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WildBill Wilder
22 May 05, 11:15
For SPWAW lovers, the newest scenarios on Korea 1950 are now being posted at the Wargamer at their "Games Depot."

Two are there now. More are coming. If you would like to get a feel for the fighting in this first great confrontation of Soviet vs the Free World, you should give them a try.

Most will be small to medium in size and can be played in 3 hours or less. I think you will enjoy them!

WB

Double Deuce
23 May 05, 08:55
For SPWAW lovers, the newest scenarios on Korea 1950 are now being posted at the Wargamer at their "Games Depot."Hi WB. Glad to see you back in design mode. :)

Quick question. Are these playable vs a human opponent or really only vs the AI? I doubt that a Real Opponent would drive the T-34's off the map without taking a few potshots in the 1st scenario. :devious:

WildBill Wilder
24 May 05, 14:54
Actually the poor GIs of Task Force Smith were awed and terrified at the site of thsoe 33 tanks coming down the road, seemingly without a care.

Yes, they were fired upon and two were taken out. You can do the same with your 105s, your Rcls, and your bazookas. Avoid close contact by your infantry and don't move around a lot to trip the ojective flag.

The tanks will see it, like seeing you, and come after you. Then you'll have tanks and infantry pouring it on.

You can win without having to have close combat with the tanks. They'll move on off the map, even if you hit a couple of them. Just don't expose your victory flags or infantry. Then you'll have a REAL BIG problem!

WildBill Wilder
24 May 05, 15:01
The second of the series on Korea, "The Long Hard Summer," entitled "Sacrificial Lambs," is now up at the Scenario Depot at the Wargamer.

More of the bitter experiences of the poor GIs when they begin to discover that they weren't the supermen they thought they were from WW2.

Its a challenge.

Any feedback is appreciated.

WB

Warhero
24 May 05, 16:18
Hi Bill,

Nice to see that you are still in "scenario-making-SP-world" ;) . Btw, I see that you are going to make whole serie about Korea. How about making a campaign about Korean War for WinSPMBT (when it's released of course)? Operation Ripper? And maybe some Vietnam stuff too? Junction City, Hastings, Cedar Falls or Apache Snow ;) ? And Spanish Civil War stuff for WW2?

WildBill Wilder
24 May 05, 16:57
I'd like to that Hero! Have you heard when it will be ready? I understand it will be Window's compatible. That would be great. I would actually like to do some VN campaigns, kind of adapt the ones I did for SP3, on 1st Cav, 11th Armored and Riverine forces. That would be a lot of fun!

WB

Achilles
24 May 05, 17:19
Hello WildBill,

Your welcome to create your VN WinSPMBT campaigns :)

The moment WinSPMBT is released I will be more than happy to brief you about the various new features of the new WinSPMBT map editor.

If you wish to contact me, here is my email art2004@acci.gr

cheers,
Pyros

p.s And WB, thank you for all the great work that you have contributed to the SP community. :)

junk2drive
24 May 05, 19:35
Put me on your list of playtesters when the time comes WB.
Vietnam, Korea, and AIW are the only things I play with SPMBT.
Gotta love the choppers.

WildBill Wilder
25 May 05, 00:18
Yes indeed! This sounds exciting. It will be great to do the campaign on 1st Team, with their triumphs and tragedies.

I will be calling on you for help and for testing. Thanks for offering. It will be a lot of fun. Please do keep me posted on the release date. I'll be waiting.

WB

Boonierat
25 May 05, 02:30
... I would actually like to do some VN campaigns, kind of adapt the ones I did for SP3, on 1st Cav, 11th Armored and Riverine forces. That would be a lot of fun!

WB

Ahh music to my ears :D

Double Deuce
25 May 05, 08:52
Yes indeed! This sounds exciting. It will be great to do the campaign on 1st Team, with their triumphs and tragedies.

