amrcg
30 Jul 03, 06:20
Dear Captain
Is the Company SBF/Defense formation supposed to move the center of the Company more than one 1000 m relative to the original position? I though that the Company elements would try to occupy advantageous positions in the same area.
Another comment is relative to path planning in ATF, which is in my opinion somewhat cumbersome:
1) The last waypoint in the path should be treated in the same way as the others.
Sugestion: one should be able to move it by left-clicking and dragging. The addition of a new waypoint should involve pressing a key and should also apply to intermediate waypoints.
2) When adding a new waypoint, before droping it in its final position, information should be given about the blocked/unblocked status of the associated path. This would avoid constant deleting in trial and error.
3) When the Path Edit command is selected and no unit is selected, right-clicking anywhere should deselect it. If right-clicking on top of a unit, the context-driven menu should appear as normally. The same should apply to the Firing Order command.
Cheers,
Antonio
Is the Company SBF/Defense formation supposed to move the center of the Company more than one 1000 m relative to the original position? I though that the Company elements would try to occupy advantageous positions in the same area.
Another comment is relative to path planning in ATF, which is in my opinion somewhat cumbersome:
1) The last waypoint in the path should be treated in the same way as the others.
Sugestion: one should be able to move it by left-clicking and dragging. The addition of a new waypoint should involve pressing a key and should also apply to intermediate waypoints.
2) When adding a new waypoint, before droping it in its final position, information should be given about the blocked/unblocked status of the associated path. This would avoid constant deleting in trial and error.
3) When the Path Edit command is selected and no unit is selected, right-clicking anywhere should deselect it. If right-clicking on top of a unit, the context-driven menu should appear as normally. The same should apply to the Firing Order command.
Cheers,
Antonio