View Full Version : NATO Commander Sign in
Double Deuce
18 Aug 05, 10:39
This will be used for the testing and sign in of Team Commanders.
Once I work out some more things you will see additional sub-forums to this forum. It will look very similar to the Island Civil War Forum structure.
http://www.oliv.de/imgdb_tmp/_items_MAX-250x300-36021o.jpg
Zu Befehl, Herr General! ;)
John Osborne
18 Aug 05, 12:24
Geehrter Herr, bin ich bereit, Befehl der 35th Brigade Panzergrenadier zu nehmen.
Geehrter Herr, bin ich bereit, Befehl der 35th Brigade Panzergrenadier zu nehmen.
Ok, I see that we will need to talk grammatics later on ;)
Double Deuce
21 Aug 05, 10:54
New Commanders recently given access should report here so I know the permissions are working.
I am able to access this area.
Spark Vark
22 Aug 05, 21:58
My access seems to be up and running as well.
Double Deuce
24 Aug 05, 10:05
About adding new commander access.
Once we have the base group (pretty much what has access now) I will start really screening new applicants for commander access. Whenever a new player wants to join I will post in the secure area so that everyone can comment. This way the team can look the new applicant over and make sure they are on the up and up. Basically if none of us know them from here or another forum we might not want to allow them in without serious review and consideration.
I am in, it is working for me as well. So what is next?
Shortreengage
25 Aug 05, 15:06
Redcon 1.
Shortreengage
About adding new commander access.
Once we have the base group (pretty much what has access now) I will start really screening new applicants for commander access. Whenever a new player wants to join I will post in the secure area so that everyone can comment. This way the team can look the new applicant over and make sure they are on the up and up. Basically if none of us know them from here or another forum we might not want to allow them in without serious review and consideration.
I'm in, and yes sthis is very important, especially after accessing the old secure areas of the island campain, the UN seemed to have to much info.
DD, i have some thoughts about possibilities of command structures, is this the thread to make some suggestions for this campaign and highlighting observations about some of the negative aspects of the command stucture in the old campaign( for illustration purposes only). Or is there another thread dealing with it?
Double Deuce
26 Aug 05, 23:07
DD, i have some thoughts about possibilities of command structures, is this the thread to make some suggestions for this campaign and highlighting observations about some of the negative aspects of the command stucture in the old campaign( for illustration purposes only). Or is there another thread dealing with it?Start a new thread here if you want.
Start a new thread here if you want.
They way i am understanding it, the topics i was going to raise have already been dealt with, that is each commands their own unit instead of taking turns in battles. I would think each commander would write up their own tactical orders too, which makes the overall commanders job less demanding, i know i found it difficult enough with the ICW sized force, this is much bigger.
Double Deuce
29 Aug 05, 15:50
They way i am understanding it, the topics i was going to raise have already been dealt with, that is each commands their own unit instead of taking turns in battles. I would think each commander would write up their own tactical orders too, which makes the overall commanders job less demanding, i know i found it difficult enough with the ICW sized force, this is much bigger.Agreed. One of the main roles of the Overall Commander is for overall planning, keeping track of who away, not reposnding to ?? (as much as possible) and if not doing it himself, making sure all units have orders posted when the deadline hits.
vBulletin® v3.7.0, Copyright ©2000-2008, Jelsoft Enterprises Ltd.