I will be calling on you for help and for testing. Thanks for offering. It will be a lot of fun. Please do keep me posted on the release date. I'll be waiting.Make sure you create some evenly matched ones for PBeM, I am contemplating a Vietnam era Tournament using WinSPMBT but would need quality scenario's 1st. :D

Achilles
25 May 05, 09:02
Hi DD,

use my email to ask me about the campaign mechanism for WinSPMBT ;)

Pyros

Double Deuce
25 May 05, 09:07
use my email to ask me about the campaign mechanism for WinSPMBT ;) Will do. Might need to see it 1st before asking many questions. Hate to ask the stupidly obvious ones . :rolleyes:

Warhero
25 May 05, 15:04
WB, I almost forget your GREAT 7th Armoured Brigade in Sinai 1967 campaign in SP3 days :laugh: ! It MUST be great to be converted into WinSPMBT eh? I liked especially your maps about Jiradi etc. I'm sure that they will be even cooler in WinSPMBT :p !

PS. How about similar from Syrian front (1967 or 1973 as well)?
From Barak Brigade's viewpoint perhaps? They were trouble times due to syrians...

WildBill Wilder
26 May 05, 08:51
Wow! Some tall orders for an old warrior but we'll see what we can do. Yes, the Campaign on the 7th Armored in the Sinai has ALWAYS been one of my personal favorites. I love to play it again and again. I've gotten where I can win it, but there are so many ways to fight those battles. Great lessons here on desert tactics, offensively and defensively.

The campaign system is quite similar to the one in SPWAW. It is not that difficult.

I see that Double Deuce has upped my rank to "Kunel" Thank you Mike. I still have the PFC stripe but I'll get my "Eagle" one of these days. (G)

Well, I have my orders so lets see how we can get some of these things going. I have to finish this wonderful Korean series but then we'll begin to do some adapting of the campaigns and see what we can bring forth on Vietnam...a much needed representation of this unusual, heroic and tragic epoch in US military history.

WB

WildBill Wilder
26 May 05, 08:52
I wanted to send you aprivate note, DD, but I could not figure out how to do it. I have to run, I'm teaching two Spanish classes today. Mucho trabajo, poco tiempo.

Thank you for the title. I appreciate it.

WB

Double Deuce
26 May 05, 08:59
The moment WinSPMBT is released I will be more than happy to brief you about the various new features of the new WinSPMBT map editor.I hope that a detailed User Manual will be included? If not we'll need to get to work on some tutorials after the release. :D

danstudentvcc
28 May 05, 19:32
Hello
Thanks for those two Korean scen's Bill.
There were really cool.

I look forward to your future work!

Say, are they English speaking students learning English?
Or are you just using that as a strategic guise while gleaning
info and histories from former banana republic anti-insurgents?

Some might be Argentine Malvinas Sheep herders someday eh?! :D

Have a good day.

Gus

WildBill Wilder
28 May 05, 21:29
Nah, they are some "Gringos" anxious to learn the beautiful Spanish language. I lived in Central America for nine years where I learned and became fluent in the idioma de Cervantes.

I love Spanish! It is the language of the poet and the lover.

I delight in teaching it. I have a teaching degree and still enjoy doing it.

WB

Double Deuce
31 May 05, 12:15
I wanted to send you aprivate note, DD, but I could not figure out how to do it. I have to run, I'm teaching two Spanish classes today. Mucho trabajo, poco tiempo.

Thank you for the title. I appreciate it.NP WB. I've been downloading the Korean Scen's but haven't started any yet but hopefully later this week. I'm wanting to make sure I take enough time to do some thorough AAR's.

WildBill Wilder
31 May 05, 15:13
That is very kind of you, DD. I always enjoy reading AARs, especially those that make you feel the action as it happens. Your own personal feelings, plans and surprises make some very entertaining reading.

I just finished one of the scenarios myself, the one dealing with Company H that had to secure the causeway to the mainland at Inchon.

Then I played again Easy at First, Then Harder, dealing with the occupation of Yongdungp'o. Yes, I play my own scenarios. Some designers don't. My thinking is that if I don't play them, why should anyone else.

And of course, I enjoy the game, not just from the design standpoint, but from the perspective of a historical commander forced to make decisions that can drastically affect the outcome, then living with them, good or bad.

I look forward to it. I know how busy you must be.

WB

Double Deuce
31 May 05, 17:52
That is very kind of you, DD. I always enjoy reading AARs, especially those that make you feel the action as it happens. Your own personal feelings, plans and surprises make some very entertaining reading.

