.
I'll arrange to stay up some nights in December and January and e-mail at Dirty Duck's convenience to ensure the battle is completed...just had a very hectic 17 hours - now 4 hours sleep and then to catch the first of four trains...lol.

Have fun guys :D

Regards, Waleed.

KG_ThorsHammer
17 Nov 05, 22:06
Scheduling some tcp play on the weekend sometime could finish most of a game if not all of it in a few hours. I highly recommend this for players having problems finding time to play overall.

Iron Mike USMC
26 Nov 05, 01:23
RangerBooBoo and I have about 1 urn left to play. Due to the holiday, that won't happen until Sunday.

It is a close one, but I feel he has the edge. I have two minor objectives, he has a minor one and the major one. We both took some heavy casualties the last few turns. Unless something dramatic happens, I think he may get it on points. It also doesn't help when I have already lost two of my four Shermans, :confused:
UPDATE: Make that three of my four Shermans. :(

Triaxe
26 Nov 05, 04:33
I've accepted surrender in my game with General Herr. After some intial armored car losses for both sides and a Italian truck convoy got shot up pretty good, General Herr's lone PZIII was taken out leaving my Stuarts rulers of the battlefield. :devil:

KG_RangerBooBoo
27 Nov 05, 15:05
Iron Mike and myself just finished and I managed to luck out an Italian minor victory. Managed to take out one Canadian Sherman with indirect 105mm fire and got two others with lucky grenade bundles. It was a very close game until the very end one I killed one of the aforementioned Shermans and claim one last flag. Hats off to Iron Mike who had to suffer my good luck.

Iron Mike USMC
27 Nov 05, 21:13
For the better part of the game, I thought I had him. My Sherman's were chasing him around. Then I got cocky, and strayed too far from infantry support. Down go two Shermans.

Bring me more.

Tripps
27 Nov 05, 21:16
Trying to lull my opponent into that very same frame of mind as we speak :)

Neilm85uk
28 Nov 05, 04:58
Savatage and I are into the home straight. Should finish at the end of the week. A lot of artillery has fallen, Savatage holds the major flag and I hold the minor but there's plenty to happen before the end.

Waleed
28 Nov 05, 07:30
...I 've e-mailed my latest file to Dirty Duck. (I am at home - I have one day off a week.)

My accommodation is not secure and there is no internet access anyway... :mad:

I'll do what I can and arrange to do files quickly when I am at home.
...is the deadline 3rd week in January ?

Sincere regards,
Waleed.

GunnerC
28 Nov 05, 16:26
Last hope for the Axis in my game. The sole PZIII has just taken out a Stuart and is bearing down on a Sherman :nofear: . If it gets it (unlikely but possible) anything may then happen. If it gets blown instead the game is over :hurt: .

10 turns to go and still I'm nowhere near any flags. Having said that anti-tank rifles have taken care of a few carriers and the odd sciout car - so how much infantry can he have ??? :whist:

Palantir
28 Nov 05, 17:24
...is the deadline 3rd week in January ?

I do believe that the end date is 16 Jan.

USS Wyoming
28 Nov 05, 21:44
A turn or two left and we should be posting a score. By end of week at latest, I think. Main flag controlled by my Canadians :thumup: , one of three secondary objectives currently being contested. :horse: Holder of this flag could be difference.

2054172
28 Nov 05, 22:39
Sorry about your PZIII , and I have enough infantry to keep you away from the flag and with the remaining Sherman and Sturart It's only target practice. :smoke:

2054172
28 Nov 05, 22:49
I have lost only eight men so far, Gunner it looks like there are a few more dead Italians on the gound and running :halo: then I can count. :smoke:

2054172
29 Nov 05, 06:57
The allies have won again, 88% to 11% the Italians surrender with honour and were treated to a vino in the pubs. Thank you Gunner C for the game, I :salute: you and wish you the best in future battles. :smoke:

The Hooded One
29 Nov 05, 10:49
Another victory for the Italians! :cheeky:

My game v. USS Wyoming has just come to an exciting conclusion, and to my great relief I can report a minor victory with 63%! :thumup:

Palantir
30 Nov 05, 01:38
Current results: EDIT

AX:

Tac- 1
Min- 2
Draw- 1


AL:

Tot- 5
Tac- 1

USS Wyoming
04 Dec 05, 21:47
As this is my first tourney, can I expect to begin a second round when all results are in for the first?

Palantir
04 Dec 05, 22:06
Yes or JAN 16th (not the 19th as first indicated).

Waleed
06 Dec 05, 08:24
I do believe that the end date is 16 Jan.


I'll make myself available to Dirty Duck's timezone over Christmas and New Year - but I have not heard from him this last week - I sent him Movie 14 to view and send back on 28th November and have sent him a "re-send" today. I am next "back" on 13th December.

...at the moment the delay is mainly my "fault"for being away from any internet access - but I have a few days leave coming end of December / start of January.

Sincere regards,
Waleed.

Palantir
06 Dec 05, 11:13
A note of interest- since this is an "Elimination" Tourney players that fail to respond / return files without notice without a valid reason can be easily eliminated from this tournament.

