Cougar_DK
07 Sep 05, 14:06
Latest news from Scott:
I’m still updating the manual, and so far it’s 267 pages long. My guess is that it will be right around 300 when complete, but I’m not going to even guesstimate anymore. As I’ve been updating the manual I’ve also been scrubbing the forms to make sure they work like we want and also to make them more intuitive. Jeff has been doing general debugging and updating the message processing routines to be able to handle the latest equipment coming on-line.
We still have two known errors we can’t replicate - a floating-point error in the air movement phase and a c++ exception error in the movement/patrol mode for an aircraft. Hopefully we’ll get them in our multiple/long iteration game runs. But if you do hit one of them (or any other error), please send us you autosave.ops file (zipped).
I’m still updating the manual, and so far it’s 267 pages long. My guess is that it will be right around 300 when complete, but I’m not going to even guesstimate anymore. As I’ve been updating the manual I’ve also been scrubbing the forms to make sure they work like we want and also to make them more intuitive. Jeff has been doing general debugging and updating the message processing routines to be able to handle the latest equipment coming on-line.
We still have two known errors we can’t replicate - a floating-point error in the air movement phase and a c++ exception error in the movement/patrol mode for an aircraft. Hopefully we’ll get them in our multiple/long iteration game runs. But if you do hit one of them (or any other error), please send us you autosave.ops file (zipped).