I look forward to it. I know how busy you must be.Well, I had a little time this afternoon and so I loaded up the 1st Scenario. The AAR is taking shape here ---> AAR - Buying Time with Blood (Korea) Spoiler! (http://www.strategyzoneonline.com/forums/showthread.php?t=27956)

danstudentvcc
31 May 05, 20:55
Nice to hear that you enjoy them and have read Literature.
It is always cool to expand your horizons.
Yes, it is also cool to see the battles from a commander's perspective and to then learn to live with your choices.

Danstudentvcc

WildBill Wilder
01 Jun 05, 00:36
Reading and enjoying, DD.

Yes Dan, you are right. Just doing the research for these battles always enriches my knowledge of military history. I enjoy it very much!

WB

Double Deuce
01 Jun 05, 00:38
Reading and enjoying, DD.Posted thru turn 12. Things are already getting dicey. :o

WildBill Wilder
01 Jun 05, 10:38
I'm avidly reading them Double D!

The last of the four scenarios, titled, "The Long Hard Summer," will be posted Friday. This is a smaller, fairly quick play scenario dealing with some of the fighting along the Pusan perimeter. US Chaffee tanks are supporting infantry along the Naktong River.

Then comes the second series, dealing with the breakout from Inchon, called, "On to the Yalu!"
THE HIGHEST HONOR

NK Assault vs. US Army Defend
Naktong River Crossing, South Korea
0100, August 31, 1950
Turns: 10

Scenario Size: Small
Estimated Playing Time: 45 Minutes*
One Player Scenario (US) only

Design: Wild Bill Wilder
bwilder@bellsouth.net

Testers: "Steeler" Gallagher, "Mad Italian" Rocca, "Goblin" DiNicola, "Mosh"

Skukko,"Razz"

Your Orders:

As the US commander, your task is to hold the high ground south of the Naktong River. You have tank support and it will save the day for you. Use them carefully. The enemy has some confiscated US bazookas along with some satchel charges. A mobile defense and a willingness to give some ground will help you to achieve a victory.

Historical background:

By the end of August Allied forces had been pushed into a tiny corner of Korea, which came to be known as the Pusan Perimeter, also known as the Naktong Perimeter This area stretched approximately from the sea about 100 miles to the north, and some 50
miles east to west.

Helping hold the line at the Naktong River positions was Company A, or the 82nd Tank Battalion, part of the 2nd Infantry Division. Sergeant First Class Ernest R. Kouma of the 2nd platoon commanded one of the M-24 Chaffee tanks in support of the soldiers
there. At about midnight on August 31st, a strong North Korean force over 500 men crossed the narrow river under the cover of darkness and smashed into Allied lines.

A limited Allied withdrawal was ordered and the tanks were instructed to cover it, until a secondary defensive position could be established. Kouma and the other three Chaffee tanks placed themselves on or around the highway leading south.

The enemy assault quickly overran two of the American tanks, which seemed to disappear under a wiggling, firing mass of oriental humanity. The crews of both tanks were overwhelmed and killed on the spot. The other tank withdrew with its turret
facing backward, firing as it moved.

Now only his tank remained in position to stop the onrushing enemy. Kouma coolly ordered his crew to keep the firing up. In a matter of minutes the enemy surrounded his tank. Instead of buttoning up, Sgt. Kouma leaped from the protection of the turret. Manning the .50 caliber machine gun mounted on the rear deck, he fired point blank into the swarming North Korean soldiers. In a matter of moments the gun jammed and he drew his pistol and continued to kill the enemy. Out of bullets, he reached through the hatch, pulled out grenades and hurled them into the attackers, killing even more of them.

After fighting for over two hours and being wounded three times, Kouma allowed his crew to withdraw the tank. It was estimated that he and his tank crew had killed over 100 of the attackers. This magnificent stand gave the infantry time to consolidate new defensive positions and drive the enemy back. Rejoining what was left of his company, he attempted to refuel and rearm his tank. He was so badly wounded, however, that it was not possible.

Even while being evacuated for medical treatment, Kouma asked to be “fixed up and sent back” to his unit. For his courage in the face of such impossible odds, he would be the first tanker in Korea to receive the Medal of Honor.

junk2drive
03 Jun 05, 09:20
I made a mod that replaces the Soviet flags with North Korean flags from SPMBT.
Makes it that much better for me. :cheeky:

Double Deuce
03 Jun 05, 11:15
I made a mod that replaces the Soviet flags with North Korean flags from SPMBT.
Makes it that much better for me. :cheeky:Now that we have modswapper for SPWAW it should make things like that much easier to do.

junk2drive
03 Jun 05, 11:36
DD I can put the four files in a zip. What do I do to make them work with the Mod Swapper? (I could read Dom Doom's MS guide doc)

Double Deuce
03 Jun 05, 12:35
DD I can put the four files in a zip. What do I do to make them work with the Mod Swapper? (I could read Dom Doom's MS guide doc)No idea. I know its there but have never used it. You might want to contact Alby. He used it for his MOD I believe.

junk2drive
03 Jun 05, 16:32
DD, I found a SPMBT mod for the Communist China flags. I will work this weekend on replacing those in SPWAW as well. Then I will figure out the mod manager format. After I test the mod for myself, I will be looking for beta testers.

WB can't continue the series without the Chinese :laugh:

Edit 21:56 MST
I have succeeded with the Mod Manager version, NK and CC flags.
Ready for North to the Yalu, Back to the DMZ.

WildBill Wilder
07 Jun 05, 14:17
A new series on Korea will begin shortly. This series, Headed North to the Yalu, will cover the months of Sept-Nov, 1950, up until the massive Chinese itervention so well known in history.

The first one, "Whipping Wolmi-Do" covering one important aspect of the invasion of Inchon, should be up within a week at the Scenario/Games Depot at the Wargamer.

Thanks for your support, interest and the excellent AARs I've been reading!

Also my thanks for the hard work of the testers. You guys are tops!

WB

Double Deuce
08 Jun 05, 11:31
For SPWAW lovers, the newest scenarios on Korea 1950 are now being posted at the Wargamer at their "Games Depot."WB, I have edited the thread title so everyone clearly knows they are available for SPWAW AND I have also "stickied" the thread so its stays prominent. Keep'em coming! :thumup:

WildBill Wilder
10 Jun 05, 12:16
Thanks for the sticky! I assumer DD did this for me!

For those following the scenarios on Korea, the next series, "North to the Yalu" is now going to be available. The first one covers the key fighting on Wolmi Do, the island guarding the entrance to Inchon. Some hard fighting went on there as the 3rd Battalion, 5th Marines stormed ashore and took it.

http://www.wargamer.com/gamesdepot/details.asp?sid=3990

Look for its posting today. Some background for you.

WHIPPING WOLMI-DO

Scenario Size: Medium
Estimated Playing Time: 45 Minutes
Wolmi-Do Island, Inchon, September 15, 1950, 0830 Hours

Design Notes: Captain, your company is to clean out sector 2 on the map. A number of enemy troops may still be active and could present a problem with flanking fire on Blue Beach when the main landings begin. Check all enemy strongpoints and caves and clean them out. Supporting tanks should be joining you shortly.

Historical Background: The tiny island of Wolmi-Do sat in Inchon Harbor like a menacing boil on the face of the sea. Intelligence reports indicated a strong enemy presence with some big guns. From Wolmi-Do, the enemy could pour in enfilade fire on troops landing at both Blue and Red beaches at Inchon.

To neutralize this threat, attacks from the air and the sea hammered the island for five days. In the first encounter, six destroyers crept into the harbor and opened up on Wolmi-Do. The large North Korean guns carefully hidden responded after ten minutes and a serious fight ensued. Destroyers Collet, Gurke and Swenson were all hit and some sailors killed. By the end of the free-for-all, however, many of Wolmi-Do's guns had been knocked out.

Just before dawn, on September 15th, Joint Task Force Seven again approached Wolmi-Do. After more naval gunfire and napalm attacks by Marine Corsairs and Skyraiders, the 3rd Battalion, 5th Marines came ashore.

Nearly all the enemy's fortifications had been knocked out but some 500 enemy soldiers and a few larger weapons would still have to be taken out. Shortly after the Marines disembarked, nine tanks, 3 of them equipped with flamethrowers, came on shore.