Waleed's mention of being gone is such a valid notification (assuming he sent a note to his opponent as well).

Then- it is his responsibility to play as many "missed" turns as possibile upon returning "active."

Neilm85uk
06 Dec 05, 11:27
Savatage and I have reached Turn 23 or 24. Last gasp do or die stuff coming up.

Geordie
11 Dec 05, 13:35
Well Im about past the halfway stage, a good intense battle has ensued.

Waleed
13 Dec 05, 08:02
...hi guys, hope your battles are going well.

Still not heard from Bob - I checked the Blitz and found this...

http://www.theblitz.org/message_boards/read.php?f=4&i=33302&t=33302

...we should be up to Movie 17 by now, but I am still awaiting his Movie 14 to view and then plot my 15. I have not heard from Bob since 28th November... :(...hope he is okay.

We should still make the January deadline :)

I am next back home 21st December.

Regards, Waleed.

2054172
18 Dec 05, 19:05
How goes the battles seems quiet. :smoke:

mangus2000
19 Dec 05, 05:17
My match against Palantir was a whitewash from the start.
I picked the wrong terrain and failed to see the PzIII option from the set up screen and cried :cry: when i saw one of my supposed Tank Destroyers killed by a AT rifle.
In the end i had to surrender as the fire power from the Sherman and Priest (if i recall correctly) was to much for my men. Looking forward to getting some revenge soon.

Ps: to all my opponents I am still waiting for my internet connection to go on so i am sorry about the delays.
Can't wait to find out who has won the nail biter between me and 2054172.

Ratzki
19 Dec 05, 18:32
Somehow i pulled off a victory as the allies over vic charlie. I think we each gambled a bit purchasing units, and the terrain forced us to slug it out nose to nose. The battle just reached a pont where we really could not afford to move save for the shermans that i could keep back a bit and stop his large infantry force from gaining any ground.

Neilm85uk
20 Dec 05, 10:38
Waiting on the last movie!!!

Tripps
22 Dec 05, 06:44
As the Axis players, who chose 'cities' and who chose 'heavy woods'?

Seems to me those who took cities gave the Allies a chance to use their armour - i'm having a breeze in heavy woods, my opponent cannot use his armour...

Palantir
23 Dec 05, 13:38
ACCKKK! :eek:
There's a match that hasn't begun?!! :scream:
There are 5 still "running" matches with 3 weeks time left: you are in one of them please post & let me know how they are going.

Gentlemen if you do not hear from your opponent within days of a round starting please notify me ASAP!

Nothing can be done about them or for you if I don't know anything is amiss.

Neilm85uk
24 Dec 05, 14:25
Owing to my stupidity we are still on the last turn. Should be done before New Year.

Waleed
25 Dec 05, 09:52
Hi Kerry and fellow gamers - I have a few days off- but still not heard from Bob - I have sent an e-mail to him, and will let you all know what happens.

Merry Christmas,
Sincere regards,
Waleed.

Palantir
25 Dec 05, 13:28
If anyone is in contact with Dirty Duck please pass along that Waleed has been trying to contact him. Also is anyone in contact with Nerd King?


Thanks!

Still 3 weeks left but how are these games progressing?
Geordie vs 7th Cav
Tripps vs General Colt
Sgt Alex vs Nerd King

Neilm85uk
27 Dec 05, 07:49
I have suffered a defeat of magnificent proportions! Well played Savatage.

Waleed
01 Jan 06, 13:08
Hi Everyone, hope all is well, and the last few battles are going well :)

Regards, Waleed.

Tripps
04 Jan 06, 15:52
If anyone is in contact with Dirty Duck please pass along that Waleed has been trying to contact him. Also is anyone in contact with Nerd King?


Thanks!

Still 3 weeks left but how are these games progressing?
Geordie vs 7th Cav
Tripps vs General Colt
Sgt Alex vs Nerd King

Almost done, the Canadians are on the run in most sectors

2054172
14 Jan 06, 14:43
:smoke: How are the games reporting in.... we only have a few days left. :smoke:

Palantir
14 Jan 06, 16:46
No changes, but we have 6 games still running more than I though earlier.
I'll send out a notice about the end date.

I'm planning on a 1/21/06 start date for Rd2.

Palantir
14 Jan 06, 17:11
We had 2 players (Sgt Alex & Waleed) who's opponents did not show up / reply (MIA- Nerd King & DirtyDuck) they will be placed in the "Rd2 A" winners category vs each other.

Player Bracket:

"A"
Palantir
Diggy
The Hooded One
Doodlebug
MixMaster
NiG
RangerBooBoo
Savatage
2054172
JDSU
Triaxe
Colonel Talvela
Waleed
Sgt Alex

"B"
FullMonty
Andre
Neilum85uk
Mangus2000
Raz Atoth
Boff
General Herr
Iron Mike
Captain Kirk
Wyoming
KG_ Thorshammer
Gunner

2054172
14 Jan 06, 18:24
:) Palantir thanks for the work you have done.... if what we discussed about round two is still on then use my new ideas in round three. ;) :smoke:

2054172
14 Jan 06, 18:27
Do you feel the elimination tourney is taking to long ? Should we pick up the pace now that Christmas is over.? :smoke:

Palantir
15 Jan 06, 02:46
The only ways to do that are:

1. Fewer scenario turns.
2. Require faster responses from the players.
3. Shorter Round times (= faster responses from players)

Anything can be adjusted for future rounds. Just need to know what everyone wants since we put on tourneys for them.

