Palantir
30 May 03, 13:16
CM scenario designers, a few questions for you as I set about creating one of my own.
I know there are many varibiles here but basically...
When you design a scenario is there a "standard" ratio of points you use between the attacker & defender? I've heard you need a 3:1 at least as the attacker.
In CM does quantity equal quality?
(As in it takes 8-10 Shermans to beat a Tiger.)
Such as if a Tiger VIE costs @200 pts do you take 2 T-34's @110 pts each to equal it, or 3 Valentine IX's? Quality vs quantity?
Or does one Soviet Pioneer Company @250points equal one Tiger?
And what weight is given to AT-Guns? They cost next to nothing, how many would equal say that Tiger? On points it would be about 3 guns. But then you have their inability to move (w/o transport) coupled with their small size.
OR... do you use other factors besides point cost, (gunsize/vehicle size/armor etc).
Thanks, if you have an indepth relpy feel free to email me!
Kerry
I know there are many varibiles here but basically...
When you design a scenario is there a "standard" ratio of points you use between the attacker & defender? I've heard you need a 3:1 at least as the attacker.
In CM does quantity equal quality?
(As in it takes 8-10 Shermans to beat a Tiger.)
Such as if a Tiger VIE costs @200 pts do you take 2 T-34's @110 pts each to equal it, or 3 Valentine IX's? Quality vs quantity?
Or does one Soviet Pioneer Company @250points equal one Tiger?
And what weight is given to AT-Guns? They cost next to nothing, how many would equal say that Tiger? On points it would be about 3 guns. But then you have their inability to move (w/o transport) coupled with their small size.
OR... do you use other factors besides point cost, (gunsize/vehicle size/armor etc).
Thanks, if you have an indepth relpy feel free to email me!
Kerry