In some areas the enemy fought to the death but in less than an hour, the American flag was flapping in the breeze from the highest point on the island, a grim, bloody indication that Inchon would be next.

Sources:

Conflict, The History of the Korean War, Leckie
The Korean War Almanac, Summers
Fire and Ice, Varhola
on to the Yalu, Hoyt

WildBill Wilder
20 Jun 05, 10:51
The Second in the North to the Yalu Series is now up for you at the Wargamer.

Here is the skinny on this one!

http://www.wargamer.com/gamesdepot/details.asp?sid=4000

EASY TO TAKE, HARD TO KEEP!

Meeting Engagement
US Army vs. NKPA
Yongdungp'o, South Korea
1800, September 21, 1950
Turns: 22

Scenario Size: Medium
Estimated Playing Time: 2-3 Hours

Design: Wild Bill Wilder
bwilder@bellsouth.net
One Player Scenario (US) only


Testers: "Mad Italian" Rocca, "Mosh" Skukko,"Razz, Kristian "Terminus" Fischer"

Designer Notes: This is a one player game (USMC side). This scenario is a microcosm

of the events that took place the evening and night in Yongdungp'o. Though longer

than usual, it plays quickly and should not take more than 3 hours to play at most. The Soviet flag is used to represent the North Korean forces.


This is important. The objectives are points per turn held! Remember you must take these quickly and hold them. If the enemy takes them, you MUST take them back quickly or you lose points.

The enemy is going to counterattack in force. There will be tanks and infantry assaulting your positions. Get through the town and set up your perimeter at the dike to the east. You have no time to spare. Don't let the North Koreans catch you before you are ready.

Your Orders:

Captain Barrow, if you can get into Yongdungp'o without too much resistance, let me know. I cannot send you any reinforcements right now. The battalion is engaged in a fierce firefight to your north.

If you do get in, hold your ground. Set up your defenses. Once the North Koreans know you are there, they are going to try to dislodge your company.

Hold your ground! Repeat, hold on! We must keep anything we gain. This could be an open door to Seoul.

Historical background:

The landings at Inchon were only the beginning of a long hard fight towards the captured South Korean capital of Seoul. In between the port and the capital were both natural and man made obstacles. In addition to the Han River, the town of Yongdungp'o blocked the way to Seoul. To get there, the 1st Marine Regiment would have to take the town of Yongdungp'o prior to advancing on Seoul.

The Marines initiated attacks on both flanks of the smaller city and met stiff resistance. In the center, Captain Robert Barrow, leader of A Company led his men deep into Yongdungp'o without any significant resistance. It appeared that the North Koreans had engaged their forces on both ends of the town with few troops in its center.

Having made its way through the town, the Marines ambushed a column of enemy troops seeking to reinforce their comrades to the north. Evidently word got through to the North Korean commander defending the area.At dusk five T-34 tanks assaulted the Marine defenses along an elevated road east of Yongdungp'o. Bazookamen fought them toe to toe, knocking out one, severely crippling two more and sending the others in retreat.

But the enemy was not through. As darkness fell, the US 3rd platoon on the northern end of the defensive perimeter came under heavy infantry attack. 3rd Platoon was hit the hardest! The fighting was fierce as the enemy charged at the Marines in five separate attacks. The line held and morning light revealed over 275 North Korean soldiers bodies around the 3rd Platoon's positions. They held their ground and the NKPA was forced to withdraw into Seoul itself.

Sources:

The Forgotten War, Blair
The Pusan Perimeter, Hoyt
Korea War Order of Battle, Rottman
The Military History of the Korean War, SLA Marshall
South to the Yalu, North to the Naktong, Appleman

WildBill Wilder
03 Jul 05, 23:21
We are back in business after Origins. For those playing the Korean series in SPWAW, scenario #7 is posted at the Wargamer Scenario Depot.

http://www.wargamer.com/gamesdepot/details.asp?sid=4007

Two scenarios are included, an easy and a much harder version. Only try the hard one if you are good at tank fights. Otherwise, you'll probably get your...Motor cover handed to you on a platter [:-]

But you have a choice.

Two scenarios in the zip, 406 (hard) and 407(Easier).

Its a hard tank fight. You've been waiting for one. Here you are.

WB