The Hooded One
15 Jan 06, 02:59
The only ways to do that are:

1. Fewer scenario turns.
2. Require faster responses from the players.
3. Shorter Round times (= faster responses from players)

Anything can be adjusted for future rounds. Just need to know what everyone wants since we put on tourneys for them.

Definitely shorter round times - my first round game seems like ancient history now... :laugh:

By the way, any hints as to the nature of the second round?

Waleed
16 Jan 06, 12:14
...been home 20 hours and more work has come in...I have 2 weeks to master a Mississippi accent and I will star in a 30-min short, plus I have a one-week session in London in February for Fringe Theatre.

I will have to withdraw from the Tourney as for the next six weeks I'll only be able to average about 2 Movies a week...sorry Kerry.

Sincere regards,
Waleed.

Palantir
16 Jan 06, 14:53
Got it, best of luck!

KG_ThorsHammer
17 Jan 06, 02:32
I'm all for a shorter time period to complete the next round. It shouldnt take 6 months for one small 30 minute game! :whist:

Waleed
17 Jan 06, 13:48
Got it, best of luck!

Thanks Kerry :)

Palantir
17 Jan 06, 14:11
EDITED:

Round 2 will be shorter and quicker= Nov 1943 w/snow. :whist:

The following match is still running:

Geordie vs 7th Cav

However, since I have not been contacted by anyone involved concerning a "delay" those players / match will be dropped / deleted on 1/19.

If anyone is in contact with one of these players let them know they need to get in touch with me ASAP or they are out as of 1/19.

Matchups for Rd2 will be posted on 1/20: the round will begin on 1/21.

Rd one was pretty onesided... all settings will be pre-determined for Rd 2.

AL: 10

Tot- 7
Maj- 2
Tac- 1
Min- 0


AX: 5

Tot- 1
MAj-
Tac- 1
Min- 2
Draw- 1

Palantir
17 Jan 06, 14:33
Just a note to any player that had a "slow" opponent/game (and to those slow players as well).

Normally if this occurs I can run a "ceasefire" for your match & award you a victory (and bonus if required).

However this requires that I have the passwords from both players.
In Rd 1 only 1/3 of the players cared to send me them.

What this means is- the "winning" player will most likely be awarded a Total Victory no matter what the real level of victory is (even if he is lossing but his opponent dissappears). So the quitting player will just lose more ladder points than he would have had he just sucked it up and played to the end.

Palantir
19 Jan 06, 15:35
Well, it looks like Geordie & 7th Cav have gone MIA with no word from either of them.
So they will be dropped from the tourney tonight.

I need one new player for RD 2! Will play in the "B" bracket.

raz_atoth
02 Mar 06, 14:32
My game against KG_ThorsHammer ended in a hard-fought draw.(55%-45%).I'm just curios:who will go to the next round?

Bertram
02 Mar 06, 18:40
I didn't see this earlier but can fill in if needed.

Palantir
02 Mar 06, 23:35
My game against KG_ThorsHammer ended in a hard-fought draw.(55%-45%).I'm just curios:who will go to the next round?
Who ever had the 55%.

Victor Charlie
03 Mar 06, 03:39
Are extra players still needed for this tourney?

2054172
03 Mar 06, 06:58
No there are no more people needed in this tourney.... The word elimanation is important. We have to run out of players some time. :laugh: I was thinking of a new one after this one is done.:smoke:
That is if Palantir is OK with that.;)

raz_atoth
03 Mar 06, 13:30
Who ever had the 55%.
Fortunately,i had 55%. :cheeky:

mixmaster
07 Jul 06, 19:10
Any idea when round 4 starts?

Palantir
08 Jul 06, 02:52
Hopefully next weekend at the latest. :)

2054172
23 Jul 06, 23:52
Here from Andre lately, has not returned anything in 4 or 5 days?:OHNO: :smoke:

Palantir
24 Jul 06, 13:23
Was that anyone "heard" from Andre lately?

Not me, anyone else?
But then he has a week to respond...

2054172
24 Jul 06, 18:45
Was that anyone "heard" from Andre lately?

Not me, anyone else?
But then he has a week to respond...

Oh thank you Mr. Moderator for you perfect correction on the english. :nuts: :smoke:

Andre has contacted me since. Thanks but still no turn.:smoke:

mixmaster
22 Oct 06, 19:51
Any idea on when this round will end?

Palantir
24 Oct 06, 13:18
Yes I know when it should end 10/14/06... :lier:

Just waiting for word on the Tripps vs Jdsu game. :whist: